Player Matchup

Jing Wei
Jing Wei
Bnamhsid
Jing Wei
Level 157
God Stats
5W - 5L
1,776 SR
Queue Stats
496W - 469L
1,497 Elo+
Solo
Cupid
Cupid
KingNica
Cupid
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 60L
1,534 Elo+
Party 1
Achilles
Achilles
LonelyGamer32
Achilles
Level 128
God Stats
2W - 0L
1,715 SR
Queue Stats
19W - 15L
1,636 Elo+
Party 1
Mulan
Mulan
ThePopeDarren
Mulan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,626 Elo+
Party 1
Xing Tian
Xing Tian
gotbrains900
Xing Tian
Level 45
God Stats
2W - 0L
1,703 SR
Queue Stats
20W - 13L
1,632 Elo+
Party 1
Team Averages
Level 102
1,639 SR
1,585 Elo+

VS

Team Averages
Level 141
1,598 SR
1,492 Elo+
Xbalanque
Xbalanque
FuzzTheD
Xbalanque
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
139W - 143L
1,499 Elo+
Solo
Cernunnos
Cernunnos
MasterMustang
Cernunnos
Level 142
God Stats
8W - 2L
1,889 SR
Queue Stats
181W - 184L
1,563 Elo+
Solo
Artio
Artio
StuStewStoo
Artio
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 97L
1,521 Elo+
Solo
Eset
Eset
ToughJasmine
Eset
Level 116
God Stats
7W - 7L
1,600 SR
Queue Stats
512W - 556L
1,394 Elo+
Solo
Cupid
Cupid
bilito13sm
Cupid
Level 153
God Stats
4W - 5L
1,500 SR
Queue Stats
348W - 337L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bnamhsid
Jing Wei
11
4 / 1 / 4
6,292
1,049
5,149
2,806
1,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cupid
KingNica
Cupid
11
0 / 2 / 9
5,747
958
5,822
6,612
2,641
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
LonelyGamer32
Achilles
13
6 / 1 / 6
6,914
1,152
9,749
8,364
10,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 8
5,757
960
3,864
5,003
4,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
gotbrains900
Xing Tian
9
0 / 2 / 7
5,426
904
1,981
9,835
7,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FuzzTheD
Xbalanque
11
1 / 2 / 3
5,815
969
6,089
4,813
1,936
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
MasterMustang
Cernunnos
11
0 / 2 / 4
5,582
930
5,671
6,659
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 4 / 4
5,660
943
2,954
10,518
11,046
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
2 / 3 / 1
5,443
907
4,838
5,435
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
6
0 / 1 / 0
4,585
764
1,162
1,984
764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
12
Kills
5
8
Deaths
12
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Bnamhsid
Jing Wei
4
1
4
6
L
Xbalanque
FuzzTheD
Xbalanque
1
2
3
1.25
W
Cupid
KingNica
Cupid
0
2
9
2.25
W
Achilles
LonelyGamer32
Achilles
6
1
6
9
L
Cernunnos
MasterMustang
Cernunnos
0
2
4
1
L
2
4
4
1
W
2
2
8
3
L
2
3
1
0.83
L
Cupid
0
1
0
0
W
Xing Tian
gotbrains900
Xing Tian
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,565
Damage
20,714
32,620
Taken
29,409
26,643
Mitigated
19,028
10,373
Healing
7,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Bnamhsid
Jing Wei
5,149
3,923
469
579
2,806
1,148
616
295
2,511
0
13,996
L
Xbalanque
FuzzTheD
Xbalanque
6,089
1,842
312
522
4,813
1,936
0
1,328
3,258
0
12,073
W
Cupid
KingNica
Cupid
5,822
2,698
1,666
1,914
6,612
2,641
207
1,674
4,938
0
10,948
W
Achilles
LonelyGamer32
Achilles
9,749
287
614
2,420
8,364
10,385
0
2,056
6,308
3,229
10,944
L
Cernunnos
MasterMustang
Cernunnos
5,671
2,522
235
1,803
6,659
3,155
0
1,356
5,125
0
11,587
L
2,954
517
612
2,117
10,518
11,046
0
964
9,292
4,124
0
W
3,864
764
613
275
5,003
4,762
0
1,315
3,688
826
5,274
L
4,838
581
592
1,143
5,435
2,127
0
771
4,496
12,017
0
L
Cupid
1,162
302
0
387
1,984
764
0
179
1,767
0
1,429
W
Xing Tian
gotbrains900
Xing Tian
1,981
121
518
1,305
9,835
7,707
0
2,452
7,383
5,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,136
Gold Earned
27,085
60
Minions Killed
45
0
Camps Cleared
0
636,124
Distance Traveled
486,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,292
1,049
18
3
0
115,090
0
L
Xbalanque
5,815
969
11
2
0
121,622
0
W
Cupid
5,747
958
18
3
0
136,642
0
W
Achilles
6,914
1,152
13
2
0
150,351
0
L
Cernunnos
5,582
930
17
3
0
112,417
0
L
Artio
5,660
943
0
0
0
124,638
0
W
Mulan
5,757
960
3
1
0
104,156
0
L
Eset
5,443
907
16
3
0
87,184
0
L
Cupid
4,585
764
1
0
0
40,422
0
W
Xing Tian
5,426
904
8
1
0
129,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role