Player Matchup

Danzaburou
Danzaburou
Enjeru8448
Danzaburou
Level 4
God Stats
14W - 14L
1,583 SR
Queue Stats
14W - 16L
1,465 Elo+
Party 2
Aphrodite
Aphrodite
NSxDollFac3
Aphrodite
Level 121
God Stats
403W - 354L
1,551 SR
Queue Stats
453W - 429L
1,514 Elo+
Party 3
Chang'e
Chang'e
PrincelyAmoeba
Chang'e
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,465 Elo+
Party 2
Da Ji
Da Ji
TheMadDabber11
Da Ji
Level 87
God Stats
4W - 4L
1,637 SR
Queue Stats
274W - 288L
1,445 Elo+
Party 3
Guan Yu
Guan Yu
raw-mosaic6
Guan Yu
Level 18
God Stats
4W - 9L
1,538 SR
Queue Stats
25W - 32L
1,531 Elo+
Party 3
Team Averages
Level 75
1,562 SR
1,484 Elo+

VS

Team Averages
Level 36
1,457 SR
1,465 Elo+
Bakasura
Bakasura
AgrarianHook097
Bakasura
Level 26
God Stats
6W - 8L
1,554 SR
Queue Stats
23W - 28L
1,500 Elo+
Party 4
Hun Batz
Hun Batz
Blapatory
Hun Batz
Level 67
God Stats
1W - 2L
1,486 SR
Queue Stats
64W - 103L
1,423 Elo+
Party 4
Surtr
Surtr
IgnoranceFlows
Surtr
Level 22
God Stats
23W - 19L
1,578 SR
Queue Stats
185W - 194L
1,411 Elo+
Party 1
Nemesis
Nemesis
NoLove CgS
Nemesis
Level 18
God Stats
0W - 1L
1,294 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 4
Scylla
Scylla
SOLIDBRlCK
Scylla
Level 45
God Stats
3W - 6L
1,375 SR
Queue Stats
97W - 93L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Enjeru8448
Danzaburou
16
0 / 1 / 9
10,159
1,016
10,472
6,677
2,820
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
NSxDollFac3
Aphrodite
16
1 / 1 / 14
9,840
984
9,935
12,339
7,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
3 / 1 / 11
10,207
1,021
21,093
11,183
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

16
9 / 0 / 5
11,247
1,125
15,565
11,516
5,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
raw-mosaic6
Guan Yu
16
6 / 1 / 9
11,979
1,198
10,047
13,659
15,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

291

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
1 / 5 / 3
9,655
966
6,262
18,859
9,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
Blapatory
Hun Batz
14
0 / 6 / 3
8,886
889
14,246
18,208
12,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

15
0 / 1 / 2
9,778
978
9,327
16,565
16,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
NoLove CgS
Nemesis
14
0 / 5 / 3
8,810
881
8,462
10,181
4,111
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
SOLIDBRlCK
Scylla
15
3 / 2 / 1
10,264
1,026
11,148
8,543
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
19
Kills
4
4
Deaths
19
48
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
1
5
3
0.5
L
Hun Batz
Blapatory
Hun Batz
0
6
3
0.25
W
Danzaburou
Enjeru8448
Danzaburou
0
1
9
4.5
L
0
1
2
1
W
Aphrodite
NSxDollFac3
Aphrodite
1
1
14
8
L
Nemesis
NoLove CgS
Nemesis
0
5
3
0.3
W
3
1
11
8.5
L
Scylla
SOLIDBRlCK
Scylla
3
2
1
1.75
W
9
0
5
11.5
W
Guan Yu
raw-mosaic6
Guan Yu
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,112
Damage
49,445
55,374
Taken
72,356
36,152
Mitigated
45,410
28,362
Healing
5,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
6,262
3,877
0
2,075
18,859
9,244
0
6,670
12,189
0
21,193
L
Hun Batz
Blapatory
Hun Batz
14,246
308
0
0
18,208
12,487
0
9,707
8,501
2,913
22,417
W
Danzaburou
Enjeru8448
Danzaburou
10,472
3,147
0
656
6,677
2,820
0
2,118
4,372
0
40,196
L
9,327
2,866
0
2,663
16,565
16,682
0
6,864
9,701
362
19,224
W
Aphrodite
NSxDollFac3
Aphrodite
9,935
999
6,919
6,247
12,339
7,302
0
3,658
8,501
19,150
0
L
Nemesis
NoLove CgS
Nemesis
8,462
2,898
0
585
10,181
4,111
0
4,365
5,816
0
14,458
W
21,093
1,221
3,920
5,155
11,183
4,775
0
3,234
7,924
44,128
0
L
Scylla
SOLIDBRlCK
Scylla
11,148
296
0
0
8,543
2,886
0
3,422
5,121
45,265
0
W
15,565
4,239
0
0
11,516
5,371
0
1,339
10,057
0
26,001
W
Guan Yu
raw-mosaic6
Guan Yu
10,047
1,891
1,804
3,661
13,659
15,884
0
3,116
10,287
0
23,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,432
Gold Earned
47,393
219
Minions Killed
185
7
Camps Cleared
8
946,693
Distance Traveled
937,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,655
966
43
4
4
209,687
0
L
Hun Batz
8,886
889
14
1
1
179,442
0
W
Danzaburou
10,159
1,016
75
8
1
169,202
0
L
Surtr
9,778
978
28
3
2
190,077
0
W
Aphrodite
9,840
984
32
3
0
200,459
0
L
Nemesis
8,810
881
16
2
0
180,969
0
W
Chang'e
10,207
1,021
55
6
1
166,434
0
L
Scylla
10,264
1,026
84
8
1
177,353
0
W
Da Ji
11,247
1,125
23
2
2
205,018
0
W
Guan Yu
11,979
1,198
34
3
3
205,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role