Player Matchup

Cthulhu
Cthulhu
Kervys
Cthulhu
Level 8
God Stats
2W - 4L
1,084 SR
Queue Stats
22W - 36L
1,311 Elo+
Party 1
Ao Kuang
Ao Kuang
SOLD YOUU
Ao Kuang
Level 79
God Stats
6W - 14L
1,310 SR
Queue Stats
29W - 47L
1,373 Elo+
Party 1
Chaac
Chaac
antman25412
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,199 Elo+
Party 1
Team Averages
Level 31
1,298 SR
1,294 Elo+

VS

Team Averages
Level 62
1,661 SR
1,547 Elo+
Chernobog
Chernobog
G0DLIK3_CHUY
Chernobog
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 144L
1,582 Elo+
Party 2
Kukulkan
Kukulkan
Nodonutshere0987
Kukulkan
Level 12
God Stats
8W - 5L
1,983 SR
Queue Stats
10W - 11L
1,529 Elo+
Party 2
Bellona
Bellona
SauceJr-_-
Bellona
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kervys
Cthulhu
11
0 / 4 / 4
6,812
619
3,150
11,764
9,284
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
SOLD YOUU
Ao Kuang
12
3 / 4 / 0
7,368
670
7,343
12,911
6,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 6 / 3
6,876
625
3,760
15,706
13,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
G0DLIK3_CHUY
Chernobog
16
10 / 0 / 2
9,852
896
14,911
4,035
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
2 / 2 / 4
7,794
709
6,724
6,092
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
SauceJr-_-
Bellona
14
2 / 2 / 12
8,767
797
10,551
11,139
12,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
14
14
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chernobog
G0DLIK3_CHUY
Chernobog
10
0
2
11
L
Cthulhu
Kervys
Cthulhu
0
4
4
0.5
W
2
2
4
2
L
Ao Kuang
SOLD YOUU
Ao Kuang
3
4
0
0.75
W
Bellona
SauceJr-_-
Bellona
2
2
12
4
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,253
Damage
32,186
40,381
Taken
21,266
29,442
Mitigated
17,115
4,672
Healing
2,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
G0DLIK3_CHUY
Chernobog
14,911
9,697
0
1,478
4,035
2,320
1,909
1,268
2,767
0
52,662
L
Cthulhu
Kervys
Cthulhu
3,150
121
0
0
11,764
9,284
48
3,026
8,549
16,735
0
W
6,724
836
0
130
6,092
2,495
503
3,812
2,280
26,288
0
L
Ao Kuang
SOLD YOUU
Ao Kuang
7,343
1,735
394
3,484
12,911
6,549
527
1,511
11,066
21,998
0
W
Bellona
SauceJr-_-
Bellona
10,551
1,823
0
1,030
11,139
12,300
306
5,450
5,689
2,191
22,524
L
3,760
552
0
794
15,706
13,609
32
3,581
11,851
0
14,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,056
Gold Earned
26,413
80
Minions Killed
139
0
Camps Cleared
0
531,220
Distance Traveled
597,244
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,852
896
77
7
0
195,499
0
L
Cthulhu
6,812
619
28
3
0
186,785
0
W
Kukulkan
7,794
709
38
3
0
208,128
0
L
Ao Kuang
7,368
670
29
3
0
174,806
0
W
Bellona
8,767
797
24
2
0
193,617
2
L
Chaac
6,876
625
23
2
0
169,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role