Player Matchup

Morgan Le Fay
Morgan Le Fay
Rotten xPPx
Morgan Le Fay
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,371 Elo+
Party 1
Neith
Neith
SinOfPrideLeo
Neith
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,417 Elo+
Party 1
Sol
Sol
ViolentcK
Sol
Level 79
God Stats
2W - 1L
1,430 SR
Queue Stats
4W - 7L
1,317 Elo+
Party 1
Team Averages
Level 113
1,477 SR
1,369 Elo+

VS

Team Averages
Level 84
1,583 SR
1,607 Elo+
Hun Batz
Hun Batz
Kevinpv
Hun Batz
Level 84
God Stats
0W - 1L
1,519 SR
Queue Stats
22W - 24L
1,584 Elo+
Solo
Vulcan
Vulcan
Trickster23
Vulcan
Level 59
God Stats
3W - 1L
1,686 SR
Queue Stats
38W - 16L
1,702 Elo+
Solo
Gilgamesh
Gilgamesh
mike_mgsr
Gilgamesh
Level 108
God Stats
2W - 4L
1,545 SR
Queue Stats
57W - 57L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Rotten xPPx
Morgan Le Fay
14
5 / 3 / 8
8,934
812
8,734
9,598
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
8 / 1 / 7
9,672
879
7,528
8,123
3,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 3 / 13
8,920
811
11,146
11,004
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kevinpv
Hun Batz
8
0 / 6 / 1
6,371
579
3,983
9,531
3,554
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
15
4 / 5 / 3
9,517
865
10,899
8,727
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
mike_mgsr
Gilgamesh
13
3 / 6 / 3
9,449
859
8,953
12,565
13,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
17
Kills
7
7
Deaths
17
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Kevinpv
Hun Batz
0
6
1
0.08
W
Morgan Le Fay
Rotten xPPx
Morgan Le Fay
5
3
8
3
W
8
1
7
11.5
L
Vulcan
4
5
3
1.1
W
4
3
13
3.5
L
Gilgamesh
mike_mgsr
Gilgamesh
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,408
Damage
23,835
28,725
Taken
30,823
11,146
Mitigated
20,502
10,442
Healing
2,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Kevinpv
Hun Batz
3,983
176
0
314
9,531
3,554
0
5,440
4,091
0
13,093
W
Morgan Le Fay
Rotten xPPx
Morgan Le Fay
8,734
955
208
3,276
9,598
3,747
342
4,664
4,934
30,033
0
W
7,528
3,231
0
1,696
8,123
3,487
410
1,399
6,724
0
24,224
L
Vulcan
10,899
3,309
35
723
8,727
3,930
0
6,878
1,849
47,122
1,088
W
11,146
2,919
184
5,078
11,004
3,912
680
4,570
6,434
37,911
0
L
Gilgamesh
mike_mgsr
Gilgamesh
8,953
957
98
1,037
12,565
13,018
0
7,576
4,989
0
16,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,526
Gold Earned
25,337
148
Minions Killed
111
0
Camps Cleared
0
580,533
Distance Traveled
530,653
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,371
579
15
1
0
135,048
0
W
Morgan Le Fay
8,934
812
31
3
0
187,855
0
W
Neith
9,672
879
50
5
0
202,856
0
L
Vulcan
9,517
865
78
7
0
190,913
0
W
Sol
8,920
811
67
6
0
189,822
0
L
Gilgamesh
9,449
859
18
2
0
204,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role