Player Matchup

Surtr
Surtr
AngstyTeenTrash
Surtr
Level 41
God Stats
1W - 3L
1,448 SR
Queue Stats
10W - 13L
1,253 Elo+
Party 1
Cerberus
Cerberus
Jebsaroni
Cerberus
Level 24
God Stats
3W - 9L
1,428 SR
Queue Stats
3W - 12L
1,272 Elo+
Party 2
Mercury
Mercury
NOOBzeus
Mercury
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,253 Elo+
Party 1
Artemis
Artemis
SlimsyIce449743
Artemis
Level 45
God Stats
18W - 25L
1,471 SR
Queue Stats
40W - 48L
1,425 Elo+
Party 2
Agni
Agni
gbkellyds
Agni
Level 107
God Stats
3W - 6L
1,232 SR
Queue Stats
96W - 98L
1,465 Elo+
Party 2
Team Averages
Level 64
1,416 SR
1,334 Elo+

VS

Team Averages
Level 52
1,344 SR
1,500 Elo+
Da Ji
Da Ji
KNZK_DMG
Da Ji
Level 125
God Stats
0W - 1L
1,318 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Athena
Athena
Noir_Enigma
Athena
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
XxYGDOLxX
Chaac
Level 16
God Stats
0W - 1L
1,357 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Apollo
Apollo
YungMcLovin69
Apollo
Level 45
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Anubis
Anubis
baboonlipz
Anubis
Level 11
God Stats
0W - 1L
1,255 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 13
8,948
895
13,339
13,248
7,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Jebsaroni
Cerberus
13
1 / 3 / 11
7,526
753
4,001
8,901
9,053
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
NOOBzeus
Mercury
18
12 / 3 / 9
10,012
1,001
16,294
10,558
4,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
1 / 3 / 9
8,222
822
4,384
6,822
2,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
17
9 / 1 / 11
9,525
953
11,579
8,234
3,026
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
KNZK_DMG
Da Ji
15
5 / 6 / 4
8,317
832
10,117
12,459
6,023
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
13
0 / 6 / 3
6,953
695
3,456
13,840
14,973
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
XxYGDOLxX
Chaac
13
0 / 4 / 5
7,229
723
4,331
11,847
8,489
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 6 / 4
8,494
849
7,988
12,030
6,079
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
baboonlipz
Anubis
14
5 / 7 / 1
8,057
806
6,220
12,710
6,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
29
Kills
14
14
Deaths
29
53
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
4
13
3.13
W
Cerberus
Jebsaroni
Cerberus
1
3
11
2.17
L
Da Ji
KNZK_DMG
Da Ji
5
6
4
1.17
W
Mercury
NOOBzeus
Mercury
12
3
9
5.5
L
Athena
0
6
3
0.25
W
1
3
9
1.83
L
Chaac
XxYGDOLxX
Chaac
0
4
5
0.63
L
4
6
4
1
L
Anubis
baboonlipz
Anubis
5
7
1
0.79
W
Agni
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,597
Damage
32,112
47,763
Taken
62,886
26,435
Mitigated
41,817
9,646
Healing
9,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,339
6,480
0
2,720
13,248
7,096
364
4,151
9,097
233
21,234
W
Cerberus
Jebsaroni
Cerberus
4,001
467
206
866
8,901
9,053
685
956
7,945
9,678
0
L
Da Ji
KNZK_DMG
Da Ji
10,117
2,820
0
344
12,459
6,023
0
2,660
9,799
0
22,169
W
Mercury
NOOBzeus
Mercury
16,294
9,324
0
320
10,558
4,761
903
3,050
7,508
0
43,103
L
Athena
3,456
1,261
349
556
13,840
14,973
107
2,919
10,921
15,012
0
W
4,384
1,784
0
1,319
6,822
2,499
2,412
501
6,321
0
25,055
L
Chaac
XxYGDOLxX
Chaac
4,331
292
0
2,530
11,847
8,489
0
4,014
7,833
65
21,182
L
7,988
4,643
0
2,028
12,030
6,079
0
3,849
8,181
0
21,038
L
Anubis
baboonlipz
Anubis
6,220
1,185
320
3,088
12,710
6,253
248
2,269
10,441
19,231
0
W
Agni
11,579
1,932
571
3,644
8,234
3,026
3,180
1,083
7,151
34,905
64

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,233
Gold Earned
39,050
200
Minions Killed
160
0
Camps Cleared
0
1,046,253
Distance Traveled
920,902
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,948
895
18
2
0
201,033
0
W
Cerberus
7,526
753
26
3
0
202,832
3
L
Da Ji
8,317
832
27
3
0
188,544
0
W
Mercury
10,012
1,001
54
5
0
229,595
1
L
Athena
6,953
695
23
2
0
195,848
0
W
Artemis
8,222
822
39
4
0
199,541
2
L
Chaac
7,229
723
42
4
0
200,728
0
L
Apollo
8,494
849
37
4
0
178,522
0
L
Anubis
8,057
806
31
3
0
157,260
0
W
Agni
9,525
953
63
6
0
213,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role