Player Matchup

Ne Zha
Ne Zha
AMpZ HyperFly
Ne Zha
Level 122
God Stats
4W - 3L
1,234 SR
Queue Stats
237W - 198L
1,590 Elo+
Party 1
Nu Wa
Nu Wa
FUZZYbtw
Nu Wa
Level 127
God Stats
2W - 5L
1,505 SR
Queue Stats
220W - 187L
1,587 Elo+
Party 1
Hachiman
Hachiman
ThatSaltyB01
Hachiman
Level 47
God Stats
1W - 1L
1,822 SR
Queue Stats
15W - 14L
1,488 Elo+
Solo
Chang'e
Chang'e
XxXKyrbyjosXxX
Chang'e
Level 156
God Stats
14W - 8L
1,615 SR
Queue Stats
26W - 27L
1,436 Elo+
Solo
Ymir
Ymir
legomshi
Ymir
Level 158
God Stats
1W - 2L
1,533 SR
Queue Stats
90W - 89L
1,561 Elo+
Solo
Team Averages
Level 122
1,542 SR
1,533 Elo+

VS

Team Averages
Level 135
1,453 SR
1,508 Elo+
Scylla
Scylla
Areux
Scylla
Level 123
God Stats
3W - 3L
1,563 SR
Queue Stats
14W - 23L
1,591 Elo+
Party 2
Da Ji
Da Ji
Kratose656
Da Ji
Level 123
God Stats
4W - 7L
1,285 SR
Queue Stats
11W - 19L
1,698 Elo+
Party 2
Surtr
Surtr
Mr Fwufflez
Surtr
Level 144
God Stats
4W - 5L
1,495 SR
Queue Stats
7W - 13L
1,204 Elo+
Party 2
Chiron
Chiron
POTWINKLES
Chiron
Level 139
God Stats
2W - 1L
1,424 SR
Queue Stats
18W - 25L
1,421 Elo+
Party 2
Bacchus
Bacchus
Sharpshooter4-20
Bacchus
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 26L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 1
8,010
534
4,183
9,412
4,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
FUZZYbtw
Nu Wa
14
2 / 3 / 3
8,147
543
9,653
7,923
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
ThatSaltyB01
Hachiman
9
0 / 4 / 1
5,747
383
2,291
7,603
2,675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 3 / 1
8,023
535
8,084
10,014
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
12
2 / 2 / 2
7,073
472
4,382
11,733
10,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Areux
Scylla
14
4 / 4 / 2
8,876
592
6,648
11,027
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
12
2 / 3 / 5
7,672
511
6,731
11,087
5,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 2 / 3
8,231
549
7,273
13,226
8,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chiron
POTWINKLES
Chiron
13
2 / 1 / 3
7,808
521
7,898
9,519
3,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 1 / 4
7,904
527
4,320
11,356
12,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
10
Kills
13
13
Deaths
11
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
1
1
4.5
W
Scylla
Areux
Scylla
4
4
2
1.25
L
Nu Wa
FUZZYbtw
Nu Wa
2
3
3
1.17
W
Da Ji
2
3
5
1.5
W
1
2
3
1.25
W
Chiron
POTWINKLES
Chiron
2
1
3
3.5
W
4
1
4
6
L
Hachiman
ThatSaltyB01
Hachiman
0
4
1
0.13
L
2
3
1
0.83
L
Ymir
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,593
Damage
32,870
46,685
Taken
56,215
24,504
Mitigated
33,864
12,456
Healing
10,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,183
1,589
0
817
9,412
4,395
0
1,762
7,650
0
61,121
W
Scylla
Areux
Scylla
6,648
1,127
0
910
11,027
4,277
0
6,863
4,154
68,825
0
L
Nu Wa
FUZZYbtw
Nu Wa
9,653
2,084
0
823
7,923
3,336
0
3,776
4,116
75,552
0
W
Da Ji
6,731
2,251
0
1,868
11,087
5,407
0
1,953
9,134
0
52,819
W
7,273
2,914
0
2,798
13,226
8,359
12
7,283
5,915
808
68,889
W
Chiron
POTWINKLES
Chiron
7,898
2,156
887
2,199
9,519
3,373
1,683
2,485
7,033
0
62,208
W
4,320
679
0
2,022
11,356
12,448
137
3,447
7,860
25,696
0
L
Hachiman
ThatSaltyB01
Hachiman
2,291
1,607
0
724
7,603
2,675
0
2,352
5,251
0
26,538
L
8,084
207
50
4,418
10,014
3,440
0
1,060
8,953
58,524
0
L
Ymir
4,382
901
2,126
3,498
11,733
10,658
0
2,122
9,564
21,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,000
Gold Earned
40,491
421
Minions Killed
431
0
Camps Cleared
0
1,385,315
Distance Traveled
1,484,187
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,010
534
103
7
0
340,975
0
W
Scylla
8,876
592
123
8
0
293,398
0
L
Nu Wa
8,147
543
135
9
0
274,835
1
W
Da Ji
7,672
511
76
5
0
340,450
0
W
Surtr
8,231
549
96
6
0
268,729
0
W
Chiron
7,808
521
101
7
0
267,542
0
W
Bacchus
7,904
527
35
2
0
314,068
0
L
Hachiman
5,747
383
42
3
0
207,290
0
L
Chang'e
8,023
535
122
8
0
267,570
4
L
Ymir
7,073
472
19
1
0
294,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role