Player Matchup

Rama
Rama
BrentBrizzle
Rama
Level 60
God Stats
10W - 5L
1,705 SR
Queue Stats
56W - 47L
1,594 Elo+
Party 2
Terra
Terra
GilgaPachino
Terra
Level 106
God Stats
18W - 10L
1,537 SR
Queue Stats
484W - 411L
1,521 Elo+
Solo
Fenrir
Fenrir
LemonEmperor618
Fenrir
Level 140
God Stats
6W - 7L
1,419 SR
Queue Stats
87W - 69L
1,595 Elo+
Party 2
Hercules
Hercules
Simbobway
Hercules
Level 148
God Stats
6W - 7L
1,500 SR
Queue Stats
376W - 328L
1,603 Elo+
Party 2
Scylla
Scylla
lrg1031
Scylla
Level 154
God Stats
10W - 6L
1,582 SR
Queue Stats
38W - 31L
1,503 Elo+
Party 2
Team Averages
Level 122
1,549 SR
1,563 Elo+

VS

Team Averages
Level 107
1,499 SR
1,542 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Baronshadow
Fenrir
Level 88
God Stats
0W - 2L
1,325 SR
Queue Stats
102W - 82L
1,561 Elo+
Party 1
Merlin
Merlin
Cachetoni18
Merlin
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 38L
1,464 Elo+
Solo
Hel
Hel
WondsZ
Hel
Level 105
God Stats
5W - 7L
1,620 SR
Queue Stats
288W - 256L
1,609 Elo+
Party 1
Rama
Rama
jonelcolombiano
Rama
Level 125
God Stats
4W - 5L
1,550 SR
Queue Stats
375W - 347L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
6,814
619
4,808
6,313
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 1 / 8
6,414
583
3,267
8,878
6,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
8 / 2 / 5
7,448
677
10,424
11,623
4,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
Simbobway
Hercules
11
4 / 0 / 0
6,631
603
9,475
10,802
9,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Scylla
lrg1031
Scylla
12
2 / 1 / 3
6,751
614
6,365
4,429
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
0 / 2 / 1
6,217
565
5,892
14,817
10,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Fenrir
9
1 / 4 / 1
5,631
512
4,627
11,436
4,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
10
2 / 6 / 0
6,107
555
6,968
8,985
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hel
WondsZ
Hel
9
0 / 2 / 3
5,776
525
3,063
8,008
5,410
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 0
5,503
500
4,035
7,533
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
16
Kills
3
4
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
2
1
0.25
L
Fenrir
1
4
1
0.38
W
1
0
4
3
L
Merlin
2
6
0
0.33
W
1
1
8
5
W
8
2
5
5.25
W
Hercules
Simbobway
Hercules
4
0
0
4
L
Hel
WondsZ
Hel
0
2
3
0.75
L
0
2
0
0
W
Scylla
lrg1031
Scylla
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,339
Damage
24,585
42,045
Taken
50,779
25,544
Mitigated
26,620
15,717
Healing
15,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,892
3,054
0
6,761
14,817
10,986
0
1,773
12,290
0
47,124
L
Fenrir
4,627
1,792
0
1,411
11,436
4,027
0
873
10,518
0
32,260
W
4,808
4,267
0
4,257
6,313
2,598
903
463
5,850
0
60,575
L
Merlin
6,968
189
0
332
8,985
3,370
0
4,620
4,239
40,303
0
W
3,267
412
2,277
2,365
8,878
6,527
0
3,108
5,770
12,017
0
W
10,424
3,165
0
2,210
11,623
4,937
297
3,717
7,906
0
39,790
W
Hercules
Simbobway
Hercules
9,475
2,734
0
4,358
10,802
9,828
34
1,384
9,418
6,111
32,271
L
Hel
WondsZ
Hel
3,063
299
1,393
2,734
8,008
5,410
0
2,824
5,184
18,579
0
L
4,035
3,609
0
2,830
7,533
2,827
0
1,167
6,366
0
38,803
W
Scylla
lrg1031
Scylla
6,365
433
0
250
4,429
1,654
0
1,359
3,070
54,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,058
Gold Earned
29,234
323
Minions Killed
302
0
Camps Cleared
0
1,185,659
Distance Traveled
1,105,411
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,217
565
85
8
0
222,704
0
L
Fenrir
5,631
512
48
4
0
247,444
1
W
Rama
6,814
619
105
10
0
199,395
2
L
Merlin
6,107
555
66
6
0
207,874
0
W
Terra
6,414
583
17
2
0
256,346
1
W
Fenrir
7,448
677
49
4
0
288,103
1
W
Hercules
6,631
603
69
6
0
216,854
3
L
Hel
5,776
525
25
2
0
233,731
4
L
Rama
5,503
500
78
7
0
193,658
2
W
Scylla
6,751
614
83
8
0
224,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role