Player Matchup

Danzaburou
Danzaburou
ChefTuri
Danzaburou
Level 49
God Stats
184W - 174L
1,526 SR
Queue Stats
262W - 282L
1,504 Elo+
Party 2
Nike
Nike
InferableCub318
Nike
Level 32
God Stats
13W - 17L
1,449 SR
Queue Stats
256W - 371L
1,276 Elo+
Party 2
Fenrir
Fenrir
Rickmeister
Fenrir
Level 31
God Stats
142W - 227L
1,349 SR
Queue Stats
209W - 321L
1,317 Elo+
Party 2
Ra
Ra
Saneover
Ra
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
307W - 385L
1,340 Elo+
Party 2
Hercules
Hercules
Type1Insul1n
Hercules
Level 47
God Stats
33W - 60L
1,202 SR
Queue Stats
292W - 373L
1,341 Elo+
Party 2
Team Averages
Level 43
1,405 SR
1,356 Elo+

VS

Team Averages
Level 57
1,367 SR
1,145 Elo+
Anubis
Anubis
Criminal_Muffins
Anubis
Level 18
God Stats
0W - 6L
1,287 SR
Queue Stats
1W - 14L
1,139 Elo+
Party 1
Gilgamesh
Gilgamesh
I__AM__RADiO
Gilgamesh
Level 69
God Stats
0W - 2L
1,269 SR
Queue Stats
1W - 17L
1,018 Elo+
Party 1
Danzaburou
Danzaburou
Mr-Myaki
Danzaburou
Level 66
God Stats
1W - 12L
1,277 SR
Queue Stats
19W - 46L
983 Elo+
Party 1
Cerberus
Cerberus
Tummo2k
Cerberus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Vald_Bagine_69
Zeus
Level 89
God Stats
0W - 4L
1,500 SR
Queue Stats
74W - 86L
1,085 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChefTuri
Danzaburou
17
6 / 0 / 5
9,335
934
13,285
10,023
4,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 6
7,158
716
6,022
8,968
5,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
13
4 / 0 / 5
7,824
782
3,527
7,433
2,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 2 / 6
8,627
863
7,159
6,953
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Type1Insul1n
Hercules
15
4 / 2 / 11
8,271
827
9,381
10,647
6,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 2
7,380
738
7,543
12,945
6,515
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
I__AM__RADiO
Gilgamesh
13
0 / 3 / 0
6,849
685
3,359
10,812
10,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Mr-Myaki
Danzaburou
13
1 / 4 / 2
7,153
715
6,019
8,078
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Tummo2k
Cerberus
13
0 / 2 / 3
7,412
741
5,365
10,990
9,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 2 / 2
7,704
770
13,602
5,617
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
18
Kills
4
4
Deaths
18
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ChefTuri
Danzaburou
6
0
5
8.5
L
1
7
2
0.29
L
Gilgamesh
I__AM__RADiO
Gilgamesh
0
3
0
0
W
1
0
6
4
L
Danzaburou
Mr-Myaki
Danzaburou
1
4
2
0.5
W
Fenrir
4
0
5
6.5
W
3
2
6
3
L
Cerberus
Tummo2k
Cerberus
0
2
3
0.75
W
Hercules
Type1Insul1n
Hercules
4
2
11
4.75
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,374
Damage
35,888
44,024
Taken
48,442
21,167
Mitigated
32,986
15,141
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ChefTuri
Danzaburou
13,285
7,583
0
6,004
10,023
4,501
139
3,891
5,839
0
46,237
L
7,543
850
0
2,488
12,945
6,515
0
2,243
10,702
25,304
0
L
Gilgamesh
I__AM__RADiO
Gilgamesh
3,359
943
0
650
10,812
10,943
468
1,830
8,982
0
15,600
W
6,022
610
0
1,292
8,968
5,076
0
5,806
3,069
0
14,817
L
Danzaburou
Mr-Myaki
Danzaburou
6,019
2,391
0
998
8,078
3,816
0
1,826
6,252
0
16,197
W
Fenrir
3,527
898
0
2,085
7,433
2,876
259
4,175
3,206
0
7,523
W
7,159
336
621
2,026
6,953
2,606
848
4,712
2,161
38,538
0
L
Cerberus
Tummo2k
Cerberus
5,365
597
0
2,946
10,990
9,344
0
258
10,732
14,812
0
W
Hercules
Type1Insul1n
Hercules
9,381
1,415
0
3,113
10,647
6,108
176
7,926
2,680
0
14,791
L
13,602
1,300
0
186
5,617
2,368
0
1,002
4,615
34,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,215
Gold Earned
36,498
203
Minions Killed
174
0
Camps Cleared
0
1,111,134
Distance Traveled
952,814
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,335
934
85
9
0
219,275
0
L
Anubis
7,380
738
34
3
0
168,853
0
L
Gilgamesh
6,849
685
32
3
0
195,835
0
W
Nike
7,158
716
23
2
0
219,977
0
L
Danzaburou
7,153
715
28
3
0
188,761
0
W
Fenrir
7,824
782
9
1
0
223,231
0
W
Ra
8,627
863
71
7
0
215,410
0
L
Cerberus
7,412
741
26
3
0
208,850
0
W
Hercules
8,271
827
15
2
0
233,241
0
L
Zeus
7,704
770
54
5
0
190,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role