Player Matchup

Janus
Janus
ClownFíesta
Janus
Level 157
God Stats
11W - 11L
1,723 SR
Queue Stats
145W - 105L
1,698 Elo+
Party 1
Awilix
Awilix
Kokushíbo
Awilix
Level 196
God Stats
3W - 1L
1,500 SR
Queue Stats
195W - 117L
1,750 Elo+
Party 1
Set
Set
TexanXGamer
Set
Level 59
God Stats
4W - 0L
1,500 SR
Queue Stats
18W - 5L
1,823 Elo+
Party 1
Sun Wukong
Sun Wukong
WiiZRainbow
Sun Wukong
Level 18
God Stats
5W - 0L
1,979 SR
Queue Stats
63W - 32L
1,934 Elo+
Party 1
Baron Samedi
Baron Samedi
bürp
Baron Samedi
Level 128
God Stats
15W - 8L
1,782 SR
Queue Stats
116W - 78L
1,754 Elo+
Party 1
Team Averages
Level 112
1,697 SR
1,792 Elo+

VS

Team Averages
Level 103
1,558 SR
1,435 Elo+
Nox
Nox
CynationsMakis
Nox
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,438 Elo+
Party 2
Guan Yu
Guan Yu
Fernal07Z
Guan Yu
Level 29
God Stats
0W - 2L
1,420 SR
Queue Stats
13W - 22L
1,404 Elo+
Party 2
Chronos
Chronos
Hapsters
Chronos
Level 128
God Stats
1W - 2L
1,279 SR
Queue Stats
9W - 15L
1,442 Elo+
Party 2
Baron Samedi
Baron Samedi
NoMeHaganKS
Baron Samedi
Level 122
God Stats
0W - 1L
1,746 SR
Queue Stats
19W - 24L
1,416 Elo+
Party 2
Fenrir
Fenrir
lokmac123chaka
Fenrir
Level 129
God Stats
4W - 2L
1,845 SR
Queue Stats
23W - 23L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
8,161
628
4,688
3,207
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
Kokushíbo
Awilix
14
9 / 2 / 2
8,453
650
9,217
8,379
2,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
9 / 0 / 2
9,178
706
12,330
8,658
4,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
WiiZRainbow
Sun Wukong
13
1 / 1 / 4
7,727
594
6,198
9,577
7,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
bürp
Baron Samedi
12
1 / 0 / 8
7,902
608
3,418
6,139
6,409
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,482
499
2,229
5,128
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Fernal07Z
Guan Yu
8
0 / 4 / 0
5,379
414
1,153
11,444
7,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
Hapsters
Chronos
10
0 / 8 / 0
5,637
434
1,943
10,345
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
NoMeHaganKS
Baron Samedi
10
1 / 5 / 2
5,872
452
5,771
11,921
5,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 2
6,334
487
4,895
13,030
4,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
22
Kills
3
3
Deaths
22
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
1
2
1
0.75
L
Guan Yu
Fernal07Z
Guan Yu
0
4
0
0
L
Chronos
Hapsters
Chronos
0
8
0
0
W
Awilix
Kokushíbo
Awilix
9
2
2
5
L
Baron Samedi
NoMeHaganKS
Baron Samedi
1
5
2
0.4
W
9
0
2
10
W
Sun Wukong
WiiZRainbow
Sun Wukong
1
1
4
3
W
Baron Samedi
bürp
Baron Samedi
1
0
8
5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,851
Damage
15,991
35,960
Taken
51,868
21,976
Mitigated
22,841
9,921
Healing
11,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,688
262
0
1,144
3,207
1,092
656
657
2,505
65,546
1,319
L
2,229
171
0
500
5,128
2,201
0
2,087
2,927
49,936
0
L
Guan Yu
Fernal07Z
Guan Yu
1,153
38
337
1,640
11,444
7,302
0
1,797
9,647
0
6,505
L
Chronos
Hapsters
Chronos
1,943
878
0
325
10,345
3,041
0
962
9,383
42,565
0
W
Awilix
Kokushíbo
Awilix
9,217
4,016
0
1,273
8,379
2,933
0
1,124
7,141
0
62,274
L
Baron Samedi
NoMeHaganKS
Baron Samedi
5,771
358
216
2,737
11,921
5,631
0
1,826
10,013
30,113
0
W
12,330
6,115
0
2,229
8,658
4,212
2,728
1,307
7,351
0
81,728
W
Sun Wukong
WiiZRainbow
Sun Wukong
6,198
873
0
2,814
9,577
7,330
285
3,948
5,001
0
53,879
W
Baron Samedi
bürp
Baron Samedi
3,418
454
295
2,166
6,139
6,409
540
2,069
4,019
22,006
0
L
4,895
2,955
0
5,642
13,030
4,666
0
974
11,956
0
40,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,421
Gold Earned
29,704
476
Minions Killed
324
0
Camps Cleared
0
1,417,036
Distance Traveled
1,273,218
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,161
628
118
9
0
300,269
1
L
Nox
6,482
499
91
7
0
261,668
0
L
Guan Yu
5,379
414
9
1
0
248,428
1
L
Chronos
5,637
434
87
7
0
245,343
0
W
Awilix
8,453
650
93
7
0
335,814
0
L
Baron Samedi
5,872
452
62
5
0
236,644
0
W
Set
9,178
706
147
11
0
257,157
0
W
Sun Wukong
7,727
594
91
7
0
254,250
0
W
Baron Samedi
7,902
608
27
2
0
269,546
0
L
Fenrir
6,334
487
75
6
0
281,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role