Player Matchup

Anhur
Anhur
Dank_Lordz
Anhur
Level 106
God Stats
2W - 5L
1,490 SR
Queue Stats
260W - 247L
1,494 Elo+
Solo
Xing Tian
Xing Tian
Erumaren
Xing Tian
Level 106
God Stats
4W - 3L
1,505 SR
Queue Stats
102W - 94L
1,548 Elo+
Party 1
Guan Yu
Guan Yu
Jessiferr
Guan Yu
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 29L
1,476 Elo+
Party 1
Yu Huang
Yu Huang
MR_GOODWRENCH17
Yu Huang
Level 65
God Stats
2W - 0L
1,715 SR
Queue Stats
50W - 68L
1,395 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThatJewMovie
Ah Muzen Cab
Level 138
God Stats
1W - 0L
1,325 SR
Queue Stats
89W - 79L
1,604 Elo+
Party 1
Team Averages
Level 107
1,507 SR
1,503 Elo+

VS

Team Averages
Level 124
1,476 SR
1,614 Elo+
Ullr
Ullr
 
Ullr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
ACLSCV
Baba Yaga
Level 144
God Stats
4W - 4L
1,253 SR
Queue Stats
724W - 731L
1,554 Elo+
Solo
Jing Wei
Jing Wei
Xinnie_the_Pooh
Jing Wei
Level 128
God Stats
2W - 3L
1,285 SR
Queue Stats
78W - 69L
1,591 Elo+
Solo
Danzaburou
Danzaburou
bonnie1200
Danzaburou
Level 108
God Stats
4W - 1L
1,842 SR
Queue Stats
89W - 80L
1,557 Elo+
Solo
Guan Yu
Guan Yu
danielsv12
Guan Yu
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 1L
1,868 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
8 / 4 / 15
11,158
797
16,400
18,170
8,911
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Erumaren
Xing Tian
17
5 / 3 / 24
11,325
809
16,168
28,724
39,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Jessiferr
Guan Yu
18
6 / 4 / 23
11,058
790
16,487
28,056
28,486
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yu Huang
19
4 / 0 / 21
11,262
804
16,971
10,944
5,135
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
ThatJewMovie
Ah Muzen Cab
20
11 / 2 / 17
12,361
883
33,592
15,875
8,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
2 / 6 / 10
8,817
630
13,519
19,663
9,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baba Yaga
ACLSCV
Baba Yaga
19
5 / 5 / 5
10,526
752
27,772
16,983
8,292
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
17
3 / 6 / 6
9,360
669
14,664
18,340
8,313
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Danzaburou
bonnie1200
Danzaburou
14
1 / 10 / 9
8,734
624
16,671
23,334
9,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
danielsv12
Guan Yu
13
0 / 7 / 4
7,801
557
4,775
27,285
22,760
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
45
34
Kills
11
13
Deaths
34
100
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
6
10
1.17
L
Baba Yaga
ACLSCV
Baba Yaga
5
5
5
1.5
W
Anhur
8
4
15
3.88
W
Xing Tian
Erumaren
Xing Tian
5
3
24
5.67
W
Guan Yu
Jessiferr
Guan Yu
6
4
23
4.38
W
Yu Huang
4
0
21
14.5
W
Ah Muzen Cab
ThatJewMovie
Ah Muzen Cab
11
2
17
9.75
L
Jing Wei
3
6
6
1
L
Danzaburou
bonnie1200
Danzaburou
1
10
9
0.55
L
Guan Yu
danielsv12
Guan Yu
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,618
Damage
77,401
101,769
Taken
105,605
90,639
Mitigated
58,219
45,249
Healing
37,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
13,519
6,068
220
3,257
19,663
9,070
0
6,456
13,207
0
22,153
L
Baba Yaga
ACLSCV
Baba Yaga
27,772
1,205
1,180
4,117
16,983
8,292
0
4,990
11,993
47,269
4,891
W
Anhur
16,400
8,579
1,858
3,367
18,170
8,911
1,868
5,764
12,406
0
28,434
W
Xing Tian
Erumaren
Xing Tian
16,168
696
3,284
5,257
28,724
39,595
13
6,863
21,861
22,778
1,721
W
Guan Yu
Jessiferr
Guan Yu
16,487
1,055
8,322
8,972
28,056
28,486
992
3,839
24,217
0
24,182
W
Yu Huang
16,971
906
2,833
2,399
10,944
5,135
1,401
4,447
6,497
39,651
0
W
Ah Muzen Cab
ThatJewMovie
Ah Muzen Cab
33,592
14,987
2,052
6,905
15,875
8,512
5,202
3,977
11,898
0
64,464
L
Jing Wei
14,664
12,446
1,337
1,589
18,340
8,313
0
7,202
11,138
0
29,286
L
Danzaburou
bonnie1200
Danzaburou
16,671
5,168
1,228
4,777
23,334
9,784
0
6,112
17,222
0
24,941
L
Guan Yu
danielsv12
Guan Yu
4,775
516
10,688
9,068
27,285
22,760
0
6,658
20,627
0
10,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,164
Gold Earned
45,238
166
Minions Killed
140
0
Camps Cleared
0
1,417,614
Distance Traveled
1,210,843
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,817
630
18
1
0
227,380
0
L
Baba Yaga
10,526
752
50
4
0
249,244
0
W
Anhur
11,158
797
28
2
0
243,177
0
W
Xing Tian
11,325
809
5
0
0
299,750
0
W
Guan Yu
11,058
790
15
1
0
296,038
0
W
Yu Huang
11,262
804
50
4
0
323,616
0
W
Ah Muzen Cab
12,361
883
68
5
0
255,033
0
L
Jing Wei
9,360
669
43
3
0
229,775
0
L
Danzaburou
8,734
624
19
1
0
236,250
0
L
Guan Yu
7,801
557
10
1
0
268,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role