Player Matchup

Ishtar
Ishtar
BalrogsSlong
Ishtar
Level 20
God Stats
9W - 17L
1,543 SR
Queue Stats
30W - 41L
1,378 Elo+
Party 1
Cthulhu
Cthulhu
Evolvednut55
Cthulhu
Level 17
God Stats
1W - 3L
1,274 SR
Queue Stats
4W - 12L
1,228 Elo+
Party 1
Surtr
Surtr
NoWayKOKshiner
Surtr
Level 65
God Stats
15W - 20L
1,482 SR
Queue Stats
236W - 222L
1,362 Elo+
Party 1
Thanatos
Thanatos
TURP24
Thanatos
Level 29
God Stats
38W - 28L
1,410 SR
Queue Stats
90W - 90L
1,376 Elo+
Party 1
Kukulkan
Kukulkan
meta1head93
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,251 Elo+
Party 1
Team Averages
Level 28
1,442 SR
1,319 Elo+

VS

Team Averages
Level 118
1,440 SR
1,524 Elo+
Fenrir
Fenrir
Damesss
Fenrir
Level 133
God Stats
4W - 2L
1,500 SR
Queue Stats
215W - 218L
1,459 Elo+
Party 2
Tyr
Tyr
GH0STREB0RN
Tyr
Level 122
God Stats
5W - 7L
1,166 SR
Queue Stats
82W - 70L
1,545 Elo+
Party 2
Ymir
Ymir
WedgieLover
Ymir
Level 22
God Stats
4W - 2L
1,578 SR
Queue Stats
8W - 3L
1,666 Elo+
Party 2
Charybdis
Charybdis
WulvesCub
Charybdis
Level 143
God Stats
12W - 18L
1,456 SR
Queue Stats
140W - 138L
1,459 Elo+
Solo
He Bo
He Bo
Zriyxx
He Bo
Level 170
God Stats
2W - 3L
1,500 SR
Queue Stats
266W - 199L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
2 / 8 / 2
6,454
496
6,686
12,118
4,453
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Evolvednut55
Cthulhu
9
2 / 4 / 2
6,902
531
3,852
14,282
11,605
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 6 / 2
5,052
389
3,642
12,482
8,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
TURP24
Thanatos
9
4 / 9 / 0
6,616
509
4,770
13,568
5,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
meta1head93
Kukulkan
11
2 / 6 / 3
6,626
510
4,454
9,250
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Damesss
Fenrir
12
5 / 4 / 14
7,620
586
11,044
11,049
4,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 0 / 11
8,451
650
8,890
9,580
9,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 1 / 11
6,990
538
2,518
10,626
7,578
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
WulvesCub
Charybdis
10
4 / 2 / 3
6,592
507
5,642
6,498
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
Zriyxx
He Bo
14
16 / 4 / 4
8,718
671
17,811
10,623
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
11
Kills
33
33
Deaths
11
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ishtar
2
8
2
0.38
W
Fenrir
Damesss
Fenrir
5
4
14
3
L
Cthulhu
Evolvednut55
Cthulhu
2
4
2
0.75
W
6
0
11
11.5
L
1
6
2
0.33
L
Thanatos
TURP24
Thanatos
4
9
0
0.44
W
2
1
11
7.5
W
Charybdis
WulvesCub
Charybdis
4
2
3
2.75
W
He Bo
Zriyxx
He Bo
16
4
4
4.5
L
Kukulkan
meta1head93
Kukulkan
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,404
Damage
45,905
61,700
Taken
48,376
33,398
Mitigated
27,310
9,461
Healing
12,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
6,686
4,328
0
526
12,118
4,453
0
1,088
10,961
0
34,752
W
Fenrir
Damesss
Fenrir
11,044
3,975
0
927
11,049
4,382
140
1,257
9,792
0
42,390
L
Cthulhu
Evolvednut55
Cthulhu
3,852
430
1,140
1,085
14,282
11,605
12
3,721
10,259
18,417
0
W
8,890
940
0
3,880
9,580
9,605
0
1,148
8,432
0
56,080
L
3,642
695
0
1,799
12,482
8,275
0
3,929
8,274
204
16,984
L
Thanatos
TURP24
Thanatos
4,770
814
0
4,661
13,568
5,242
0
5,663
7,537
0
22,083
W
2,518
823
1,525
3,143
10,626
7,578
0
2,926
7,700
19,239
0
W
Charybdis
WulvesCub
Charybdis
5,642
2,838
0
1,706
6,498
2,119
458
914
5,584
0
30,510
W
He Bo
Zriyxx
He Bo
17,811
1,699
0
952
10,623
3,626
35
2,164
8,459
49,314
0
L
Kukulkan
meta1head93
Kukulkan
4,454
1,002
0
250
9,250
3,823
0
4,671
4,340
22,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,650
Gold Earned
38,371
152
Minions Killed
304
0
Camps Cleared
0
1,187,107
Distance Traveled
1,267,799
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,454
496
47
4
0
213,024
0
W
Fenrir
7,620
586
50
4
0
307,026
0
L
Cthulhu
6,902
531
29
2
0
242,375
3
W
Tyr
8,451
650
100
8
0
287,040
1
L
Surtr
5,052
389
13
1
0
255,575
0
L
Thanatos
6,616
509
30
2
0
266,920
0
W
Ymir
6,990
538
29
2
0
230,075
0
W
Charybdis
6,592
507
52
4
0
191,333
2
W
He Bo
8,718
671
73
6
0
252,325
0
L
Kukulkan
6,626
510
33
3
0
209,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role