Player Matchup

Ao Kuang
Ao Kuang
Fluffymutton162
Ao Kuang
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 189L
1,430 Elo+
Party 1
Persephone
Persephone
Gigantelope
Persephone
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,478 Elo+
Solo
Cu Chulainn
Cu Chulainn
MagmaWolf5899
Cu Chulainn
Level 86
God Stats
1W - 3L
1,274 SR
Queue Stats
130W - 158L
1,381 Elo+
Party 1
Loki
Loki
OddFountain3046
Loki
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ares
Ares
Wolfvsgaming123
Ares
Level 15
God Stats
3W - 1L
1,517 SR
Queue Stats
30W - 54L
1,169 Elo+
Party 1
Team Averages
Level 68
1,458 SR
1,392 Elo+

VS

Team Averages
Level 105
1,413 SR
1,530 Elo+
Rama
Rama
 
Rama
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Kuramas Susano
Chiron
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 21L
1,531 Elo+
Party 2
Discordia
Discordia
Shadow of Myths
Discordia
Level 59
God Stats
6W - 6L
1,258 SR
Queue Stats
115W - 187L
1,531 Elo+
Party 2
Jing Wei
Jing Wei
Thiccclock
Jing Wei
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 133L
1,531 Elo+
Party 2
Sobek
Sobek
Xinnie_the_Pooh
Sobek
Level 128
God Stats
1W - 2L
1,306 SR
Queue Stats
78W - 69L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
1 / 3 / 2
6,519
652
6,574
11,394
7,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
Gigantelope
Persephone
13
0 / 2 / 2
6,913
691
10,563
7,513
3,706
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
MagmaWolf5899
Cu Chulainn
14
1 / 4 / 2
7,505
751
10,098
12,706
11,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 7 / 2
7,017
702
3,374
9,413
4,437
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
1 / 4 / 0
7,117
712
2,531
13,054
13,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
3 / 0 / 14
8,309
831
8,689
6,606
2,945
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
10 / 1 / 11
9,345
935
12,878
8,415
4,091
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Shadow of Myths
Discordia
15
2 / 1 / 16
8,219
822
10,892
6,395
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Thiccclock
Jing Wei
14
1 / 1 / 16
7,846
785
7,145
6,566
2,886
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 2 / 15
8,568
857
9,572
13,741
17,230
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
93
4
Kills
21
20
Deaths
5
8
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
14
10
L
Ao Kuang
1
3
2
0.67
L
Persephone
Gigantelope
Persephone
0
2
2
0.5
W
10
1
11
15.5
L
Cu Chulainn
MagmaWolf5899
Cu Chulainn
1
4
2
0.5
L
1
7
2
0.29
W
Discordia
Shadow of Myths
Discordia
2
1
16
10
W
Jing Wei
Thiccclock
Jing Wei
1
1
16
9
L
1
4
0
0.25
W
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,140
Damage
49,176
54,080
Taken
41,723
41,321
Mitigated
30,042
10,492
Healing
24,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,689
5,980
2,415
2,814
6,606
2,945
638
3,155
3,451
0
17,474
L
Ao Kuang
6,574
2,324
1,198
4,005
11,394
7,446
0
2,688
8,515
10,268
456
L
Persephone
Gigantelope
Persephone
10,563
900
173
1,004
7,513
3,706
0
3,488
3,979
23,425
0
W
12,878
7,541
3,266
2,959
8,415
4,091
1,295
4,279
4,136
0
19,118
L
Cu Chulainn
MagmaWolf5899
Cu Chulainn
10,098
1,245
1,508
1,011
12,706
11,981
0
5,013
7,470
2,444
16,058
L
3,374
255
296
217
9,413
4,437
0
2,632
6,486
0
8,675
W
Discordia
Shadow of Myths
Discordia
10,892
1,192
1,520
1,548
6,395
2,890
588
3,796
2,599
21,577
0
W
Jing Wei
Thiccclock
Jing Wei
7,145
6,221
895
994
6,566
2,886
1,506
3,442
3,124
0
17,925
L
2,531
288
0
1,080
13,054
13,751
0
5,612
7,166
4,666
0
W
9,572
754
3,079
5,115
13,741
17,230
363
5,709
8,032
15,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,071
Gold Earned
42,287
68
Minions Killed
101
0
Camps Cleared
0
916,367
Distance Traveled
928,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,309
831
22
2
0
173,414
0
L
Ao Kuang
6,519
652
10
1
0
196,036
0
L
Persephone
6,913
691
25
3
0
164,526
0
W
Chiron
9,345
935
15
2
0
192,998
0
L
Cu Chulainn
7,505
751
18
2
0
183,543
0
L
Loki
7,017
702
10
1
0
190,531
0
W
Discordia
8,219
822
33
3
0
183,158
0
W
Jing Wei
7,846
785
17
2
0
179,472
0
L
Ares
7,117
712
5
1
0
181,731
0
W
Sobek
8,568
857
14
1
0
199,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role