Player Matchup

Fenrir
Fenrir
ArchangelIsaiah
Fenrir
Level 116
God Stats
3W - 2L
1,623 SR
Queue Stats
19W - 24L
1,439 Elo+
Party 1
Vulcan
Vulcan
Eavil649
Vulcan
Level 56
God Stats
1W - 0L
1,196 SR
Queue Stats
5W - 7L
1,439 Elo+
Party 1
Ymir
Ymir
Kraticx
Ymir
Level 47
God Stats
5W - 4L
1,556 SR
Queue Stats
5W - 9L
1,415 Elo+
Party 1
Jing Wei
Jing Wei
RoichaXP
Jing Wei
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,439 Elo+
Party 1
Cu Chulainn
Cu Chulainn
los_hernandez12
Cu Chulainn
Level 104
God Stats
3W - 2L
1,513 SR
Queue Stats
19W - 18L
1,546 Elo+
Party 1
Team Averages
Level 83
1,478 SR
1,456 Elo+

VS

Team Averages
Level 90
1,568 SR
1,523 Elo+
Kukulkan
Kukulkan
AdrianSalinas11
Kukulkan
Level 123
God Stats
3W - 9L
1,431 SR
Queue Stats
120W - 152L
1,548 Elo+
Party 2
Maui
Maui
AlonzoVG
Maui
Level 27
God Stats
2W - 2L
1,554 SR
Queue Stats
16W - 18L
1,524 Elo+
Party 2
Xbalanque
Xbalanque
CorkBubbles6108
Xbalanque
Level 69
God Stats
1W - 2L
1,715 SR
Queue Stats
286W - 356L
1,442 Elo+
Solo
Ne Zha
Ne Zha
Th3__Glorious
Ne Zha
Level 123
God Stats
15W - 9L
1,770 SR
Queue Stats
238W - 202L
1,565 Elo+
Solo
King Arthur
King Arthur
xAlvaro_11
King Arthur
Level 109
God Stats
3W - 7L
1,369 SR
Queue Stats
44W - 65L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 2 / 2
8,843
680
12,632
15,685
6,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
Eavil649
Vulcan
12
2 / 2 / 2
7,565
582
3,135
5,111
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Kraticx
Ymir
9
1 / 2 / 5
6,398
492
2,230
9,275
7,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
RoichaXP
Jing Wei
10
0 / 1 / 5
6,237
480
4,398
5,582
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
los_hernandez12
Cu Chulainn
12
2 / 1 / 2
7,580
583
4,813
9,119
8,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
2 / 4 / 3
7,704
593
8,804
8,456
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
8
0 / 3 / 6
6,377
491
2,096
10,451
6,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
CorkBubbles6108
Xbalanque
10
1 / 5 / 2
6,274
483
4,247
10,187
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 7 / 1
6,520
502
7,076
12,749
4,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
xAlvaro_11
King Arthur
1
0 / 0 / 0
3,954
304
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
17
Kills
7
8
Deaths
19
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
4
3
0.88
L
Maui
0
3
6
1
W
12
2
2
6.5
L
Xbalanque
CorkBubbles6108
Xbalanque
1
5
2
0.4
W
Vulcan
Eavil649
Vulcan
2
2
2
1.5
W
Ymir
Kraticx
Ymir
1
2
5
1.75
W
Jing Wei
RoichaXP
Jing Wei
0
1
5
2.5
L
4
7
1
0.64
W
Cu Chulainn
los_hernandez12
Cu Chulainn
2
1
2
3
L
King Arthur
xAlvaro_11
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,208
Damage
22,223
44,772
Taken
41,843
26,277
Mitigated
17,991
8,651
Healing
7,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
8,804
593
0
1,383
8,456
3,433
0
1,368
6,984
53,449
0
L
Maui
2,096
389
1,164
1,787
10,451
6,676
0
2,074
8,285
14,804
0
W
12,632
4,484
0
5,670
15,685
6,930
57
3,457
12,094
0
58,326
L
Xbalanque
CorkBubbles6108
Xbalanque
4,247
2,044
0
2,114
10,187
3,286
0
835
9,352
0
44,206
W
Vulcan
Eavil649
Vulcan
3,135
483
0
500
5,111
1,871
574
2,060
2,855
42,186
0
W
Ymir
Kraticx
Ymir
2,230
374
0
1,538
9,275
7,305
130
1,902
7,310
13,151
0
W
Jing Wei
RoichaXP
Jing Wei
4,398
2,407
0
0
5,582
1,903
624
1,438
4,118
0
32,980
L
7,076
4,347
0
1,076
12,749
4,596
0
1,141
11,588
0
32,423
W
Cu Chulainn
los_hernandez12
Cu Chulainn
4,813
725
0
943
9,119
8,268
1,346
1,811
7,244
425
52,208
L
King Arthur
xAlvaro_11
King Arthur
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,623
Gold Earned
30,829
329
Minions Killed
236
0
Camps Cleared
0
1,241,974
Distance Traveled
962,490
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,704
593
113
9
0
232,696
0
L
Maui
6,377
491
19
1
0
274,343
4
W
Fenrir
8,843
680
86
7
0
275,841
1
L
Xbalanque
6,274
483
68
5
0
194,607
0
W
Vulcan
7,565
582
93
7
0
239,696
0
W
Ymir
6,398
492
16
1
0
248,376
3
W
Jing Wei
6,237
480
46
4
0
266,405
0
L
Ne Zha
6,520
502
36
3
0
260,844
0
W
Cu Chulainn
7,580
583
88
7
0
211,656
1
L
King Arthur
3,954
304
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role