Player Matchup

Nu Wa
Nu Wa
Antoniothe49er1
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,511 Elo+
Party 3
Pele
Pele
D1RTYSOCKS
Pele
Level 73
God Stats
2W - 1L
1,834 SR
Queue Stats
17W - 12L
1,718 Elo+
Party 3
Shiva
Shiva
Mr x McGuirk
Shiva
Level 99
God Stats
4W - 5L
1,643 SR
Queue Stats
93W - 101L
1,448 Elo+
Party 1
Anhur
Anhur
NiC1V
Anhur
Level 45
God Stats
1W - 3L
1,435 SR
Queue Stats
107W - 109L
1,489 Elo+
Solo
Scylla
Scylla
XRustyDounutsX
Scylla
Level 16
God Stats
7W - 12L
1,553 SR
Queue Stats
31W - 34L
1,485 Elo+
Party 1
Team Averages
Level 50
1,593 SR
1,530 Elo+

VS

Team Averages
Level 49
1,505 SR
1,441 Elo+
Xbalanque
Xbalanque
Feck_tnt
Xbalanque
Level 66
God Stats
52W - 44L
1,518 SR
Queue Stats
431W - 425L
1,484 Elo+
Party 2
Hun Batz
Hun Batz
Leiro26
Hun Batz
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
241W - 238L
1,426 Elo+
Party 2
Bellona
Bellona
MikaL0v3
Bellona
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 89L
1,372 Elo+
Solo
Nu Wa
Nu Wa
RedQueenie
Nu Wa
Level 49
God Stats
190W - 188L
1,498 SR
Queue Stats
191W - 193L
1,473 Elo+
Party 4
Sol
Sol
VioletRays
Sol
Level 58
God Stats
36W - 22L
1,507 SR
Queue Stats
164W - 164L
1,450 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,251
1,042
1,468
3,772
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 3 / 0
7,108
1,185
4,491
8,773
3,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 2
6,935
1,156
7,507
9,994
8,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
NiC1V
Anhur
12
0 / 1 / 2
6,788
1,131
5,243
7,626
2,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 1
6,985
1,164
2,154
5,202
2,343
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

304

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Feck_tnt
Xbalanque
12
2 / 1 / 1
7,587
1,265
5,556
5,114
1,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Leiro26
Hun Batz
12
1 / 0 / 3
6,935
1,156
2,743
4,215
1,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
MikaL0v3
Bellona
12
3 / 1 / 4
7,416
1,236
5,693
8,766
8,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
13
2 / 0 / 6
7,869
1,312
7,442
1,291
332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 0 / 6
7,603
1,267
10,773
3,834
1,456
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
2
Kills
9
9
Deaths
2
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
2
3
0
0.67
W
Xbalanque
Feck_tnt
Xbalanque
2
1
1
2.5
W
Hun Batz
Leiro26
Hun Batz
1
0
3
2.5
W
Bellona
MikaL0v3
Bellona
3
1
4
5
L
0
0
2
1
L
Anhur
NiC1V
Anhur
0
1
2
1
W
Nu Wa
2
0
6
5
W
1
0
6
4
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,863
Damage
32,207
35,367
Taken
23,220
17,693
Mitigated
13,680
2,113
Healing
3,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,468
177
0
0
3,772
1,089
0
1,756
2,016
4,258
0
L
4,491
666
0
710
8,773
3,223
0
4,265
4,508
0
14,014
W
Xbalanque
Feck_tnt
Xbalanque
5,556
2,386
0
557
5,114
1,845
0
805
4,309
0
31,175
W
Hun Batz
Leiro26
Hun Batz
2,743
0
0
0
4,215
1,812
0
966
3,249
0
7,648
W
Bellona
MikaL0v3
Bellona
5,693
945
156
1,822
8,766
8,235
0
1,029
7,737
0
11,419
L
7,507
1,041
0
326
9,994
8,084
0
5,092
4,902
0
31,573
L
Anhur
NiC1V
Anhur
5,243
2,228
0
1,077
7,626
2,954
0
4,093
3,533
0
13,135
W
Nu Wa
7,442
2,893
0
16
1,291
332
0
149
1,142
24,962
0
W
10,773
1,970
0
607
3,834
1,456
0
673
3,161
16,840
569
L
2,154
59
0
0
5,202
2,343
0
2,871
2,331
20,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,067
Gold Earned
37,410
142
Minions Killed
149
4
Camps Cleared
7
530,740
Distance Traveled
626,095
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,251
1,042
1
0
0
46,016
0
L
Pele
7,108
1,185
18
3
1
105,544
0
W
Xbalanque
7,587
1,265
62
10
3
117,834
0
W
Hun Batz
6,935
1,156
10
2
0
149,434
0
W
Bellona
7,416
1,236
4
1
0
114,145
0
L
Shiva
6,935
1,156
51
9
0
139,117
0
L
Anhur
6,788
1,131
17
3
2
118,546
0
W
Nu Wa
7,869
1,312
54
9
3
110,835
0
W
Sol
7,603
1,267
19
3
1
133,847
0
L
Scylla
6,985
1,164
55
9
1
121,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role