Player Matchup

Morgan Le Fay
Morgan Le Fay
KEVINKLIMOV
Morgan Le Fay
Level 128
God Stats
8W - 10L
1,315 SR
Queue Stats
678W - 674L
1,623 Elo+
Party 1
Jormungandr
Jormungandr
TEKiLkA325
Jormungandr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,327 Elo+
Party 1
Thoth
Thoth
h29912011
Thoth
Level 68
God Stats
1W - 1L
1,285 SR
Queue Stats
22W - 28L
1,379 Elo+
Solo
Tiamat
Tiamat
loocooo
Tiamat
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
186W - 213L
1,414 Elo+
Solo
Discordia
Discordia
骑牛撞交警
Discordia
Level 115
God Stats
4W - 5L
1,513 SR
Queue Stats
244W - 272L
1,463 Elo+
Solo
Team Averages
Level 102
1,423 SR
1,441 Elo+

VS

Team Averages
Level 79
1,532 SR
1,453 Elo+
Freya
Freya
Conqueror1200
Freya
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,549 Elo+
Solo
Ne Zha
Ne Zha
GiantPinkee
Ne Zha
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 70L
1,564 Elo+
Solo
Sol
Sol
abdullah1411
Sol
Level 48
God Stats
1W - 1L
1,875 SR
Queue Stats
60W - 62L
1,459 Elo+
Solo
Medusa
Medusa
maxxmaxx68
Medusa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,272 Elo+
Solo
Rama
Rama
yngve_hardRock
Rama
Level 124
God Stats
0W - 4L
1,285 SR
Queue Stats
847W - 829L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KEVINKLIMOV
Morgan Le Fay
17
8 / 2 / 8
10,011
834
14,430
10,584
5,373
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
TEKiLkA325
Jormungandr
14
0 / 3 / 8
8,110
676
5,970
13,918
15,344
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
h29912011
Thoth
15
6 / 0 / 7
8,896
741
7,139
6,256
2,723
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
loocooo
Tiamat
18
7 / 3 / 7
10,291
858
12,479
11,795
9,250
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
骑牛撞交警
Discordia
15
2 / 2 / 15
8,852
738
16,519
8,183
3,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 2
8,769
731
7,853
11,823
6,382
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
17
5 / 3 / 4
9,603
800
13,469
13,890
22,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 2 / 5
9,100
758
14,364
10,999
6,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
maxxmaxx68
Medusa
12
0 / 4 / 3
7,430
619
3,807
10,091
5,522
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 10 / 2
7,127
594
3,577
14,138
6,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
23
Kills
10
10
Deaths
23
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
Ne Zha
5
3
4
2.33
W
Morgan Le Fay
KEVINKLIMOV
Morgan Le Fay
8
2
8
6
W
Jormungandr
TEKiLkA325
Jormungandr
0
3
8
1.33
L
2
2
5
2.25
W
Thoth
h29912011
Thoth
6
0
7
9.5
W
Tiamat
loocooo
Tiamat
7
3
7
3.5
L
Medusa
maxxmaxx68
Medusa
0
4
3
0.38
L
0
10
2
0.1
W
Discordia
骑牛撞交警
Discordia
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,537
Damage
43,070
50,736
Taken
60,941
36,122
Mitigated
46,456
16,571
Healing
21,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,853
2,281
269
3,662
11,823
6,382
0
10,779
1,044
19,674
0
L
Ne Zha
13,469
1,491
975
4,572
13,890
22,106
0
11,990
1,900
104
27,167
W
Morgan Le Fay
KEVINKLIMOV
Morgan Le Fay
14,430
222
2,553
2,501
10,584
5,373
806
5,017
5,346
26,997
1,575
W
Jormungandr
TEKiLkA325
Jormungandr
5,970
344
1,004
1,646
13,918
15,344
219
5,749
7,621
17,358
0
L
14,364
812
1,654
6,073
10,999
6,302
0
10,156
843
27,578
0
W
Thoth
h29912011
Thoth
7,139
909
687
1,040
6,256
2,723
466
2,595
3,471
16,136
0
W
Tiamat
loocooo
Tiamat
12,479
578
1,145
3,274
11,795
9,250
255
6,401
5,132
29,926
0
L
Medusa
maxxmaxx68
Medusa
3,807
1,365
1,515
1,883
10,091
5,522
135
9,268
823
0
10,231
L
3,577
2,802
0
574
14,138
6,144
0
13,404
734
0
9,146
W
Discordia
骑牛撞交警
Discordia
16,519
565
1,094
1,627
8,183
3,432
0
2,559
5,493
20,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,160
Gold Earned
42,029
133
Minions Killed
125
0
Camps Cleared
0
1,166,843
Distance Traveled
1,136,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,769
731
32
3
0
202,216
0
L
Ne Zha
9,603
800
19
2
0
242,889
0
W
Morgan Le Fay
10,011
834
38
3
0
240,321
0
W
Jormungandr
8,110
676
21
2
0
219,110
0
L
Sol
9,100
758
34
3
0
254,005
0
W
Thoth
8,896
741
22
2
0
246,195
0
W
Tiamat
10,291
858
45
4
0
221,571
0
L
Medusa
7,430
619
23
2
0
229,222
0
L
Rama
7,127
594
17
1
0
208,478
0
W
Discordia
8,852
738
7
1
0
239,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role