Player Matchup

Arachne
Arachne
 
Arachne
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
DonPhalps
Zhong Kui
Level 59
God Stats
0W - 4L
1,265 SR
Queue Stats
109W - 137L
1,433 Elo+
Party 2
Apollo
Apollo
MetaMemester
Apollo
Level 49
God Stats
31W - 31L
1,545 SR
Queue Stats
108W - 130L
1,405 Elo+
Party 2
Baron Samedi
Baron Samedi
TakingAMeanOne
Baron Samedi
Level 123
God Stats
0W - 2L
1,521 SR
Queue Stats
110W - 98L
1,549 Elo+
Party 3
Team Averages
Level 61
1,466 SR
1,477 Elo+

VS

Team Averages
Level 73
1,521 SR
1,493 Elo+
Awilix
Awilix
 
Awilix
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Barsman
Freya
Level 47
God Stats
4W - 4L
1,424 SR
Queue Stats
73W - 69L
1,512 Elo+
Party 1
Jormungandr
Jormungandr
CrimsonBunni
Jormungandr
Level 89
God Stats
24W - 9L
1,680 SR
Queue Stats
103W - 99L
1,497 Elo+
Party 1
Nike
Nike
DabYeetYeet81
Nike
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 55L
1,456 Elo+
Party 1
Chronos
Chronos
SirCzalek
Chronos
Level 60
God Stats
3W - 5L
1,500 SR
Queue Stats
48W - 52L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
4 / 3 / 2
8,119
580
3,796
11,200
3,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
 
Bellona
12
1 / 5 / 3
6,900
493
5,562
13,223
15,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
DonPhalps
Zhong Kui
11
1 / 6 / 5
6,509
465
6,059
12,467
7,432
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
12
3 / 6 / 1
7,253
518
7,811
14,145
5,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
TakingAMeanOne
Baron Samedi
13
4 / 3 / 2
8,303
593
8,393
9,657
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
9 / 3 / 5
9,157
654
11,535
11,323
4,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Barsman
Freya
13
5 / 3 / 1
7,857
561
8,528
9,074
3,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
CrimsonBunni
Jormungandr
12
2 / 1 / 11
8,430
602
8,033
9,506
7,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
4 / 3 / 1
8,857
633
8,284
13,480
10,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
SirCzalek
Chronos
12
3 / 3 / 3
7,454
532
5,647
8,531
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
13
Kills
23
23
Deaths
13
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
3
2
1.67
L
Bellona
 
Bellona
1
5
3
0.5
W
Awilix
 
Awilix
9
3
5
3.83
W
Freya
Barsman
Freya
5
3
1
1.83
W
Jormungandr
CrimsonBunni
Jormungandr
2
1
11
7.5
W
4
3
1
1.5
L
Zhong Kui
DonPhalps
Zhong Kui
1
6
5
0.58
L
Apollo
3
6
1
0.58
W
Chronos
SirCzalek
Chronos
3
3
3
1.5
L
Baron Samedi
TakingAMeanOne
Baron Samedi
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,621
Damage
42,027
60,692
Taken
51,914
35,932
Mitigated
29,846
17,120
Healing
9,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,796
1,921
0
2,642
11,200
3,923
0
3,196
7,962
0
48,561
L
Bellona
 
Bellona
5,562
1,461
0
2,649
13,223
15,243
160
1,127
12,096
0
40,143
W
Awilix
 
Awilix
11,535
4,095
0
500
11,323
4,852
566
4,038
7,285
0
61,651
W
Freya
Barsman
Freya
8,528
2,788
0
2,514
9,074
3,888
368
1,221
7,853
39,202
0
W
Jormungandr
CrimsonBunni
Jormungandr
8,033
2,142
0
2,071
9,506
7,473
270
3,403
6,103
43,738
0
W
8,284
958
0
3,255
13,480
10,439
175
1,523
11,060
2,636
58,324
L
Zhong Kui
DonPhalps
Zhong Kui
6,059
421
0
2,767
12,467
7,432
0
6,349
5,950
36,305
0
L
Apollo
7,811
5,517
167
5,274
14,145
5,078
1,077
7,437
6,434
0
44,010
W
Chronos
SirCzalek
Chronos
5,647
1,636
0
1,287
8,531
3,194
416
4,726
3,805
38,637
0
L
Baron Samedi
TakingAMeanOne
Baron Samedi
8,393
1,053
208
3,413
9,657
4,256
0
4,520
5,137
49,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,084
Gold Earned
41,755
319
Minions Killed
366
0
Camps Cleared
0
1,332,114
Distance Traveled
1,402,574
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,119
580
66
5
0
310,706
0
L
Bellona
6,900
493
64
5
0
274,912
2
W
Awilix
9,157
654
83
6
0
321,122
2
W
Freya
7,857
561
70
5
0
282,392
5
W
Jormungandr
8,430
602
56
4
0
290,755
2
W
Nike
8,857
633
89
6
0
243,903
0
L
Zhong Kui
6,509
465
48
3
0
270,619
0
L
Apollo
7,253
518
60
4
0
230,370
3
W
Chronos
7,454
532
68
5
0
264,402
0
L
Baron Samedi
8,303
593
81
6
0
245,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role