Player Matchup

Aphrodite
Aphrodite
IH8EVRY1EQLLY
Aphrodite
Level 148
God Stats
1W - 2L
1,609 SR
Queue Stats
5W - 6L
1,535 Elo+
Solo
Ne Zha
Ne Zha
Jrmngndrr
Ne Zha
Level 28
God Stats
0W - 1L
1,340 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
Lord Dripius
Sol
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,701 Elo+
Party 1
Team Averages
Level 97
1,483 SR
1,579 Elo+

VS

Team Averages
Level 125
1,573 SR
1,447 Elo+
Poseidon
Poseidon
DAbOOmDROP
Poseidon
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 106L
1,391 Elo+
Party 2
Xbalanque
Xbalanque
DrKillington
Xbalanque
Level 158
God Stats
9W - 8L
1,795 SR
Queue Stats
151W - 167L
1,530 Elo+
Party 2
Sun Wukong
Sun Wukong
THAUMATURGE3022
Sun Wukong
Level 132
God Stats
115W - 115L
1,423 SR
Queue Stats
909W - 954L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IH8EVRY1EQLLY
Aphrodite
17
0 / 1 / 10
12,511
695
7,467
22,494
32,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
Jrmngndrr
Ne Zha
16
3 / 6 / 6
11,302
628
7,688
17,305
10,873
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
7 / 2 / 2
13,335
741
26,228
29,891
16,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DAbOOmDROP
Poseidon
17
2 / 5 / 3
11,740
652
8,398
11,265
5,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
DrKillington
Xbalanque
20
6 / 1 / 2
14,169
787
33,296
19,735
10,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
THAUMATURGE3022
Sun Wukong
15
1 / 4 / 2
11,771
654
15,940
23,844
20,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
10
Kills
9
9
Deaths
10
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
DAbOOmDROP
Poseidon
2
5
3
0.7
W
Xbalanque
DrKillington
Xbalanque
6
1
2
7
L
Aphrodite
IH8EVRY1EQLLY
Aphrodite
0
1
10
5
L
Ne Zha
Jrmngndrr
Ne Zha
3
6
6
1
L
7
2
2
4
W
Sun Wukong
THAUMATURGE3022
Sun Wukong
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,383
Damage
57,634
69,690
Taken
54,844
59,468
Mitigated
35,292
37,137
Healing
10,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
DAbOOmDROP
Poseidon
8,398
660
146
1,396
11,265
5,012
255
7,239
4,026
34,080
703
W
Xbalanque
DrKillington
Xbalanque
33,296
14,517
0
3,377
19,735
10,012
977
14,614
5,121
0
113,731
L
Aphrodite
IH8EVRY1EQLLY
Aphrodite
7,467
478
8,293
12,790
22,494
32,082
276
3,412
19,082
28,816
0
L
Ne Zha
Jrmngndrr
Ne Zha
7,688
3,009
0
717
17,305
10,873
431
2,617
14,688
0
32,341
L
26,228
11,324
0
15,337
29,891
16,513
1,140
2,272
27,619
93,023
0
W
Sun Wukong
THAUMATURGE3022
Sun Wukong
15,940
2,067
0
5,571
23,844
20,268
506
12,292
11,552
0
66,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,148
Gold Earned
37,680
221
Minions Killed
259
0
Camps Cleared
0
993,637
Distance Traveled
962,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,740
652
62
3
0
308,395
0
W
Xbalanque
14,169
787
125
7
0
326,693
0
L
Aphrodite
12,511
695
48
3
0
354,442
0
L
Ne Zha
11,302
628
39
2
0
323,265
0
L
Sol
13,335
741
134
7
0
315,930
0
W
Sun Wukong
11,771
654
72
4
0
327,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role