Player Matchup

Athena
Athena
MoDzDiStUrB3d
Athena
Level 82
God Stats
3W - 2L
1,531 SR
Queue Stats
118W - 126L
1,411 Elo+
Party 3
Hachiman
Hachiman
TheDankCorpse
Hachiman
Level 81
God Stats
2W - 3L
1,526 SR
Queue Stats
114W - 100L
1,419 Elo+
Party 1
Sun Wukong
Sun Wukong
TheDemonicGolem
Sun Wukong
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 100L
1,442 Elo+
Party 3
Ah Puch
Ah Puch
XIRON5IGHTSX
Ah Puch
Level 148
God Stats
0W - 1L
1,355 SR
Queue Stats
32W - 39L
1,203 Elo+
Party 1
Heimdallr
Heimdallr
x1R0NSiGHT5x
Heimdallr
Level 5
God Stats
2W - 5L
1,207 SR
Queue Stats
2W - 6L
1,235 Elo+
Party 1
Team Averages
Level 76
1,424 SR
1,342 Elo+

VS

Team Averages
Level 72
1,489 SR
1,517 Elo+
Bellona
Bellona
II_Kr1spy_II
Bellona
Level 53
God Stats
19W - 7L
1,600 SR
Queue Stats
93W - 72L
1,424 Elo+
Solo
Vulcan
Vulcan
JetFire080
Vulcan
Level 122
God Stats
2W - 3L
1,199 SR
Queue Stats
90W - 66L
1,504 Elo+
Party 2
Surtr
Surtr
RTV_quinngaming
Surtr
Level 7
God Stats
3W - 3L
1,498 SR
Queue Stats
36W - 40L
1,471 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RealEggoWaffle
Ah Muzen Cab
Level 39
God Stats
9W - 1L
1,864 SR
Queue Stats
93W - 45L
1,686 Elo+
Solo
Ganesha
Ganesha
RedRazhiel5400
Ganesha
Level 138
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 3
11,412
951
11,519
28,647
17,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
TheDankCorpse
Hachiman
16
1 / 4 / 2
10,739
895
19,611
20,279
9,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
TheDemonicGolem
Sun Wukong
16
1 / 10 / 3
10,961
913
9,245
34,493
38,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
XIRON5IGHTSX
Ah Puch
17
0 / 6 / 4
11,192
933
15,560
19,853
9,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
x1R0NSiGHT5x
Heimdallr
17
1 / 16 / 2
10,910
909
11,137
29,346
14,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
II_Kr1spy_II
Bellona
20
12 / 0 / 17
14,305
1,192
18,731
19,370
23,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
JetFire080
Vulcan
20
9 / 0 / 23
13,949
1,162
36,939
3,341
2,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 3 / 6
10,335
861
3,972
12,545
18,338
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Muzen Cab
RealEggoWaffle
Ah Muzen Cab
20
18 / 0 / 22
15,790
1,316
56,561
21,746
13,863
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 1 / 23
12,499
1,042
9,900
13,590
20,267
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
132
4
Kills
41
41
Deaths
4
14
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Bellona
II_Kr1spy_II
Bellona
12
0
17
20.5
W
Vulcan
JetFire080
Vulcan
9
0
23
20.5
L
1
5
3
0.5
W
0
3
6
1
W
Ah Muzen Cab
RealEggoWaffle
Ah Muzen Cab
18
0
22
29
W
2
1
23
13.5
L
Hachiman
TheDankCorpse
Hachiman
1
4
2
0.5
L
Sun Wukong
TheDemonicGolem
Sun Wukong
1
10
3
0.25
L
Ah Puch
XIRON5IGHTSX
Ah Puch
0
6
4
0.33
L
Heimdallr
x1R0NSiGHT5x
Heimdallr
1
16
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,072
Damage
126,103
132,618
Taken
70,592
88,629
Mitigated
78,354
9,676
Healing
18,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
II_Kr1spy_II
Bellona
18,731
3,727
0
1,885
19,370
23,680
0
8,771
10,599
0
31,352
W
Vulcan
JetFire080
Vulcan
36,939
15,736
0
742
3,341
2,206
0
487
2,854
71,247
2,773
L
11,519
2,127
156
1,562
28,647
17,250
0
9,480
18,941
35,997
0
W
3,972
1,616
0
1,448
12,545
18,338
0
4,224
8,321
50
5,945
W
Ah Muzen Cab
RealEggoWaffle
Ah Muzen Cab
56,561
40,584
0
13,636
21,746
13,863
0
6,418
15,328
0
87,931
W
9,900
234
375
163
13,590
20,267
0
7,179
6,411
23,263
0
L
Hachiman
TheDankCorpse
Hachiman
19,611
11,965
0
2,486
20,279
9,308
0
6,115
14,018
0
42,517
L
Sun Wukong
TheDemonicGolem
Sun Wukong
9,245
1,070
0
2,648
34,493
38,288
0
13,962
20,126
0
21,386
L
Ah Puch
XIRON5IGHTSX
Ah Puch
15,560
1,049
0
2,824
19,853
9,468
0
5,276
14,316
52,181
0
L
Heimdallr
x1R0NSiGHT5x
Heimdallr
11,137
3,909
0
0
29,346
14,315
0
9,323
19,866
0
33,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,214
Gold Earned
66,878
291
Minions Killed
257
6
Camps Cleared
6
1,068,492
Distance Traveled
1,163,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,305
1,192
58
5
3
258,648
0
W
Vulcan
13,949
1,162
120
10
1
268,280
0
L
Athena
11,412
951
57
5
3
242,108
0
W
Surtr
10,335
861
8
1
0
62,975
0
W
Ah Muzen Cab
15,790
1,316
68
6
2
308,943
0
W
Ganesha
12,499
1,042
3
0
0
264,243
0
L
Hachiman
10,739
895
54
5
1
207,733
0
L
Sun Wukong
10,961
913
28
2
0
249,166
0
L
Ah Puch
11,192
933
110
9
2
216,119
0
L
Heimdallr
10,910
909
42
4
0
153,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role