Player Matchup

Artio
Artio
Ecas4
Artio
Level 144
God Stats
7W - 7L
1,523 SR
Queue Stats
1,520W - 1,469L
1,474 Elo+
Party 1
Ullr
Ullr
Jeckler
Ullr
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 47L
1,571 Elo+
Solo
Susano
Susano
RogerDarkness
Susano
Level 198
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 28L
1,268 Elo+
Solo
Khepri
Khepri
lX Troy XI
Khepri
Level 149
God Stats
2W - 1L
1,285 SR
Queue Stats
194W - 173L
1,513 Elo+
Party 1
Cerberus
Cerberus
xxxsuhhdude420
Cerberus
Level 176
God Stats
3W - 2L
1,500 SR
Queue Stats
478W - 468L
1,526 Elo+
Party 1
Team Averages
Level 162
1,461 SR
1,470 Elo+

VS

Team Averages
Level 148
1,452 SR
1,551 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
GetsItUp
Surtr
Level 193
God Stats
2W - 8L
1,205 SR
Queue Stats
490W - 470L
1,603 Elo+
Solo
Amaterasu
Amaterasu
GhostEuant
Amaterasu
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
164W - 158L
1,580 Elo+
Solo
Jing Wei
Jing Wei
Mayuyaa
Jing Wei
Level 172
God Stats
8W - 10L
1,845 SR
Queue Stats
752W - 742L
1,552 Elo+
Solo
Anubis
Anubis
SenpaiKirin
Anubis
Level 119
God Stats
1W - 3L
1,210 SR
Queue Stats
30W - 27L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ecas4
Artio
16
2 / 1 / 17
9,216
768
6,917
12,530
12,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ullr
Jeckler
Ullr
18
8 / 2 / 12
10,096
841
15,653
12,411
6,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 4 / 11
8,739
728
11,177
13,096
6,128
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Khepri
lX Troy XI
Khepri
17
2 / 0 / 18
10,274
856
6,646
11,167
9,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cerberus
18
8 / 2 / 12
10,549
879
20,227
21,896
15,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
3 / 4 / 1
7,575
631
11,220
14,660
14,663
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Surtr
GetsItUp
Surtr
14
3 / 5 / 2
8,145
679
12,986
16,969
11,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
GhostEuant
Amaterasu
16
2 / 5 / 6
8,673
723
16,319
18,830
23,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Mayuyaa
Jing Wei
11
0 / 4 / 1
7,094
591
7,318
7,590
2,777
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
14
0 / 6 / 2
8,155
680
11,108
13,267
6,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
20
24
Kills
8
9
Deaths
24
70
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
4
1
0.88
W
Artio
Ecas4
Artio
2
1
17
10.5
L
Surtr
GetsItUp
Surtr
3
5
2
0.8
L
Amaterasu
GhostEuant
Amaterasu
2
5
6
1
W
Ullr
Jeckler
Ullr
8
2
12
7
L
Jing Wei
Mayuyaa
Jing Wei
0
4
1
0.13
W
4
4
11
2.38
L
Anubis
0
6
2
0.17
W
Khepri
lX Troy XI
Khepri
2
0
18
11
W
Cerberus
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,620
Damage
58,951
71,100
Taken
71,316
51,155
Mitigated
60,205
44,570
Healing
21,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
11,220
2,663
1,829
3,291
14,660
14,663
23
6,297
8,363
0
18,853
W
Artio
Ecas4
Artio
6,917
230
4,925
4,893
12,530
12,752
687
2,702
9,668
14,837
0
L
Surtr
GetsItUp
Surtr
12,986
5,041
486
4,273
16,969
11,940
22
6,137
10,832
306
21,523
L
Amaterasu
GhostEuant
Amaterasu
16,319
1,898
367
5,588
18,830
23,931
0
9,725
9,105
13,850
11,130
W
Ullr
Jeckler
Ullr
15,653
6,159
1,489
3,482
12,411
6,509
2,460
3,854
8,384
0
36,518
L
Jing Wei
Mayuyaa
Jing Wei
7,318
6,130
129
1,145
7,590
2,777
0
4,366
3,224
0
17,853
W
11,177
1,291
1,381
4,507
13,096
6,128
704
2,874
10,127
0
18,012
L
Anubis
11,108
1,125
369
3,955
13,267
6,894
0
7,265
6,002
24,536
0
W
Khepri
lX Troy XI
Khepri
6,646
378
6,621
5,161
11,167
9,871
398
4,674
6,221
15,491
0
W
Cerberus
20,227
672
0
12,111
21,896
15,895
188
4,994
16,498
42,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,874
Gold Earned
39,642
208
Minions Killed
116
0
Camps Cleared
0
1,160,931
Distance Traveled
985,962
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,575
631
13
1
0
205,732
0
W
Artio
9,216
768
12
1
0
243,767
0
L
Surtr
8,145
679
20
2
0
212,625
0
L
Amaterasu
8,673
723
14
1
0
218,302
0
W
Ullr
10,096
841
56
5
0
202,975
0
L
Jing Wei
7,094
591
30
3
0
173,770
0
W
Susano
8,739
728
15
1
0
234,842
0
L
Anubis
8,155
680
39
3
0
175,533
0
W
Khepri
10,274
856
12
1
0
244,940
0
W
Cerberus
10,549
879
113
9
0
234,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role