Player Matchup

Apollo
Apollo
PickledSoaps
Apollo
Level 69
God Stats
4W - 3L
1,683 SR
Queue Stats
68W - 74L
1,451 Elo+
Solo
Horus
Horus
SYN9PSIS
Horus
Level 58
God Stats
5W - 4L
1,517 SR
Queue Stats
508W - 466L
1,459 Elo+
Solo
Janus
Janus
Shogun__Sid
Janus
Level 149
God Stats
2W - 3L
1,135 SR
Queue Stats
25W - 29L
1,413 Elo+
Party 2
Kuzenbo
Kuzenbo
TTVSharpiezard
Kuzenbo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 43L
1,407 Elo+
Party 2
Pele
Pele
WhySoCerealMan
Pele
Level 89
God Stats
4W - 1L
1,719 SR
Queue Stats
60W - 64L
1,374 Elo+
Party 2
Team Averages
Level 86
1,511 SR
1,421 Elo+

VS

Team Averages
Level 73
1,329 SR
1,371 Elo+
Thanatos
Thanatos
LplusA
Thanatos
Level 64
God Stats
7W - 5L
1,283 SR
Queue Stats
39W - 42L
1,362 Elo+
Party 1
Cerberus
Cerberus
MCSTANKIN
Cerberus
Level 88
God Stats
4W - 5L
1,316 SR
Queue Stats
69W - 74L
1,347 Elo+
Party 1
Sol
Sol
laritap
Sol
Level 65
God Stats
48W - 60L
1,303 SR
Queue Stats
308W - 308L
1,363 Elo+
Solo
Baron Samedi
Baron Samedi
sugmadic344
Baron Samedi
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 81L
1,365 Elo+
Solo
Apollo
Apollo
xNcHeelsx
Apollo
Level 81
God Stats
3W - 8L
1,242 SR
Queue Stats
65W - 66L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
1 / 4 / 3
7,350
459
6,845
10,600
4,539
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
SYN9PSIS
Horus
15
6 / 0 / 2
9,308
582
10,355
12,739
10,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 0 / 5
9,798
612
7,850
5,102
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 4
8,072
505
8,309
18,923
21,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
5 / 4 / 2
8,255
516
8,966
13,457
4,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LplusA
Thanatos
12
2 / 4 / 3
7,312
457
5,060
14,568
5,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
MCSTANKIN
Cerberus
13
1 / 3 / 11
8,431
527
6,263
18,923
19,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sol
13
1 / 2 / 2
8,056
504
8,301
12,452
5,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
sugmadic344
Baron Samedi
9
0 / 5 / 0
6,180
386
4,193
8,658
3,056
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apollo
xNcHeelsx
Apollo
13
8 / 3 / 2
8,217
514
11,318
13,399
5,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
17
Kills
12
13
Deaths
17
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
LplusA
Thanatos
2
4
3
0.88
L
Cerberus
MCSTANKIN
Cerberus
1
3
11
2.17
W
Apollo
1
4
3
0.63
W
Horus
SYN9PSIS
Horus
6
0
2
7
W
3
0
5
5.5
W
2
5
4
0.8
W
5
4
2
1.5
L
Sol
1
2
2
1
L
Baron Samedi
sugmadic344
Baron Samedi
0
5
0
0
L
Apollo
xNcHeelsx
Apollo
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,325
Damage
35,135
60,821
Taken
68,000
42,629
Mitigated
39,310
17,374
Healing
29,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
LplusA
Thanatos
5,060
1,006
0
7,642
14,568
5,523
204
143
14,378
0
51,148
L
Cerberus
MCSTANKIN
Cerberus
6,263
1,464
496
8,708
18,923
19,904
51
5,424
13,291
39,808
0
W
Apollo
6,845
5,359
977
1,578
10,600
4,539
332
2,212
8,388
0
44,299
W
Horus
SYN9PSIS
Horus
10,355
3,670
1,127
7,603
12,739
10,033
66
6,481
6,187
0
66,107
W
7,850
1,079
0
750
5,102
2,194
2,068
2,028
3,068
93,373
0
W
8,309
3,480
0
2,796
18,923
21,111
116
5,961
12,962
31,727
0
W
8,966
3,052
0
2,543
13,457
4,752
42
1,668
11,789
0
47,112
L
Sol
8,301
2,820
0
5,498
12,452
5,224
630
4,974
7,376
57,843
5,973
L
Baron Samedi
sugmadic344
Baron Samedi
4,193
411
0
1,845
8,658
3,056
0
422
7,706
29,170
0
L
Apollo
xNcHeelsx
Apollo
11,318
7,052
0
5,794
13,399
5,603
702
5,196
8,151
0
51,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,783
Gold Earned
38,196
461
Minions Killed
412
0
Camps Cleared
0
1,597,592
Distance Traveled
1,326,397
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,312
457
76
5
0
299,171
0
L
Cerberus
8,431
527
101
6
0
291,016
1
W
Apollo
7,350
459
84
5
0
278,381
0
W
Horus
9,308
582
106
7
0
348,603
0
W
Janus
9,798
612
173
11
0
337,592
4
W
Kuzenbo
8,072
505
32
2
0
313,144
6
W
Pele
8,255
516
66
4
0
319,872
0
L
Sol
8,056
504
111
7
0
283,499
3
L
Baron Samedi
6,180
386
37
2
0
165,962
0
L
Apollo
8,217
514
87
5
0
286,749
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role