Player Matchup

Cupid
Cupid
DIN0321
Cupid
Level 153
God Stats
1W - 5L
1,500 SR
Queue Stats
549W - 575L
1,489 Elo+
Solo
Vamana
Vamana
King Duna
Vamana
Level 125
God Stats
0W - 1L
1,293 SR
Queue Stats
1W - 4L
1,349 Elo+
Party 2
Poseidon
Poseidon
LDollface
Poseidon
Level 169
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 120L
1,448 Elo+
Solo
Xbalanque
Xbalanque
LaVarBall02
Xbalanque
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,380 Elo+
Party 2
King Arthur
King Arthur
swift1570
King Arthur
Level 125
God Stats
6W - 5L
1,859 SR
Queue Stats
216W - 217L
1,548 Elo+
Solo
Team Averages
Level 128
1,531 SR
1,443 Elo+

VS

Team Averages
Level 119
1,457 SR
1,478 Elo+
Erlang Shen
Erlang Shen
Chriscruz41
Erlang Shen
Level 104
God Stats
2W - 5L
1,500 SR
Queue Stats
278W - 255L
1,469 Elo+
Party 1
Eset
Eset
Heimdongr
Eset
Level 155
God Stats
5W - 4L
1,287 SR
Queue Stats
297W - 281L
1,533 Elo+
Party 1
Thoth
Thoth
HeyyImBoo
Thoth
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 114L
1,408 Elo+
Party 1
Anubis
Anubis
Jennittles
Anubis
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 84L
1,449 Elo+
Party 1
Shiva
Shiva
reconrpo12
Shiva
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DIN0321
Cupid
16
5 / 7 / 10
10,209
785
18,265
17,166
7,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vamana
King Duna
Vamana
16
4 / 7 / 12
9,635
741
10,441
17,837
17,219
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
LDollface
Poseidon
18
8 / 6 / 8
11,538
888
18,566
15,401
6,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
LaVarBall02
Xbalanque
12
0 / 9 / 6
7,538
580
8,781
14,751
5,781
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
swift1570
King Arthur
16
1 / 8 / 14
8,650
665
17,607
23,990
30,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chriscruz41
Erlang Shen
18
5 / 6 / 21
11,415
878
13,888
27,665
26,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
18
7 / 4 / 27
11,083
853
21,350
14,123
8,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
HeyyImBoo
Thoth
20
7 / 2 / 22
12,160
935
18,495
9,602
5,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Jennittles
Anubis
20
18 / 3 / 12
12,750
981
19,758
18,077
13,999
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
15
0 / 4 / 26
9,470
728
10,018
19,203
18,553
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
145
18
Kills
37
37
Deaths
19
50
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Chriscruz41
Erlang Shen
5
6
21
2.58
L
Cupid
DIN0321
Cupid
5
7
10
1.43
W
Eset
7
4
27
5.13
W
Thoth
HeyyImBoo
Thoth
7
2
22
9
W
Anubis
Jennittles
Anubis
18
3
12
8
L
Vamana
King Duna
Vamana
4
7
12
1.43
L
Poseidon
LDollface
Poseidon
8
6
8
2
L
Xbalanque
LaVarBall02
Xbalanque
0
9
6
0.33
W
Shiva
0
4
26
3.25
L
King Arthur
swift1570
King Arthur
1
8
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,660
Damage
83,509
89,145
Taken
88,670
67,707
Mitigated
73,074
19,414
Healing
37,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Chriscruz41
Erlang Shen
13,888
6,923
3,138
4,977
27,665
26,135
1,363
6,636
20,999
0
18,618
L
Cupid
DIN0321
Cupid
18,265
11,013
2,614
3,465
17,166
7,765
0
10,866
6,300
0
28,576
W
Eset
21,350
1,258
4,038
3,051
14,123
8,874
1,947
4,777
9,302
29,673
2,660
W
Thoth
HeyyImBoo
Thoth
18,495
1,036
2,503
2,140
9,602
5,513
2,301
2,759
6,793
42,424
0
W
Anubis
Jennittles
Anubis
19,758
1,049
1,681
7,611
18,077
13,999
2,290
4,945
13,096
39,841
0
L
Vamana
King Duna
Vamana
10,441
5,045
717
1,262
17,837
17,219
0
10,735
7,102
0
19,997
L
Poseidon
LDollface
Poseidon
18,566
1,075
2,447
2,873
15,401
6,523
0
11,323
4,078
41,256
77
L
Xbalanque
LaVarBall02
Xbalanque
8,781
3,177
481
883
14,751
5,781
0
10,062
4,689
0
11,386
W
Shiva
10,018
735
3,593
4,678
19,203
18,553
106
3,350
15,785
0
15,135
L
King Arthur
swift1570
King Arthur
17,607
1,431
897
3,775
23,990
30,419
0
14,985
9,005
6,747
21,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,570
Gold Earned
56,878
132
Minions Killed
156
0
Camps Cleared
0
1,054,608
Distance Traveled
1,133,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,415
878
12
1
0
229,873
0
L
Cupid
10,209
785
22
2
0
186,636
0
W
Eset
11,083
853
29
2
0
244,037
0
W
Thoth
12,160
935
60
5
0
218,921
0
W
Anubis
12,750
981
44
3
0
210,929
0
L
Vamana
9,635
741
17
1
0
235,634
0
L
Poseidon
11,538
888
68
5
0
223,397
0
L
Xbalanque
7,538
580
9
1
0
197,019
0
W
Shiva
9,470
728
11
1
0
230,107
0
L
King Arthur
8,650
665
16
1
0
211,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role