Player Matchup

Atlas
Atlas
CManSammich
Atlas
Level 21
God Stats
17W - 8L
1,887 SR
Queue Stats
79W - 69L
1,469 Elo+
Party 1
Surtr
Surtr
HOH DeciMatiOn
Surtr
Level 167
God Stats
21W - 18L
1,461 SR
Queue Stats
302W - 299L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
ScalyCoder21018
Zhong Kui
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
308W - 275L
1,545 Elo+
Party 1
Ravana
Ravana
WafflesTXRanger
Ravana
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
320W - 316L
1,544 Elo+
Solo
Kukulkan
Kukulkan
fandoghunterguy
Kukulkan
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
217W - 195L
1,606 Elo+
Party 1
Team Averages
Level 119
1,570 SR
1,534 Elo+

VS

Team Averages
Level 125
1,469 SR
1,532 Elo+
Discordia
Discordia
Danley2471
Discordia
Level 126
God Stats
12W - 6L
1,707 SR
Queue Stats
176W - 171L
1,603 Elo+
Party 2
Sol
Sol
FancyxHawkx
Sol
Level 155
God Stats
10W - 21L
1,298 SR
Queue Stats
278W - 255L
1,487 Elo+
Solo
Surtr
Surtr
IDontDescend
Surtr
Level 99
God Stats
22W - 27L
1,376 SR
Queue Stats
79W - 85L
1,442 Elo+
Solo
Sylvanus
Sylvanus
xFlipapinoTV
Sylvanus
Level 118
God Stats
2W - 5L
1,500 SR
Queue Stats
208W - 177L
1,575 Elo+
Party 2
Rama
Rama
zynfox
Rama
Level 129
God Stats
2W - 5L
1,464 SR
Queue Stats
102W - 108L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 10
7,975
570
7,830
16,101
14,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 0 / 0
9,354
668
9,489
9,486
4,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
ScalyCoder21018
Zhong Kui
14
6 / 4 / 5
8,625
616
13,539
15,806
11,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 3 / 4
7,872
562
6,212
10,306
4,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
15
8 / 1 / 1
9,313
665
8,704
8,151
3,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Danley2471
Discordia
11
2 / 6 / 1
6,576
470
3,650
8,817
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 5 / 5
6,401
457
9,913
13,769
4,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 4 / 2
7,202
514
8,729
13,081
6,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
xFlipapinoTV
Sylvanus
14
0 / 2 / 0
8,014
572
4,285
11,624
9,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
zynfox
Rama
12
7 / 4 / 3
7,872
562
15,198
15,014
6,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
21
Kills
13
13
Deaths
21
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
5
10
1.4
L
Discordia
Danley2471
Discordia
2
6
1
0.42
L
1
5
5
0.7
W
3
0
0
3
L
3
4
2
1
W
Zhong Kui
ScalyCoder21018
Zhong Kui
6
4
5
2.13
W
2
3
4
1.33
W
Kukulkan
8
1
1
8.5
L
Sylvanus
xFlipapinoTV
Sylvanus
0
2
0
0
L
Rama
zynfox
Rama
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,774
Damage
41,775
59,850
Taken
62,305
38,674
Mitigated
29,749
20,792
Healing
19,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,830
3,456
696
2,843
16,101
14,499
35
5,360
10,741
17,444
0
L
Discordia
Danley2471
Discordia
3,650
73
0
460
8,817
2,964
0
3,982
4,572
35,034
0
L
9,913
1,613
27
3,822
13,769
4,640
0
8,489
5,231
40,322
0
W
9,489
4,464
0
4,788
9,486
4,461
573
4,009
5,477
999
88,270
L
8,729
3,663
0
4,349
13,081
6,011
0
6,519
6,401
1,064
45,559
W
Zhong Kui
ScalyCoder21018
Zhong Kui
13,539
4,690
0
7,653
15,806
11,846
959
3,280
12,526
55,559
7,415
W
6,212
2,081
0
3,643
10,306
4,097
0
1,491
8,815
0
55,125
W
Kukulkan
8,704
1,122
0
1,169
8,151
3,771
542
3,683
4,468
68,522
0
L
Sylvanus
xFlipapinoTV
Sylvanus
4,285
1,363
0
3,756
11,624
9,333
0
344
11,280
65,547
14,259
L
Rama
zynfox
Rama
15,198
12,611
0
6,796
15,014
6,801
0
9,642
5,334
0
56,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,139
Gold Earned
36,065
477
Minions Killed
446
0
Camps Cleared
0
1,444,674
Distance Traveled
1,351,316
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,975
570
18
1
0
289,421
0
L
Discordia
6,576
470
59
4
0
280,736
0
L
Sol
6,401
457
69
5
0
289,656
0
W
Surtr
9,354
668
155
11
0
290,919
3
L
Surtr
7,202
514
77
6
0
310,548
0
W
Zhong Kui
8,625
616
100
7
0
259,190
0
W
Ravana
7,872
562
79
6
0
327,871
1
W
Kukulkan
9,313
665
125
9
0
277,273
0
L
Sylvanus
8,014
572
165
12
0
234,038
0
L
Rama
7,872
562
76
5
0
236,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role