Player Matchup

Olorun
Olorun
 
Olorun
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BTheWitch
Arachne
Level 150
God Stats
6W - 10L
1,500 SR
Queue Stats
314W - 304L
1,573 Elo+
Party 2
Agni
Agni
Fast_Tortoise10
Agni
Level 99
God Stats
7W - 7L
1,805 SR
Queue Stats
163W - 146L
1,543 Elo+
Solo
Hercules
Hercules
JohnnyMo99
Hercules
Level 108
God Stats
2W - 0L
1,427 SR
Queue Stats
9W - 17L
1,399 Elo+
Solo
Xing Tian
Xing Tian
Tosh Raka
Xing Tian
Level 88
God Stats
6W - 5L
1,582 SR
Queue Stats
58W - 48L
1,604 Elo+
Party 2
Team Averages
Level 108
1,563 SR
1,524 Elo+

VS

Team Averages
Level 83
1,589 SR
1,596 Elo+
Atlas
Atlas
 
Atlas
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
F3ARED WARR10R
Rama
Level 129
God Stats
2W - 5L
1,839 SR
Queue Stats
268W - 250L
1,569 Elo+
Party 3
Surtr
Surtr
VigilanteMike
Surtr
Level 55
God Stats
41W - 35L
1,632 SR
Queue Stats
122W - 124L
1,548 Elo+
Solo
Set
Set
comefromevil
Set
Level 118
God Stats
4W - 5L
1,474 SR
Queue Stats
126W - 111L
1,674 Elo+
Party 3
Kukulkan
Kukulkan
nudens
Kukulkan
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
4 / 1 / 0
5,653
707
4,342
4,364
1,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
BTheWitch
Arachne
9
3 / 0 / 0
5,191
649
3,025
6,127
2,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
0 / 0 / 1
4,853
607
2,682
4,207
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
JohnnyMo99
Hercules
10
2 / 0 / 0
5,683
710
1,097
2,938
1,962
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xing Tian
Tosh Raka
Xing Tian
8
0 / 0 / 3
4,768
596
1,831
7,019
4,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
5
0 / 1 / 1
3,954
494
3,025
4,947
2,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 1
4,281
535
2,081
6,062
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 2 / 0
3,681
460
1,064
3,009
1,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
1 / 2 / 0
4,589
574
2,617
7,181
2,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
nudens
Kukulkan
9
0 / 1 / 0
4,817
602
3,252
3,663
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
9
Kills
1
1
Deaths
9
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
1
0
4
L
Atlas
 
Atlas
0
1
1
0.5
W
Arachne
BTheWitch
Arachne
3
0
0
3
L
0
3
1
0.17
W
0
0
1
0.5
W
Hercules
JohnnyMo99
Hercules
2
0
0
2
W
Xing Tian
Tosh Raka
Xing Tian
0
0
3
1.5
L
0
2
0
0
L
1
2
0
0.5
L
Kukulkan
nudens
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,977
Damage
12,039
24,655
Taken
24,862
11,033
Mitigated
9,350
9,091
Healing
6,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,342
3,254
0
2,153
4,364
1,406
727
713
3,651
38,950
0
L
Atlas
 
Atlas
3,025
1,506
0
1,065
4,947
2,376
0
2,075
2,872
9,969
0
W
Arachne
BTheWitch
Arachne
3,025
2,110
0
2,533
6,127
2,079
35
841
5,278
0
36,767
L
2,081
1,692
0
2,041
6,062
2,033
0
3,490
2,572
0
28,115
W
2,682
278
0
1,000
4,207
1,419
0
2,542
1,521
37,993
0
W
Hercules
JohnnyMo99
Hercules
1,097
170
0
688
2,938
1,962
0
48
2,890
0
28,968
W
Xing Tian
Tosh Raka
Xing Tian
1,831
239
265
2,452
7,019
4,167
0
1,983
4,990
11,589
0
L
1,064
399
0
730
3,009
1,026
0
0
3,009
74
10,154
L
2,617
1,018
0
1,170
7,181
2,595
0
1,539
5,642
0
27,109
L
Kukulkan
nudens
Kukulkan
3,252
711
0
1,567
3,663
1,320
0
1,751
1,912
32,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,148
Gold Earned
21,322
277
Minions Killed
201
0
Camps Cleared
0
886,990
Distance Traveled
766,057
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,653
707
65
8
0
173,099
0
L
Atlas
3,954
494
6
1
0
149,893
2
W
Arachne
5,191
649
73
9
0
201,748
2
L
Rama
4,281
535
61
8
0
156,435
1
W
Agni
4,853
607
63
8
0
170,348
0
W
Hercules
5,683
710
60
8
0
161,724
0
W
Xing Tian
4,768
596
16
2
0
180,071
0
L
Surtr
3,681
460
17
2
0
87,919
0
L
Set
4,589
574
43
5
0
212,489
1
L
Kukulkan
4,817
602
74
9
0
159,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role