Player Matchup

Ymir
Ymir
Gestalt13
Ymir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,431 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Impendingtag7
Cu Chulainn
Level 125
God Stats
0W - 4L
1,500 SR
Queue Stats
58W - 86L
1,503 Elo+
Party 1
Vulcan
Vulcan
Jumpsers
Vulcan
Level 120
God Stats
5W - 6L
1,688 SR
Queue Stats
87W - 104L
1,525 Elo+
Party 1
Awilix
Awilix
Lesamuen
Awilix
Level 127
God Stats
3W - 3L
1,757 SR
Queue Stats
96W - 110L
1,533 Elo+
Party 1
Artemis
Artemis
SongstressEX
Artemis
Level 71
God Stats
3W - 5L
1,383 SR
Queue Stats
39W - 47L
1,648 Elo+
Party 1
Team Averages
Level 100
1,566 SR
1,528 Elo+

VS

Team Averages
Level 105
1,549 SR
1,597 Elo+
Anubis
Anubis
DrOlikt
Anubis
Level 122
God Stats
7W - 6L
1,884 SR
Queue Stats
301W - 267L
1,554 Elo+
Party 2
Ravana
Ravana
Judglment
Ravana
Level 66
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 5L
1,753 Elo+
Solo
Guan Yu
Guan Yu
KanenAbel
Guan Yu
Level 103
God Stats
3W - 2L
1,359 SR
Queue Stats
126W - 105L
1,530 Elo+
Solo
Geb
Geb
Sycrome
Geb
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
363W - 304L
1,592 Elo+
Solo
Heimdallr
Heimdallr
nabranza
Heimdallr
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
286W - 254L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 4 / 1
6,812
487
2,617
11,069
6,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Impendingtag7
Cu Chulainn
13
0 / 4 / 0
7,365
526
5,716
14,332
13,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Jumpsers
Vulcan
12
0 / 3 / 0
7,133
510
4,561
7,303
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
Lesamuen
Awilix
13
2 / 4 / 0
7,769
555
6,682
11,955
4,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
SongstressEX
Artemis
10
0 / 3 / 0
6,127
438
5,089
11,243
4,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DrOlikt
Anubis
14
4 / 0 / 4
8,227
588
7,980
7,125
3,542
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
Judglment
Ravana
15
8 / 2 / 5
8,951
639
12,297
6,786
3,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
KanenAbel
Guan Yu
14
3 / 0 / 1
8,256
590
9,313
11,946
14,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
12
2 / 0 / 10
7,485
535
4,926
9,701
6,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
nabranza
Heimdallr
14
1 / 0 / 4
8,302
593
8,181
8,878
3,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
2
Kills
18
18
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
DrOlikt
Anubis
4
0
4
6
L
Ymir
0
4
1
0.13
L
Cu Chulainn
Impendingtag7
Cu Chulainn
0
4
0
0
W
Ravana
Judglment
Ravana
8
2
5
5.25
L
Vulcan
Jumpsers
Vulcan
0
3
0
0
W
Guan Yu
KanenAbel
Guan Yu
3
0
1
3.5
L
Awilix
Lesamuen
Awilix
2
4
0
0.5
L
Artemis
SongstressEX
Artemis
0
3
0
0
W
Geb
2
0
10
7
W
Heimdallr
nabranza
Heimdallr
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,665
Damage
42,697
55,902
Taken
44,436
30,480
Mitigated
31,680
11,569
Healing
18,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DrOlikt
Anubis
7,980
464
0
787
7,125
3,542
0
2,117
5,008
72,026
0
L
Ymir
2,617
600
1,588
1,984
11,069
6,717
108
4,688
6,381
13,455
0
L
Cu Chulainn
Impendingtag7
Cu Chulainn
5,716
702
0
3,801
14,332
13,287
0
742
12,552
2,044
61,562
W
Ravana
Judglment
Ravana
12,297
4,800
0
1,102
6,786
3,411
0
1,142
5,644
0
76,275
L
Vulcan
Jumpsers
Vulcan
4,561
1,368
0
500
7,303
2,170
0
2,925
4,378
68,849
3,486
W
Guan Yu
KanenAbel
Guan Yu
9,313
1,504
51
5,437
11,946
14,460
0
468
11,478
3,430
57,593
L
Awilix
Lesamuen
Awilix
6,682
2,510
0
250
11,955
4,004
0
4,343
7,612
0
67,724
L
Artemis
SongstressEX
Artemis
5,089
2,921
0
3,446
11,243
4,302
0
950
10,293
0
37,463
W
Geb
4,926
813
2,011
3,324
9,701
6,631
0
2,771
6,930
15,696
0
W
Heimdallr
nabranza
Heimdallr
8,181
4,776
0
5,966
8,878
3,636
756
314
8,564
0
73,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,206
Gold Earned
41,221
425
Minions Killed
462
0
Camps Cleared
0
1,457,099
Distance Traveled
1,486,566
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,227
588
141
10
0
261,690
0
L
Ymir
6,812
487
17
1
0
248,902
1
L
Cu Chulainn
7,365
526
100
7
0
268,221
7
W
Ravana
8,951
639
90
6
0
366,359
0
L
Vulcan
7,133
510
135
10
0
290,041
1
W
Guan Yu
8,256
590
97
7
0
298,711
1
L
Awilix
7,769
555
98
7
0
355,456
2
L
Artemis
6,127
438
75
5
0
294,479
1
W
Geb
7,485
535
18
1
0
326,434
2
W
Heimdallr
8,302
593
116
8
0
233,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role