Player Matchup

Odin
Odin
 
Odin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DevilWolf9230
Fenrir
Level 147
God Stats
6W - 3L
1,291 SR
Queue Stats
276W - 266L
1,509 Elo+
Party 1
Ymir
Ymir
GodsAssassin977
Ymir
Level 16
God Stats
4W - 2L
1,529 SR
Queue Stats
6W - 9L
1,221 Elo+
Party 1
Hades
Hades
ggggg767543
Hades
Level 132
God Stats
3W - 1L
1,651 SR
Queue Stats
4W - 7L
1,411 Elo+
Party 1
Hachiman
Hachiman
soulless850
Hachiman
Level 157
God Stats
20W - 12L
1,746 SR
Queue Stats
301W - 283L
1,492 Elo+
Party 1
Team Averages
Level 116
1,543 SR
1,427 Elo+

VS

Team Averages
Level 21
1,454 SR
1,242 Elo+
Ares
Ares
IKEXYIN
Ares
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,267 Elo+
Party 2
Sun Wukong
Sun Wukong
Richrash8
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,192 Elo+
Solo
Thanatos
Thanatos
Sel et riz
Thanatos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,136 Elo+
Solo
Sol
Sol
SlurpMcPURPx
Sol
Level 24
God Stats
0W - 3L
1,270 SR
Queue Stats
9W - 29L
1,135 Elo+
Party 2
Zeus
Zeus
YourWifeMissesMe
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 0 / 7
4,431
886
4,779
4,555
3,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
5 / 1 / 4
5,203
1,041
3,272
5,495
1,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 0 / 5
4,949
990
524
4,098
2,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
4 / 1 / 4
5,114
1,023
5,076
5,029
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
soulless850
Hachiman
10
2 / 0 / 6
4,884
977
5,002
2,644
781
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
IKEXYIN
Ares
8
1 / 4 / 1
4,338
868
1,564
7,337
6,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Richrash8
Sun Wukong
8
0 / 1 / 0
3,940
788
3,301
4,299
2,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Sel et riz
Thanatos
8
1 / 4 / 0
4,089
818
2,976
5,493
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 1
3,934
787
3,558
3,749
2,106
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 0 / 0
3,691
738
0
0
0

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
12
Kills
2
2
Deaths
12
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
0
7
3.5
W
5
1
4
7
W
1
0
5
3.5
L
Ares
IKEXYIN
Ares
1
4
1
0.38
L
Sun Wukong
Richrash8
Sun Wukong
0
1
0
0
L
Thanatos
Sel et riz
Thanatos
1
4
0
0.25
L
0
3
1
0.17
L
0
0
0
0
W
4
1
4
6
W
Hachiman
soulless850
Hachiman
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,653
Damage
11,399
21,821
Taken
20,878
10,399
Mitigated
14,177
6,309
Healing
2,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,779
1,064
0
884
4,555
3,038
0
1,052
3,503
0
6,927
W
3,272
653
0
1,510
5,495
1,994
0
1,290
4,205
0
9,313
W
524
143
0
330
4,098
2,408
687
866
3,232
6,507
0
L
Ares
IKEXYIN
Ares
1,564
311
0
557
7,337
6,950
0
2,768
4,413
4,740
0
L
Sun Wukong
Richrash8
Sun Wukong
3,301
724
139
713
4,299
2,272
0
639
3,543
0
8,618
L
Thanatos
Sel et riz
Thanatos
2,976
930
0
1,337
5,493
2,849
0
724
4,647
0
5,784
L
3,558
1,179
0
172
3,749
2,106
0
1,469
2,201
7,207
0
L
0
0
0
0
0
0
0
0
0
0
0
W
5,076
492
427
2,235
5,029
2,178
145
1,741
3,288
14,397
0
W
Hachiman
soulless850
Hachiman
5,002
1,405
0
923
2,644
781
2,086
173
2,471
0
14,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,581
Gold Earned
19,992
83
Minions Killed
34
0
Camps Cleared
0
505,002
Distance Traveled
377,487
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
4,431
886
9
2
0
109,637
2
W
Fenrir
5,203
1,041
14
3
0
113,800
1
W
Ymir
4,949
990
19
4
0
99,522
0
L
Ares
4,338
868
5
1
0
89,673
0
L
Sun Wukong
3,940
788
13
3
0
107,439
0
L
Thanatos
4,089
818
7
1
0
100,319
0
L
Sol
3,934
787
9
2
0
80,056
0
L
Zeus
3,691
738
0
0
0
0
0
W
Hades
5,114
1,023
25
5
0
93,123
0
W
Hachiman
4,884
977
16
3
0
88,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role