Player Matchup

Zhong Kui
Zhong Kui
FestiveAl
Zhong Kui
Level 88
God Stats
1W - 0L
1,361 SR
Queue Stats
21W - 9L
1,290 Elo+
Party 2
Charybdis
Charybdis
SeasonalSky
Charybdis
Level 123
God Stats
3W - 2L
1,283 SR
Queue Stats
132W - 148L
1,419 Elo+
Party 2
Heimdallr
Heimdallr
Soapytatas
Heimdallr
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 160L
1,558 Elo+
Party 2
Odin
Odin
numbers012345678
Odin
Level 83
God Stats
5W - 4L
1,500 SR
Queue Stats
888W - 229L
1,797 Elo+
Party 3
Kuzenbo
Kuzenbo
thaking1069
Kuzenbo
Level 57
God Stats
19W - 1L
2,006 SR
Queue Stats
440W - 113L
1,779 Elo+
Party 3
Team Averages
Level 94
1,530 SR
1,569 Elo+

VS

Team Averages
Level 99
1,386 SR
1,513 Elo+
Amaterasu
Amaterasu
CRaKaLaK
Amaterasu
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,509 Elo+
Party 1
Tiamat
Tiamat
CinnaWIN
Tiamat
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,501 Elo+
Party 1
Ullr
Ullr
Presidential T
Ullr
Level 159
God Stats
1W - 4L
1,201 SR
Queue Stats
178W - 171L
1,739 Elo+
Solo
Persephone
Persephone
TastyPeanut4me
Persephone
Level 128
God Stats
2W - 3L
1,281 SR
Queue Stats
92W - 111L
1,388 Elo+
Solo
Sol
Sol
last1alive24
Sol
Level 124
God Stats
11W - 11L
1,449 SR
Queue Stats
364W - 344L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FestiveAl
Zhong Kui
16
7 / 3 / 13
9,700
970
11,216
12,958
10,057
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
SeasonalSky
Charybdis
17
7 / 1 / 19
9,731
973
12,675
7,309
3,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Soapytatas
Heimdallr
19
10 / 1 / 15
11,402
1,140
19,760
12,015
6,610
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
7 / 4 / 21
9,955
996
12,506
13,075
11,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
thaking1069
Kuzenbo
13
1 / 3 / 21
8,826
883
4,696
13,642
19,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CRaKaLaK
Amaterasu
13
3 / 7 / 4
7,631
763
6,445
16,094
21,220
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiamat
CinnaWIN
Tiamat
14
1 / 5 / 4
7,654
765
5,066
10,914
7,319
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 7 / 4
7,450
745
6,810
13,496
6,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
TastyPeanut4me
Persephone
13
0 / 7 / 3
7,161
716
9,878
12,613
5,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 6 / 5
9,636
964
15,705
13,463
6,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
31
32
Kills
11
12
Deaths
32
89
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CRaKaLaK
Amaterasu
3
7
4
0.71
L
Tiamat
CinnaWIN
Tiamat
1
5
4
0.6
W
Zhong Kui
FestiveAl
Zhong Kui
7
3
13
4.5
L
1
7
4
0.43
W
Charybdis
SeasonalSky
Charybdis
7
1
19
16.5
W
Heimdallr
Soapytatas
Heimdallr
10
1
15
17.5
L
Persephone
TastyPeanut4me
Persephone
0
7
3
0.21
L
6
6
5
1.42
W
7
4
21
4.38
W
Kuzenbo
thaking1069
Kuzenbo
1
3
21
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,853
Damage
43,904
58,999
Taken
66,580
51,070
Mitigated
45,696
25,871
Healing
12,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CRaKaLaK
Amaterasu
6,445
2,216
381
2,093
16,094
21,220
0
3,169
12,645
0
10,194
L
Tiamat
CinnaWIN
Tiamat
5,066
446
676
1,548
10,914
7,319
0
2,064
8,725
9,762
0
W
Zhong Kui
FestiveAl
Zhong Kui
11,216
1,005
999
5,712
12,958
10,057
1,293
7,225
5,733
24,190
0
L
6,810
2,728
576
598
13,496
6,085
0
3,515
9,506
0
17,654
W
Charybdis
SeasonalSky
Charybdis
12,675
6,453
1,701
2,934
7,309
3,374
2,612
4,477
2,832
0
27,951
W
Heimdallr
Soapytatas
Heimdallr
19,760
9,534
0
5,780
12,015
6,610
2,590
7,787
4,228
0
47,673
L
Persephone
TastyPeanut4me
Persephone
9,878
914
1,034
2,273
12,613
5,057
0
3,432
9,078
24,280
0
L
15,705
3,950
64
3,505
13,463
6,015
0
3,730
9,640
28,587
0
W
12,506
2,956
2,635
2,031
13,075
11,288
1,221
5,447
7,628
0
17,428
W
Kuzenbo
thaking1069
Kuzenbo
4,696
1,386
1,895
2,184
13,642
19,741
52
5,713
7,929
6,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,614
Gold Earned
39,532
133
Minions Killed
103
0
Camps Cleared
0
992,357
Distance Traveled
937,385
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,631
763
8
1
0
164,989
0
L
Tiamat
7,654
765
8
1
0
210,582
0
W
Zhong Kui
9,700
970
32
3
0
184,907
0
L
Ullr
7,450
745
26
3
0
191,598
0
W
Charybdis
9,731
973
24
2
0
207,014
0
W
Heimdallr
11,402
1,140
64
6
0
201,835
0
L
Persephone
7,161
716
31
3
0
188,319
0
L
Sol
9,636
964
30
3
0
181,897
0
W
Odin
9,955
996
9
1
0
206,567
0
W
Kuzenbo
8,826
883
4
0
0
192,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role