Player Matchup

Pele
Pele
SiPxDifferxnt
Pele
Level 23
God Stats
13W - 17L
1,475 SR
Queue Stats
13W - 19L
1,295 Elo+
Party 1
Sol
Sol
SiPxLo
Sol
Level 82
God Stats
2W - 5L
1,632 SR
Queue Stats
37W - 40L
1,387 Elo+
Party 1
Sun Wukong
Sun Wukong
Sytookyoho29
Sun Wukong
Level 8
God Stats
1W - 2L
1,401 SR
Queue Stats
2W - 7L
1,644 Elo+
Party 1
Team Averages
Level 38
1,503 SR
1,442 Elo+

VS

Team Averages
Level 51
1,616 SR
1,460 Elo+
Apollo
Apollo
BadArtic
Apollo
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 40L
1,396 Elo+
Party 2
Kuzenbo
Kuzenbo
BadTenor
Kuzenbo
Level 49
God Stats
3W - 0L
1,715 SR
Queue Stats
100W - 88L
1,450 Elo+
Party 2
He Bo
He Bo
Im bad 6712
He Bo
Level 64
God Stats
5W - 2L
1,631 SR
Queue Stats
28W - 21L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 1
8,824
679
12,152
16,335
7,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
SiPxLo
Sol
14
1 / 5 / 2
8,772
675
13,353
16,050
7,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Sytookyoho29
Sun Wukong
11
0 / 6 / 3
7,786
599
3,924
16,509
10,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BadArtic
Apollo
14
2 / 3 / 11
9,470
728
9,432
11,838
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
BadTenor
Kuzenbo
16
5 / 0 / 11
11,319
871
12,808
16,213
26,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
9 / 2 / 7
11,754
904
20,367
11,960
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
16
16
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Apollo
BadArtic
Apollo
2
3
11
2.5
W
Kuzenbo
BadTenor
Kuzenbo
5
0
11
10.5
W
9
2
7
6.25
L
4
5
1
0.9
L
Sol
SiPxLo
Sol
1
5
2
0.4
L
Sun Wukong
Sytookyoho29
Sun Wukong
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,429
Damage
42,607
48,894
Taken
40,011
26,159
Mitigated
37,362
6,505
Healing
10,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BadArtic
Apollo
9,432
4,650
0
1,152
11,838
5,440
691
3,328
8,510
0
30,785
W
Kuzenbo
BadTenor
Kuzenbo
12,808
4,203
4,011
3,242
16,213
26,559
245
5,458
10,755
35,180
0
W
20,367
1,643
0
2,187
11,960
5,363
1,444
4,132
7,828
66,596
0
L
12,152
2,999
0
1,004
16,335
7,822
350
10,569
5,766
0
28,485
L
Sol
SiPxLo
Sol
13,353
3,285
0
4,687
16,050
7,893
245
11,050
4,994
41,099
2,820
L
Sun Wukong
Sytookyoho29
Sun Wukong
3,924
938
0
814
16,509
10,444
0
11,554
4,943
0
16,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,382
Gold Earned
32,543
129
Minions Killed
164
0
Camps Cleared
0
686,583
Distance Traveled
777,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,470
728
39
3
0
241,022
0
W
Kuzenbo
11,319
871
35
3
0
275,475
0
W
He Bo
11,754
904
90
7
0
260,601
0
L
Pele
8,824
679
37
3
0
264,018
0
L
Sol
8,772
675
64
5
0
199,030
0
L
Sun Wukong
7,786
599
28
2
0
223,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role