Player Matchup

Jing Wei
Jing Wei
Gold II
CptCigna_
Jing Wei
Gold II
Level 146
God Stats
8W - 10L
1,624 SR
Queue Stats
190W - 195L
1,585 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Juanelo2103
Sun Wukong
Bronze III
Level 46
God Stats
6W - 12L
1,500 SR
Queue Stats
53W - 60L
1,600 MMR
Solo
Maui
Maui
Silver I
SimpDeTeemo
Maui
Silver I
Level 55
God Stats
1W - 2L
1,765 SR
Queue Stats
92W - 76L
1,593 MMR
Solo
Loki
Loki
Gold II
Tatsumi09
Loki
Gold II
Level 135
God Stats
18W - 13L
1,703 SR
Queue Stats
167W - 155L
1,616 MMR
Solo
Ra
Ra
Gold IV
Undead575
Ra
Gold IV
Level 168
God Stats
3W - 9L
1,500 SR
Queue Stats
280W - 285L
1,605 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,619 SR
1,600 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,529 SR
1,584 MMR
Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
Bryan Enos
Cu Chulainn
Gold II
Level 156
God Stats
4W - 2L
1,759 SR
Queue Stats
80W - 81L
1,619 MMR
Party 1
Thor
Thor
Gold II
VILHÉLM
Thor
Gold II
Level 141
God Stats
5W - 10L
1,384 SR
Queue Stats
226W - 215L
1,627 MMR
Party 1
Kukulkan
Kukulkan
Silver I
chuckthephysical
Kukulkan
Silver I
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,584 MMR
Solo
Chronos
Chronos
Gold I
elweyloco
Chronos
Gold I
Level 91
God Stats
7W - 5L
1,500 SR
Queue Stats
115W - 106L
1,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CptCigna_
Jing Wei
8
0 / 3 / 0
4,552
455
3,254
7,915
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Juanelo2103
Sun Wukong
9
0 / 3 / 0
4,849
485
2,118
8,879
4,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 0 / 0
4,448
445
1,494
4,948
2,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
10
0 / 2 / 0
5,380
538
2,019
7,894
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 5 / 0
5,523
552
2,205
7,089
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
AtlasIshtarAgniFreya

VS

Bans
SolShivaAo KuangMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 1 / 5
5,507
551
3,573
7,522
7,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cu Chulainn
Bryan Enos
Cu Chulainn
11
1 / 0 / 2
6,276
628
6,159
6,561
5,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
11
9 / 0 / 3
6,931
693
5,813
5,798
2,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 1
5,940
594
4,042
2,848
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
elweyloco
Chronos
10
1 / 0 / 4
5,447
545
3,773
4,772
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
13
13
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
5
2.5
W
Cu Chulainn
Bryan Enos
Cu Chulainn
1
0
2
2
L
Jing Wei
CptCigna_
Jing Wei
0
3
0
0
L
Sun Wukong
Juanelo2103
Sun Wukong
0
3
0
0
L
0
0
0
0
L
Loki
0
2
0
0
L
1
5
0
0.2
W
Thor
9
0
3
10.5
W
2
0
1
2.5
W
Chronos
elweyloco
Chronos
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,090
Damage
23,360
36,725
Taken
27,501
14,665
Mitigated
16,684
11,167
Healing
9,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,573
511
106
3,187
7,522
7,054
0
1,636
5,886
12,862
0
W
Cu Chulainn
Bryan Enos
Cu Chulainn
6,159
864
0
1,388
6,561
5,024
0
0
6,561
632
50,896
L
Jing Wei
CptCigna_
Jing Wei
3,254
2,298
0
2,921
7,915
2,303
0
3,085
4,830
0
31,361
L
Sun Wukong
Juanelo2103
Sun Wukong
2,118
303
0
1,596
8,879
4,626
0
262
8,617
0
32,100
L
1,494
339
0
1,888
4,948
2,562
0
2,604
2,344
9,725
0
L
Loki
2,019
592
0
3,664
7,894
2,796
0
2,550
5,344
0
38,106
L
2,205
116
47
1,051
7,089
2,378
0
3,149
3,940
39,515
0
W
Thor
5,813
896
0
3,161
5,798
2,061
0
822
4,976
0
39,463
W
4,042
944
0
250
2,848
987
0
1,084
1,764
45,119
0
W
Chronos
elweyloco
Chronos
3,773
1,798
0
1,843
4,772
1,558
0
157
4,615
39,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,752
Gold Earned
30,101
269
Minions Killed
312
0
Camps Cleared
0
987,110
Distance Traveled
995,305
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,507
551
13
1
0
180,834
4
W
Cu Chulainn
6,276
628
79
8
0
200,316
0
L
Jing Wei
4,552
455
57
6
0
186,789
2
L
Sun Wukong
4,849
485
61
6
0
216,909
0
L
Maui
4,448
445
16
2
0
173,096
0
L
Loki
5,380
538
71
7
0
211,757
3
L
Ra
5,523
552
64
6
0
198,559
2
W
Thor
6,931
693
63
6
0
230,725
2
W
Kukulkan
5,940
594
84
8
0
187,593
0
W
Chronos
5,447
545
73
7
0
195,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role