Player Matchup

Cu Chulainn
Cu Chulainn
AwakenedGawd
Cu Chulainn
Level 66
God Stats
0W - 4L
1,097 SR
Queue Stats
11W - 17L
1,353 Elo+
Party 4
Fafnir
Fafnir
BullPunch
Fafnir
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 41L
1,424 Elo+
Party 2
Vulcan
Vulcan
EnragedGuru
Vulcan
Level 85
God Stats
9W - 5L
1,656 SR
Queue Stats
78W - 79L
1,451 Elo+
Party 2
Charybdis
Charybdis
ImConfuzzd
Charybdis
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 12L
1,419 Elo+
Party 2
Set
Set
TvGreeni
Set
Level 23
God Stats
0W - 2L
1,272 SR
Queue Stats
11W - 16L
1,366 Elo+
Party 4
Team Averages
Level 67
1,405 SR
1,403 Elo+

VS

Team Averages
Level 53
1,463 SR
1,422 Elo+
Janus
Janus
DankMemesDontDie
Janus
Level 46
God Stats
2W - 6L
1,500 SR
Queue Stats
122W - 131L
1,407 Elo+
Party 3
Arachne
Arachne
GHETTODREAMS_TX
Arachne
Level 79
God Stats
107W - 104L
1,548 SR
Queue Stats
939W - 896L
1,432 Elo+
Party 1
Sobek
Sobek
Giovanni_Kun
Sobek
Level 44
God Stats
4W - 3L
1,241 SR
Queue Stats
128W - 125L
1,436 Elo+
Party 3
Izanami
Izanami
OnE-HIiTtEr
Izanami
Level 28
God Stats
5W - 5L
1,469 SR
Queue Stats
355W - 340L
1,387 Elo+
Party 1
Nike
Nike
mingyuwu
Nike
Level 67
God Stats
25W - 17L
1,556 SR
Queue Stats
174W - 175L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AwakenedGawd
Cu Chulainn
15
0 / 2 / 0
8,887
494
10,145
16,628
18,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
BullPunch
Fafnir
11
0 / 1 / 3
7,907
439
6,031
14,721
16,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
14
1 / 4 / 0
8,632
480
10,017
9,585
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ImConfuzzd
Charybdis
11
1 / 5 / 0
7,226
401
6,998
11,958
4,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 8 / 0
8,310
462
7,305
18,742
8,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
8,652
481
8,909
11,868
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
13 / 0 / 0
11,058
614
15,837
13,788
6,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 7
8,427
468
7,338
18,257
19,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
OnE-HIiTtEr
Izanami
14
1 / 2 / 4
8,360
464
7,874
8,420
3,577
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
16
0 / 0 / 4
9,397
522
8,635
13,377
9,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
20
20
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AwakenedGawd
Cu Chulainn
0
2
0
0
L
Fafnir
BullPunch
Fafnir
0
1
3
1.5
W
4
1
5
6.5
L
Vulcan
1
4
0
0.25
W
13
0
0
13
W
2
0
7
5.5
L
Charybdis
ImConfuzzd
Charybdis
1
5
0
0.2
W
Izanami
OnE-HIiTtEr
Izanami
1
2
4
1.5
L
1
8
0
0.13
W
Nike
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,496
Damage
48,593
71,634
Taken
65,710
51,191
Mitigated
43,584
14,554
Healing
25,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AwakenedGawd
Cu Chulainn
10,145
1,528
0
1,876
16,628
18,102
0
0
16,628
360
72,563
L
Fafnir
BullPunch
Fafnir
6,031
1,106
183
4,731
14,721
16,463
39
2,703
11,874
21,003
0
W
8,909
624
0
4,372
11,868
4,592
822
6,906
4,962
47,755
1,534
L
Vulcan
10,017
3,352
0
1,890
9,585
3,460
561
3,827
5,388
70,407
0
W
15,837
13,359
0
5,681
13,788
6,479
52
2,095
11,524
0
94,151
W
7,338
1,113
532
7,635
18,257
19,682
0
3,557
14,700
30,613
0
L
Charybdis
ImConfuzzd
Charybdis
6,998
3,418
133
3,301
11,958
4,643
0
3,982
7,897
0
48,502
W
Izanami
OnE-HIiTtEr
Izanami
7,874
5,423
141
2,088
8,420
3,577
594
2,537
5,883
0
68,931
L
7,305
3,445
0
2,440
18,742
8,523
424
4,460
14,106
0
70,795
W
Nike
8,635
1,038
69
5,221
13,377
9,254
326
1,313
11,080
0
76,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,962
Gold Earned
45,894
434
Minions Killed
492
0
Camps Cleared
0
1,724,317
Distance Traveled
1,804,453
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,887
494
119
7
0
341,060
0
L
Fafnir
7,907
439
6
0
0
347,003
0
W
Janus
8,652
481
97
5
0
329,927
3
L
Vulcan
8,632
480
113
6
0
351,423
7
W
Arachne
11,058
614
119
7
0
425,769
0
W
Sobek
8,427
468
28
2
0
341,515
3
L
Charybdis
7,226
401
87
5
0
309,187
0
W
Izanami
8,360
464
123
7
0
323,467
4
L
Set
8,310
462
109
6
0
375,644
0
W
Nike
9,397
522
125
7
0
383,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role