Player Matchup

Mulan
Mulan
 
Mulan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Ham Sandwich77
Agni
Level 106
God Stats
2W - 2L
1,715 SR
Queue Stats
9W - 6L
1,632 Elo+
Party 2
Sol
Sol
Sheamo
Sol
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,632 Elo+
Party 2
Hercules
Hercules
maximillan420
Hercules
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 138L
1,456 Elo+
Solo
Team Averages
Level 115
1,543 SR
1,544 Elo+

VS

Team Averages
Level 79
1,608 SR
1,578 Elo+
Sylvanus
Sylvanus
GaryColemania
Sylvanus
Level 42
God Stats
2W - 0L
1,715 SR
Queue Stats
23W - 19L
1,581 Elo+
Party 1
Tiamat
Tiamat
KingNica
Tiamat
Level 156
God Stats
2W - 0L
1,824 SR
Queue Stats
58W - 60L
1,515 Elo+
Party 1
Scylla
Scylla
LonelyGamer32
Scylla
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,604 Elo+
Party 1
Charybdis
Charybdis
ThePopeDarren
Charybdis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,583 Elo+
Party 1
Neith
Neith
gotbrains900
Neith
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 5 / 3
7,937
722
8,027
14,333
11,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
 
Guan Yu
13
0 / 6 / 2
7,337
667
4,820
13,953
14,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
4 / 7 / 1
8,502
773
12,005
14,229
5,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
Sheamo
Sol
12
0 / 6 / 2
6,848
623
8,268
9,621
3,702
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
maximillan420
Hercules
13
0 / 5 / 5
6,844
622
7,207
18,420
15,091
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GaryColemania
Sylvanus
14
0 / 3 / 22
8,933
812
4,635
14,510
15,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
KingNica
Tiamat
18
16 / 2 / 10
10,941
995
19,792
12,067
10,214
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 20
8,575
780
15,457
7,375
4,270
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
ThePopeDarren
Charybdis
16
3 / 1 / 19
9,341
849
11,587
10,285
5,724
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 2 / 14
9,730
885
14,765
10,203
6,138
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
114
7
Kills
29
29
Deaths
9
13
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
5
3
0.9
L
Guan Yu
 
Guan Yu
0
6
2
0.17
W
Sylvanus
GaryColemania
Sylvanus
0
3
22
3.67
L
4
7
1
0.64
W
Tiamat
KingNica
Tiamat
16
2
10
10.5
W
2
1
20
12
L
Sol
Sheamo
Sol
0
6
2
0.17
W
Charybdis
ThePopeDarren
Charybdis
3
1
19
12.5
W
8
2
14
7.5
L
Hercules
maximillan420
Hercules
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,327
Damage
66,236
70,556
Taken
54,440
49,962
Mitigated
41,785
17,202
Healing
29,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,027
881
757
1,892
14,333
11,543
0
7,734
6,599
0
10,802
L
Guan Yu
 
Guan Yu
4,820
85
1,659
1,999
13,953
14,000
0
5,946
8,007
0
12,898
W
Sylvanus
GaryColemania
Sylvanus
4,635
1,541
7,896
4,399
14,510
15,439
882
5,920
8,501
8,473
0
L
12,005
0
1,119
1,884
14,229
5,626
0
8,171
6,058
22,410
1,480
W
Tiamat
KingNica
Tiamat
19,792
2,638
1,259
5,285
12,067
10,214
285
5,029
6,790
32,053
0
W
15,457
2,111
3,434
1,971
7,375
4,270
1,043
1,960
5,415
27,910
2,242
L
Sol
Sheamo
Sol
8,268
1,279
54
745
9,621
3,702
0
6,492
3,129
18,706
0
W
Charybdis
ThePopeDarren
Charybdis
11,587
6,869
249
2,752
10,285
5,724
2,479
2,915
7,287
0
22,162
W
14,765
9,114
245
2,089
10,203
6,138
2,777
3,647
6,345
0
27,270
L
Hercules
maximillan420
Hercules
7,207
1,266
932
6,161
18,420
15,091
0
10,308
8,112
0
9,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,468
Gold Earned
47,520
102
Minions Killed
117
0
Camps Cleared
0
876,195
Distance Traveled
1,015,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,937
722
19
2
0
164,593
0
L
Guan Yu
7,337
667
18
2
0
164,393
0
W
Sylvanus
8,933
812
9
1
0
163,085
0
L
Agni
8,502
773
35
3
0
178,235
0
W
Tiamat
10,941
995
31
3
0
240,365
0
W
Scylla
8,575
780
31
3
0
218,939
0
L
Sol
6,848
623
24
2
0
166,067
0
W
Charybdis
9,341
849
22
2
0
190,124
0
W
Neith
9,730
885
24
2
0
203,345
0
L
Hercules
6,844
622
6
1
0
202,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role