Player Matchup

Bacchus
Bacchus
LilBallerZ69
Bacchus
Level 83
God Stats
1W - 3L
1,471 SR
Queue Stats
77W - 73L
1,460 Elo+
Solo
Ymir
Ymir
TateBWard
Ymir
Level 28
God Stats
89W - 82L
1,574 SR
Queue Stats
135W - 142L
1,448 Elo+
Party 1
Baron Samedi
Baron Samedi
ThreadedOcean
Baron Samedi
Level 89
God Stats
0W - 3L
1,278 SR
Queue Stats
115W - 128L
1,427 Elo+
Party 1
Team Averages
Level 67
1,441 SR
1,445 Elo+

VS

Team Averages
Level 64
1,516 SR
1,351 Elo+
Cerberus
Cerberus
EndTricks
Cerberus
Level 82
God Stats
3W - 1L
1,717 SR
Queue Stats
42W - 30L
1,491 Elo+
Party 2
Medusa
Medusa
ObamaKoosh
Medusa
Level 33
God Stats
34W - 23L
1,332 SR
Queue Stats
52W - 44L
1,071 Elo+
Solo
Kukulkan
Kukulkan
Ripperez
Kukulkan
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 31L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LilBallerZ69
Bacchus
13
0 / 1 / 1
6,306
631
5,617
11,032
6,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
10
1 / 2 / 0
6,399
640
4,115
13,044
9,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
ThreadedOcean
Baron Samedi
10
0 / 6 / 1
5,936
594
4,869
9,047
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EndTricks
Cerberus
12
2 / 0 / 7
8,029
803
6,123
9,622
11,333
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
ObamaKoosh
Medusa
12
1 / 1 / 7
6,925
693
6,372
6,292
2,711
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Ripperez
Kukulkan
14
6 / 0 / 3
8,353
835
15,863
3,394
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
9
9
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
EndTricks
Cerberus
2
0
7
5.5
L
Bacchus
LilBallerZ69
Bacchus
0
1
1
0.5
W
Medusa
ObamaKoosh
Medusa
1
1
7
4.5
W
Kukulkan
Ripperez
Kukulkan
6
0
3
7.5
L
Ymir
1
2
0
0.5
L
Baron Samedi
ThreadedOcean
Baron Samedi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,601
Damage
28,358
33,123
Taken
19,308
20,221
Mitigated
15,486
7,342
Healing
5,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
EndTricks
Cerberus
6,123
911
0
5,307
9,622
11,333
0
6,080
3,542
15,185
0
L
Bacchus
LilBallerZ69
Bacchus
5,617
473
0
2,632
11,032
6,974
0
7,040
3,992
25,101
0
W
Medusa
ObamaKoosh
Medusa
6,372
2,160
0
30
6,292
2,711
984
5,848
444
0
16,098
W
Kukulkan
Ripperez
Kukulkan
15,863
985
0
390
3,394
1,442
52
2,707
687
52,173
0
L
Ymir
4,115
925
0
1,786
13,044
9,169
0
8,568
4,476
10,781
0
L
Baron Samedi
ThreadedOcean
Baron Samedi
4,869
226
1,318
1,606
9,047
4,078
0
6,425
2,622
17,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,641
Gold Earned
23,307
82
Minions Killed
139
0
Camps Cleared
0
461,971
Distance Traveled
530,513
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,029
803
32
3
0
169,866
0
L
Bacchus
6,306
631
32
3
0
185,051
0
W
Medusa
6,925
693
9
1
0
175,959
0
W
Kukulkan
8,353
835
98
10
0
184,688
0
L
Ymir
6,399
640
20
2
0
146,852
0
L
Baron Samedi
5,936
594
30
3
0
130,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role