Player Matchup

Thanatos
Thanatos
BDGenji
Thanatos
Level 35
God Stats
9W - 7L
1,673 SR
Queue Stats
28W - 42L
1,499 Elo+
Party 2
Ares
Ares
BDNate
Ares
Level 25
God Stats
0W - 2L
1,322 SR
Queue Stats
18W - 30L
1,499 Elo+
Party 2
Danzaburou
Danzaburou
Blandino
Danzaburou
Level 29
God Stats
12W - 10L
1,502 SR
Queue Stats
34W - 29L
1,568 Elo+
Party 2
Kukulkan
Kukulkan
wilburtvv
Kukulkan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,321 Elo+
Party 3
Thor
Thor
yourdadsinmydms
Thor
Level 29
God Stats
0W - 5L
1,273 SR
Queue Stats
9W - 18L
1,225 Elo+
Party 3
Team Averages
Level 31
1,454 SR
1,422 Elo+

VS

Team Averages
Level 69
1,683 SR
1,572 Elo+
Janus
Janus
ImSuperBalls
Janus
Level 47
God Stats
2W - 0L
1,764 SR
Queue Stats
57W - 41L
1,583 Elo+
Party 4
Ishtar
Ishtar
PandaCastro
Ishtar
Level 105
God Stats
2W - 3L
1,520 SR
Queue Stats
131W - 107L
1,621 Elo+
Party 1
Chaac
Chaac
PandaCommie
Chaac
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
143W - 127L
1,540 Elo+
Party 1
Ne Zha
Ne Zha
PandaLenin
Ne Zha
Level 152
God Stats
18W - 19L
1,722 SR
Queue Stats
579W - 521L
1,527 Elo+
Party 1
Da Ji
Da Ji
ĤitIerlsMyGöd
Da Ji
Level 26
God Stats
3W - 3L
1,906 SR
Queue Stats
52W - 37L
1,591 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BDGenji
Thanatos
11
2 / 4 / 0
6,665
476
6,967
13,390
6,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
BDNate
Ares
10
1 / 2 / 1
6,505
465
6,574
13,733
14,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Blandino
Danzaburou
11
0 / 4 / 1
5,949
425
7,097
10,964
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
wilburtvv
Kukulkan
12
1 / 2 / 2
7,193
514
3,690
8,865
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 0
6,717
480
4,680
15,803
7,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 2
9,641
689
9,565
4,952
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Ishtar
12
3 / 2 / 4
7,431
531
10,774
10,904
3,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
1 / 1 / 8
7,993
571
6,479
15,265
10,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
PandaLenin
Ne Zha
12
2 / 1 / 4
7,829
559
5,120
9,461
3,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 1 / 1
8,576
613
12,360
11,682
12,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
16
16
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BDGenji
Thanatos
2
4
0
0.5
L
Ares
BDNate
Ares
1
2
1
0.75
L
Danzaburou
Blandino
Danzaburou
0
4
1
0.13
W
6
0
2
7
W
Ishtar
3
2
4
2.5
W
1
1
8
5
W
Ne Zha
PandaLenin
Ne Zha
2
1
4
4
L
Kukulkan
wilburtvv
Kukulkan
1
2
2
1
L
1
4
0
0.25
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,008
Damage
44,298
62,755
Taken
52,264
36,955
Mitigated
32,792
20,995
Healing
25,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BDGenji
Thanatos
6,967
1,471
0
10,311
13,390
6,649
0
3,134
10,175
0
46,540
L
Ares
BDNate
Ares
6,574
360
0
3,023
13,733
14,273
0
1,983
11,713
26,396
0
L
Danzaburou
Blandino
Danzaburou
7,097
3,605
545
4,736
10,964
4,280
0
1,487
9,473
0
45,655
W
9,565
1,341
0
1,694
4,952
2,121
0
1,594
3,358
82,139
0
W
Ishtar
10,774
6,326
0
5,994
10,904
3,879
462
3,450
7,454
0
58,000
W
6,479
940
579
8,786
15,265
10,864
279
3,562
11,702
0
25,939
W
Ne Zha
PandaLenin
Ne Zha
5,120
796
0
4,603
9,461
3,740
29
2,035
7,426
0
49,681
L
Kukulkan
wilburtvv
Kukulkan
3,690
625
0
1,330
8,865
3,915
0
2,884
5,981
48,532
0
L
4,680
1,489
0
1,050
15,803
7,838
0
0
14,856
0
44,669
W
12,360
2,955
0
3,964
11,682
12,188
23
0
11,682
0
56,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,029
Gold Earned
41,470
332
Minions Killed
434
0
Camps Cleared
0
1,375,985
Distance Traveled
1,440,746
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,665
476
64
5
0
321,172
0
L
Ares
6,505
465
29
2
0
291,498
0
L
Danzaburou
5,949
425
61
4
0
246,804
0
W
Janus
9,641
689
137
10
0
294,581
0
W
Ishtar
7,431
531
100
7
0
243,478
2
W
Chaac
7,993
571
24
2
0
297,628
0
W
Ne Zha
7,829
559
78
6
0
324,788
3
L
Kukulkan
7,193
514
97
7
0
267,658
2
L
Thor
6,717
480
81
6
0
248,853
0
W
Da Ji
8,576
613
95
7
0
280,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role