Player Matchup

Merlin
Merlin
BurntJ
Merlin
Level 73
God Stats
5W - 6L
1,659 SR
Queue Stats
8W - 11L
1,371 Elo+
Party 2
Cupid
Cupid
Heads_Or_Taylor
Cupid
Level 29
God Stats
1W - 0L
1,306 SR
Queue Stats
4W - 9L
1,183 Elo+
Party 2
Bellona
Bellona
Pyro-freak
Bellona
Level 41
God Stats
2W - 2L
1,301 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Loki
Loki
RagingAlcoholism
Loki
Level 26
God Stats
2W - 1L
1,238 SR
Queue Stats
6W - 12L
1,183 Elo+
Party 2
Fafnir
Fafnir
Txan
Fafnir
Level 29
God Stats
2W - 4L
1,423 SR
Queue Stats
5W - 6L
1,183 Elo+
Party 2
Team Averages
Level 40
1,386 SR
1,284 Elo+

VS

Team Averages
Level 34
1,569 SR
1,541 Elo+
Anubis
Anubis
Broohaw
Anubis
Level 22
God Stats
2W - 6L
1,518 SR
Queue Stats
5W - 20L
1,688 Elo+
Party 1
Olorun
Olorun
HawHawww
Olorun
Level 6
God Stats
3W - 3L
1,578 SR
Queue Stats
5W - 12L
1,460 Elo+
Party 1
Chaac
Chaac
Jaeqerbombastic
Chaac
Level 14
God Stats
2W - 3L
1,652 SR
Queue Stats
4W - 10L
1,688 Elo+
Party 1
Pele
Pele
Tekblunt420
Pele
Level 46
God Stats
40W - 45L
1,597 SR
Queue Stats
151W - 174L
1,409 Elo+
Solo
Bellona
Bellona
UpsetNapkin
Bellona
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BurntJ
Merlin
14
1 / 0 / 2
8,494
607
5,254
2,968
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 2 / 1
6,464
462
3,528
6,658
2,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Pyro-freak
Bellona
13
2 / 3 / 3
8,027
573
7,471
12,993
12,273
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
5 / 0 / 4
8,617
616
11,822
9,712
3,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Fafnir
Txan
Fafnir
10
2 / 1 / 2
7,384
527
3,637
10,327
12,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Broohaw
Anubis
13
2 / 2 / 0
6,627
473
4,843
8,192
4,024
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
HawHawww
Olorun
10
1 / 4 / 1
5,939
424
7,180
8,951
3,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 0 / 1
6,087
435
5,245
6,767
5,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 3 / 0
7,019
501
5,758
13,224
4,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
UpsetNapkin
Bellona
11
0 / 2 / 3
6,322
452
4,257
11,228
11,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
11
Kills
6
6
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
Broohaw
Anubis
2
2
0
1
W
Merlin
BurntJ
Merlin
1
0
2
2
L
Olorun
HawHawww
Olorun
1
4
1
0.38
W
1
2
1
0.75
L
0
0
1
0.5
W
Bellona
Pyro-freak
Bellona
2
3
3
1.17
W
5
0
4
7
L
3
3
0
1
W
Fafnir
Txan
Fafnir
2
1
2
3
L
Bellona
UpsetNapkin
Bellona
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,712
Damage
27,283
42,658
Taken
48,362
31,196
Mitigated
28,962
13,836
Healing
12,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Broohaw
Anubis
4,843
0
0
2,322
8,192
4,024
0
4,632
3,211
50,281
0
W
Merlin
BurntJ
Merlin
5,254
146
0
961
2,968
988
168
1,035
1,933
61,652
0
L
Olorun
HawHawww
Olorun
7,180
3,662
398
3,018
8,951
3,168
102
1,961
6,990
31,254
0
W
3,528
2,114
148
2,031
6,658
2,359
0
2,292
4,366
0
37,774
L
5,245
757
0
1,775
6,767
5,468
0
1,548
5,219
0
23,507
W
Bellona
Pyro-freak
Bellona
7,471
2,164
0
3,328
12,993
12,273
286
3,539
8,855
0
54,482
W
11,822
3,545
0
4,293
9,712
3,558
0
549
9,132
0
64,422
L
5,758
1,697
0
2,307
13,224
4,739
0
306
12,777
0
65,473
W
Fafnir
Txan
Fafnir
3,637
1,195
0
3,075
10,327
12,018
0
4,608
5,719
9,536
0
L
Bellona
UpsetNapkin
Bellona
4,257
811
0
2,842
11,228
11,563
0
115
10,285
0
31,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,986
Gold Earned
31,994
357
Minions Killed
297
0
Camps Cleared
0
1,383,701
Distance Traveled
1,394,770
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,627
473
76
5
0
233,553
0
W
Merlin
8,494
607
129
9
0
285,945
0
L
Olorun
5,939
424
45
3
0
269,972
0
W
Cupid
6,464
462
64
5
0
262,046
0
L
Chaac
6,087
435
34
2
0
294,816
0
W
Bellona
8,027
573
88
6
0
248,132
3
W
Loki
8,617
616
67
5
0
321,266
0
L
Pele
7,019
501
83
6
0
313,340
2
W
Fafnir
7,384
527
9
1
0
266,312
5
L
Bellona
6,322
452
59
4
0
283,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role