Player Matchup

Rama
Rama
EvilMidget33
Rama
Level 149
God Stats
39W - 34L
1,722 SR
Queue Stats
151W - 172L
1,523 Elo+
Party 1
Thor
Thor
IggyM70
Thor
Level 140
God Stats
9W - 7L
1,939 SR
Queue Stats
144W - 159L
1,594 Elo+
Party 1
Kukulkan
Kukulkan
Iphone12
Kukulkan
Level 99
God Stats
12W - 9L
1,695 SR
Queue Stats
18W - 16L
1,638 Elo+
Party 1
Guan Yu
Guan Yu
SkilledUndead
Guan Yu
Level 116
God Stats
5W - 6L
1,422 SR
Queue Stats
102W - 108L
1,577 Elo+
Party 1
Ymir
Ymir
vSpoookii
Ymir
Level 124
God Stats
4W - 10L
1,587 SR
Queue Stats
215W - 216L
1,597 Elo+
Party 1
Team Averages
Level 126
1,673 SR
1,586 Elo+

VS

Team Averages
Level 163
1,459 SR
1,669 Elo+
Bakasura
Bakasura
ABigSlimySlug
Bakasura
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,899 Elo+
Party 2
Sylvanus
Sylvanus
Clownishjoe
Sylvanus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 15L
1,739 Elo+
Party 2
Tyr
Tyr
GR7NY
Tyr
Level 124
God Stats
1W - 2L
1,288 SR
Queue Stats
126W - 107L
1,494 Elo+
Solo
Cthulhu
Cthulhu
HuntTheFrost
Cthulhu
Level 159
God Stats
1W - 0L
1,505 SR
Queue Stats
175W - 151L
1,687 Elo+
Solo
Arachne
Arachne
PapaClax
Arachne
Level 221
God Stats
2W - 0L
1,500 SR
Queue Stats
171W - 140L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,321
523
4,426
8,762
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
IggyM70
Thor
12
2 / 1 / 2
7,212
515
6,277
11,155
4,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
Iphone12
Kukulkan
13
1 / 3 / 2
7,842
560
7,825
7,947
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
14
1 / 2 / 0
8,045
575
7,645
14,811
13,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
11
1 / 4 / 2
6,877
491
2,119
12,683
8,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ABigSlimySlug
Bakasura
17
7 / 0 / 3
9,589
685
9,121
12,629
5,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Clownishjoe
Sylvanus
14
1 / 3 / 1
8,264
590
8,904
13,541
7,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
GR7NY
Tyr
11
0 / 0 / 4
6,839
489
3,276
7,242
4,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
HuntTheFrost
Cthulhu
13
0 / 1 / 2
8,034
574
6,972
10,842
6,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
PapaClax
Arachne
15
5 / 1 / 2
9,038
646
6,834
13,469
5,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
13
13
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ABigSlimySlug
Bakasura
7
0
3
8.5
W
Sylvanus
Clownishjoe
Sylvanus
1
3
1
0.5
L
0
3
0
0
W
Tyr
GR7NY
Tyr
0
0
4
2
W
Cthulhu
HuntTheFrost
Cthulhu
0
1
2
1
L
Thor
IggyM70
Thor
2
1
2
3
L
Kukulkan
Iphone12
Kukulkan
1
3
2
0.67
W
Arachne
PapaClax
Arachne
5
1
2
6
L
Guan Yu
1
2
0
0.5
L
Ymir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,292
Damage
35,107
55,358
Taken
57,723
31,784
Mitigated
30,790
16,389
Healing
23,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ABigSlimySlug
Bakasura
9,121
6,255
0
3,054
12,629
5,415
80
1,281
11,347
0
78,176
W
Sylvanus
Clownishjoe
Sylvanus
8,904
2,423
252
5,786
13,541
7,838
866
7,259
6,248
65,965
13,552
L
4,426
3,358
0
3,638
8,762
3,150
719
0
8,292
0
64,284
W
Tyr
GR7NY
Tyr
3,276
466
0
3,084
7,242
4,970
605
651
6,591
0
20,025
W
Cthulhu
HuntTheFrost
Cthulhu
6,972
707
0
3,930
10,842
6,623
0
0
10,842
60,489
0
L
Thor
IggyM70
Thor
6,277
1,455
0
5,355
11,155
4,092
0
1,103
9,726
0
54,025
L
Kukulkan
Iphone12
Kukulkan
7,825
706
0
531
7,947
2,986
0
4,768
2,829
71,265
0
W
Arachne
PapaClax
Arachne
6,834
5,339
0
7,303
13,469
5,944
0
718
12,751
0
62,541
L
Guan Yu
7,645
1,106
85
4,991
14,811
13,067
0
5,258
7,915
0
64,957
L
Ymir
2,119
662
0
1,789
12,683
8,489
0
2,795
9,228
17,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,297
Gold Earned
41,764
482
Minions Killed
558
0
Camps Cleared
0
1,464,012
Distance Traveled
1,580,159
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,589
685
134
10
0
371,872
0
W
Sylvanus
8,264
590
148
11
0
249,639
0
L
Rama
7,321
523
131
9
0
262,665
2
W
Tyr
6,839
489
27
2
0
310,648
6
W
Cthulhu
8,034
574
132
9
0
302,359
0
L
Thor
7,212
515
84
6
0
339,295
2
L
Kukulkan
7,842
560
111
8
0
289,510
0
W
Arachne
9,038
646
117
8
0
345,641
2
L
Guan Yu
8,045
575
124
9
0
282,685
1
L
Ymir
6,877
491
32
2
0
289,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role