Player Matchup

Thanatos
Thanatos
Nikyea
Thanatos
Level 125
God Stats
4W - 7L
1,214 SR
Queue Stats
35W - 29L
1,643 Elo+
Party 1
Hou Yi
Hou Yi
NotaRealBoy
Hou Yi
Level 143
God Stats
0W - 5L
1,243 SR
Queue Stats
121W - 131L
1,682 Elo+
Party 1
Hades
Hades
TyLaBeau
Hades
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 122L
1,701 Elo+
Party 1
Team Averages
Level 141
1,319 SR
1,676 Elo+

VS

Team Averages
Level 117
1,800 SR
1,613 Elo+
Achilles
Achilles
BrotherSwrdsmen
Achilles
Level 96
God Stats
16W - 9L
1,808 SR
Queue Stats
56W - 53L
1,658 Elo+
Party 2
Medusa
Medusa
GOwO_Akechi
Medusa
Level 154
God Stats
3W - 0L
1,896 SR
Queue Stats
57W - 47L
1,667 Elo+
Party 2
Ah Puch
Ah Puch
IronYhorm
Ah Puch
Level 102
God Stats
15W - 11L
1,697 SR
Queue Stats
264W - 268L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Nikyea
Thanatos
13
2 / 6 / 1
8,196
683
3,558
10,038
4,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
13
1 / 4 / 3
8,171
681
7,062
12,321
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
TyLaBeau
Hades
13
1 / 5 / 3
7,914
660
9,044
15,941
7,598
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
8 / 1 / 6
9,847
821
13,134
11,700
11,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
15
4 / 1 / 7
9,230
769
6,809
7,919
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
IronYhorm
Ah Puch
15
3 / 2 / 9
8,899
742
14,288
7,579
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
15
15
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
8
1
6
11
W
Medusa
4
1
7
7.5
W
Ah Puch
IronYhorm
Ah Puch
3
2
9
3.75
L
Thanatos
Nikyea
Thanatos
2
6
1
0.42
L
Hou Yi
1
4
3
0.63
L
Hades
TyLaBeau
Hades
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,664
Damage
34,231
38,300
Taken
27,198
16,389
Mitigated
17,992
9,235
Healing
7,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
13,134
2,269
0
2,972
11,700
11,734
96
4,014
7,686
3,498
22,440
W
Medusa
6,809
2,761
0
2,907
7,919
3,127
486
2,406
5,513
0
38,756
W
Ah Puch
IronYhorm
Ah Puch
14,288
657
0
1,920
7,579
3,131
900
2,659
4,920
33,789
892
L
Thanatos
Nikyea
Thanatos
3,558
550
0
3,439
10,038
4,495
0
4,482
5,282
0
16,521
L
Hou Yi
7,062
2,251
0
1,984
12,321
4,296
0
6,148
5,795
0
32,785
L
Hades
TyLaBeau
Hades
9,044
584
247
3,565
15,941
7,598
0
5,206
10,272
31,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,281
Gold Earned
27,976
141
Minions Killed
138
0
Camps Cleared
0
601,588
Distance Traveled
665,642
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,847
821
26
2
0
240,415
1
W
Medusa
9,230
769
64
5
0
196,394
0
W
Ah Puch
8,899
742
48
4
0
228,833
0
L
Thanatos
8,196
683
30
3
0
214,822
0
L
Hou Yi
8,171
681
52
4
0
200,814
0
L
Hades
7,914
660
59
5
0
185,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role