Player Matchup

Shiva
Shiva
Emil-kiiller
Shiva
Level 96
God Stats
123W - 83L
1,569 SR
Queue Stats
341W - 324L
1,453 Elo+
Party 1
Bastet
Bastet
Kyodaista_
Bastet
Level 66
God Stats
2W - 0L
1,543 SR
Queue Stats
85W - 69L
1,484 Elo+
Party 1
Hera
Hera
OneFish1030
Hera
Level 60
God Stats
45W - 41L
1,497 SR
Queue Stats
84W - 71L
1,487 Elo+
Party 1
Atlas
Atlas
karles01
Atlas
Level 19
God Stats
17W - 15L
1,558 SR
Queue Stats
24W - 32L
1,352 Elo+
Party 1
Artemis
Artemis
kyodaista
Artemis
Level 45
God Stats
9W - 5L
1,564 SR
Queue Stats
14W - 10L
1,375 Elo+
Party 1
Team Averages
Level 57
1,546 SR
1,430 Elo+

VS

Team Averages
Level 80
1,454 SR
1,409 Elo+
Apollo
Apollo
ImpulseXIII
Apollo
Level 126
God Stats
7W - 7L
1,313 SR
Queue Stats
65W - 58L
1,438 Elo+
Party 2
Kukulkan
Kukulkan
LaNachaLibre
Kukulkan
Level 17
God Stats
4W - 12L
1,336 SR
Queue Stats
6W - 12L
1,389 Elo+
Party 2
Sol
Sol
Xau-Lion
Sol
Level 46
God Stats
4W - 4L
1,556 SR
Queue Stats
137W - 173L
1,329 Elo+
Solo
Fenrir
Fenrir
high politician
Fenrir
Level 89
God Stats
18W - 18L
1,564 SR
Queue Stats
255W - 262L
1,462 Elo+
Party 2
Ares
Ares
playhardwinhard
Ares
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
228W - 235L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
4 / 0 / 1
4,240
848
1,422
2,469
809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
Kyodaista_
Bastet
5
1 / 1 / 2
3,351
670
2,641
4,314
1,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 0 / 3
3,470
694
2,402
1,309
261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Atlas
karles01
Atlas
3
0 / 2 / 7
3,380
676
1,398
4,863
2,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
kyodaista
Artemis
5
1 / 0 / 1
3,594
719
320
2,095
528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
5
1 / 2 / 2
3,524
705
1,900
4,672
1,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
LaNachaLibre
Kukulkan
1
0 / 0 / 0
1,026
205
0
0
0
1
0 / 0 / 0
2,526
505
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

4
0 / 2 / 2
3,129
626
1,390
4,663
1,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

3
2 / 4 / 1
3,234
647
1,890
3,706
1,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
7
Kills
3
3
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Apollo
1
2
2
1
W
Bastet
Kyodaista_
Bastet
1
1
2
2
L
Kukulkan
LaNachaLibre
Kukulkan
0
0
0
0
W
1
0
3
2.5
L
0
0
0
0
L
0
2
2
0.5
W
Atlas
karles01
Atlas
0
2
7
1.75
W
Artemis
kyodaista
Artemis
1
0
1
1.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,183
Damage
5,180
15,050
Taken
13,041
4,838
Mitigated
3,667
3,841
Healing
2,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,422
539
0
781
2,469
809
0
252
2,217
0
20,991
L
Apollo
1,900
1,412
0
1,517
4,672
1,141
0
1,403
3,269
0
11,318
W
Bastet
Kyodaista_
Bastet
2,641
585
0
950
4,314
1,040
0
302
4,012
0
13,141
L
Kukulkan
LaNachaLibre
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
2,402
249
270
433
1,309
261
0
104
1,205
13,161
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,390
165
81
1,329
4,663
1,287
0
1,170
3,493
0
9,045
W
Atlas
karles01
Atlas
1,398
714
0
390
4,863
2,200
0
1,085
3,778
4,933
0
W
Artemis
kyodaista
Artemis
320
60
16
1,001
2,095
528
0
147
1,948
0
14,982
L
1,890
283
0
0
3,706
1,239
0
1,227
2,479
6,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,035
Gold Earned
13,439
108
Minions Killed
38
0
Camps Cleared
0
524,515
Distance Traveled
353,226
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
4,240
848
37
7
0
103,616
0
L
Apollo
3,524
705
18
4
0
120,969
0
W
Bastet
3,351
670
19
4
0
120,419
0
L
Kukulkan
1,026
205
0
0
0
0
0
W
Hera
3,470
694
30
6
0
98,908
2
L
Sol
2,526
505
0
0
0
381
0
L
Fenrir
3,129
626
16
3
0
116,697
3
W
Atlas
3,380
676
3
1
0
106,076
0
W
Artemis
3,594
719
19
4
0
95,496
0
L
Ares
3,234
647
4
1
0
115,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role