Player Matchup

Surtr
Surtr
I_Izzy_G
Surtr
Level 149
God Stats
5W - 3L
1,740 SR
Queue Stats
301W - 211L
1,648 Elo+
Party 2
Persephone
Persephone
TheJynx23
Persephone
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,423 Elo+
Solo
Artemis
Artemis
ughmochi
Artemis
Level 43
God Stats
5W - 3L
1,467 SR
Queue Stats
10W - 12L
1,363 Elo+
Party 2
Team Averages
Level 84
1,569 SR
1,478 Elo+

VS

Team Averages
Level 72
1,405 SR
1,446 Elo+
He Bo
He Bo
Darealmlkman
He Bo
Level 82
God Stats
1W - 1L
1,285 SR
Queue Stats
24W - 35L
1,373 Elo+
Party 1
King Arthur
King Arthur
XSoulReaperX266
King Arthur
Level 67
God Stats
2W - 6L
1,197 SR
Queue Stats
30W - 29L
1,489 Elo+
Party 1
Fenrir
Fenrir
eBoNiiKz_AuRa
Fenrir
Level 68
God Stats
10W - 8L
1,734 SR
Queue Stats
494W - 501L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
I_Izzy_G
Surtr
15
1 / 4 / 2
9,224
659
16,246
19,725
17,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
TheJynx23
Persephone
3
0 / 0 / 0
6,624
473
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ughmochi
Artemis
16
3 / 3 / 1
9,912
708
17,381
11,119
4,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 3
10,810
772
10,236
11,830
5,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
XSoulReaperX266
King Arthur
14
3 / 2 / 2
9,783
699
5,824
15,619
10,565
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 1 / 5
9,253
661
7,071
15,314
7,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
7
7
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
Surtr
I_Izzy_G
Surtr
1
4
2
0.5
L
Persephone
TheJynx23
Persephone
0
0
0
0
W
King Arthur
XSoulReaperX266
King Arthur
3
2
2
2
W
0
1
5
2.5
L
Artemis
ughmochi
Artemis
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,627
Damage
23,131
30,844
Taken
42,763
22,523
Mitigated
23,368
6,048
Healing
7,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,236
558
0
1,656
11,830
5,033
0
288
11,542
57,835
2,426
L
Surtr
I_Izzy_G
Surtr
16,246
5,368
219
2,265
19,725
17,637
115
6,636
13,089
993
46,994
L
Persephone
TheJynx23
Persephone
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
XSoulReaperX266
King Arthur
5,824
1,652
112
1,654
15,619
10,565
247
83
15,536
0
30,994
W
7,071
1,223
0
4,175
15,314
7,770
0
241
15,073
0
38,213
L
Artemis
ughmochi
Artemis
17,381
6,861
0
3,564
11,119
4,886
760
3,374
7,745
0
47,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,760
Gold Earned
29,846
126
Minions Killed
204
0
Camps Cleared
0
471,770
Distance Traveled
797,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,810
772
96
7
0
259,759
0
L
Surtr
9,224
659
57
4
0
243,083
0
L
Persephone
6,624
473
0
0
0
311
0
W
King Arthur
9,783
699
48
3
0
267,738
0
W
Fenrir
9,253
661
60
4
0
270,020
0
L
Artemis
9,912
708
69
5
0
228,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role