Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Chanwis
Guan Yu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 79L
1,475 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FallenElRay
Ah Muzen Cab
Level 157
God Stats
1W - 3L
1,333 SR
Queue Stats
112W - 112L
1,495 Elo+
Solo
Sol
Sol
Thanatos Smurf
Sol
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,249 Elo+
Solo
Vamana
Vamana
crowdcontrol2
Vamana
Level 109
God Stats
10W - 9L
1,300 SR
Queue Stats
803W - 790L
1,468 Elo+
Solo
Team Averages
Level 99
1,427 SR
1,437 Elo+

VS

Team Averages
Level 140
1,525 SR
1,479 Elo+
Raijin
Raijin
 
Raijin
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DA DONBOT
Cu Chulainn
Level 156
God Stats
24W - 11L
1,624 SR
Queue Stats
649W - 634L
1,492 Elo+
Party 1
Rama
Rama
supernovacane
Rama
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,380 Elo+
Party 1
Khepri
Khepri
yo moma yo moma
Khepri
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
189W - 199L
1,496 Elo+
Party 1
Horus
Horus
尾戒king
Horus
Level 229
God Stats
1W - 2L
1,500 SR
Queue Stats
492W - 435L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 5 / 3
5,842
974
4,323
6,814
3,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
Chanwis
Guan Yu
10
1 / 3 / 6
5,757
960
4,426
8,817
10,752
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
FallenElRay
Ah Muzen Cab
14
7 / 3 / 2
7,818
1,303
13,125
8,309
3,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 1 / 0
4,642
774
1,640
1,364
461
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 3 / 8
6,161
1,027
9,910
8,171
8,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
2 / 1 / 11
6,714
1,119
7,474
4,660
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
DA DONBOT
Cu Chulainn
12
2 / 2 / 11
6,799
1,133
10,042
8,376
9,143
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 1 / 8
6,937
1,156
4,344
5,362
2,376
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 4 / 13
6,235
1,039
3,007
11,419
10,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Horus
13
7 / 2 / 7
7,689
1,282
6,031
9,630
9,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
10
Kills
15
15
Deaths
10
19
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
5
3
0.5
W
Raijin
 
Raijin
2
1
11
7.5
L
Guan Yu
Chanwis
Guan Yu
1
3
6
1.33
W
Cu Chulainn
DA DONBOT
Cu Chulainn
2
2
11
3.75
L
Ah Muzen Cab
FallenElRay
Ah Muzen Cab
7
3
2
2.67
L
0
1
0
0
L
1
3
8
1.67
W
3
1
8
7
W
1
4
13
1.88
W
Horus
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,424
Damage
30,898
33,475
Taken
39,447
26,738
Mitigated
33,422
11,385
Healing
13,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,323
748
72
2,029
6,814
3,123
0
2,162
4,652
0
8,921
W
Raijin
 
Raijin
7,474
1,159
545
790
4,660
1,723
879
603
4,013
13,896
0
L
Guan Yu
Chanwis
Guan Yu
4,426
884
1,340
2,534
8,817
10,752
0
3,650
5,167
0
7,442
W
Cu Chulainn
DA DONBOT
Cu Chulainn
10,042
1,257
948
1,180
8,376
9,143
58
1,149
6,994
2,783
16,701
L
Ah Muzen Cab
FallenElRay
Ah Muzen Cab
13,125
4,668
158
2,821
8,309
3,867
0
3,103
5,206
0
23,288
L
1,640
250
193
219
1,364
461
0
438
926
2,792
0
L
9,910
3,056
244
1,775
8,171
8,535
0
3,546
4,625
4,300
10,840
W
4,344
3,799
212
1,098
5,362
2,376
511
338
4,938
0
7,670
W
3,007
623
501
1,649
11,419
10,787
0
1,257
9,908
4,244
0
W
Horus
6,031
2,136
2,959
3,904
9,630
9,393
77
1,204
8,388
0
11,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,220
Gold Earned
34,374
55
Minions Killed
74
0
Camps Cleared
0
519,823
Distance Traveled
563,354
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,842
974
11
2
0
111,162
0
W
Raijin
6,714
1,119
21
4
0
96,294
0
L
Guan Yu
5,757
960
4
1
0
127,542
0
W
Cu Chulainn
6,799
1,133
27
5
0
120,435
0
L
Ah Muzen Cab
7,818
1,303
28
5
0
114,086
0
L
Sol
4,642
774
1
0
0
38,043
0
L
Vamana
6,161
1,027
11
2
0
128,990
0
W
Rama
6,937
1,156
8
1
0
93,408
0
W
Khepri
6,235
1,039
1
0
0
115,815
0
W
Horus
7,689
1,282
17
3
0
137,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role