Player Matchup

Lancelot
Lancelot
DankMemesDontDie
Lancelot
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 131L
1,417 Elo+
Party 3
Ares
Ares
Giovanni_Kun
Ares
Level 44
God Stats
7W - 10L
1,414 SR
Queue Stats
128W - 125L
1,447 Elo+
Party 3
Scylla
Scylla
iiGlassmade
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,401 Elo+
Party 3
Artemis
Artemis
mingyuwu
Artemis
Level 67
God Stats
9W - 8L
1,507 SR
Queue Stats
174W - 175L
1,460 Elo+
Party 3
Gilgamesh
Gilgamesh
xxjacxx69
Gilgamesh
Level 36
God Stats
0W - 2L
1,330 SR
Queue Stats
8W - 13L
1,282 Elo+
Solo
Team Averages
Level 40
1,450 SR
1,401 Elo+

VS

Team Averages
Level 55
1,471 SR
1,458 Elo+
Chaac
Chaac
 
Chaac
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
DoughBoyDave
Athena
Level 29
God Stats
4W - 1L
1,219 SR
Queue Stats
33W - 34L
1,396 Elo+
Party 2
Pele
Pele
GITMHARD
Pele
Level 101
God Stats
8W - 7L
1,474 SR
Queue Stats
78W - 53L
1,441 Elo+
Party 1
Chernobog
Chernobog
ReezayBB
Chernobog
Level 96
God Stats
3W - 1L
1,853 SR
Queue Stats
105W - 84L
1,465 Elo+
Party 1
Sol
Sol
mebep
Sol
Level 18
God Stats
2W - 3L
1,311 SR
Queue Stats
51W - 42L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
5,002
455
3,862
9,063
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 0 / 1
5,329
484
5,953
11,959
8,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
9
0 / 7 / 0
5,062
460
765
7,584
2,420
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
mingyuwu
Artemis
8
0 / 2 / 1
4,893
445
4,156
8,004
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
xxjacxx69
Gilgamesh
8
0 / 4 / 0
4,824
439
3,524
9,643
3,942
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
4 / 0 / 1
6,487
590
5,294
6,818
3,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
10
0 / 0 / 3
6,458
587
4,513
8,040
5,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
11
4 / 0 / 1
6,533
594
4,453
7,311
2,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chernobog
ReezayBB
Chernobog
10
1 / 1 / 1
5,704
519
7,741
6,581
2,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
mebep
Sol
12
6 / 0 / 4
7,735
703
8,583
6,702
2,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
15
15
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
1
4.5
L
1
2
0
0.5
W
Athena
0
0
3
1.5
W
Pele
4
0
1
4.5
L
0
0
1
0.5
W
Chernobog
ReezayBB
Chernobog
1
1
1
1.5
L
Scylla
0
7
0
0
W
Sol
mebep
Sol
6
0
4
8
L
Artemis
mingyuwu
Artemis
0
2
1
0.25
L
Gilgamesh
xxjacxx69
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,260
Damage
30,584
46,253
Taken
35,452
20,581
Mitigated
16,779
10,685
Healing
13,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,294
1,325
0
3,209
6,818
3,381
348
0
6,818
0
39,408
L
3,862
1,118
0
1,971
9,063
3,120
0
1,225
7,838
0
29,945
W
Athena
4,513
1,236
0
2,405
8,040
5,801
144
1,588
6,452
20,951
0
W
Pele
4,453
1,165
0
1,005
7,311
2,437
0
409
6,902
0
54,127
L
5,953
413
343
3,963
11,959
8,106
0
2,811
9,148
15,393
0
W
Chernobog
ReezayBB
Chernobog
7,741
4,939
0
3,087
6,581
2,520
128
3,601
2,980
0
46,088
L
Scylla
765
442
0
137
7,584
2,420
0
4,772
2,812
23,571
0
W
Sol
mebep
Sol
8,583
3,338
0
3,640
6,702
2,640
806
1,120
5,582
43,020
5,161
L
Artemis
mingyuwu
Artemis
4,156
2,025
201
3,515
8,004
2,993
0
2,172
5,832
0
35,861
L
Gilgamesh
xxjacxx69
Gilgamesh
3,524
1,121
0
555
9,643
3,942
0
1,600
8,043
0
19,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,110
Gold Earned
32,917
180
Minions Killed
307
0
Camps Cleared
0
1,107,355
Distance Traveled
1,082,474
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,487
590
56
5
0
212,493
5
L
Lancelot
5,002
455
41
4
0
283,804
3
W
Athena
6,458
587
26
2
0
221,822
2
W
Pele
6,533
594
83
8
0
245,553
4
L
Ares
5,329
484
21
2
0
230,874
3
W
Chernobog
5,704
519
65
6
0
191,759
0
L
Scylla
5,062
460
30
3
0
183,620
0
W
Sol
7,735
703
77
7
0
210,847
1
L
Artemis
4,893
445
62
6
0
189,329
0
L
Gilgamesh
4,824
439
26
2
0
219,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role