Player Matchup

Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BigMike00
Loki
Level 85
God Stats
2W - 3L
1,428 SR
Queue Stats
9W - 12L
1,450 Elo+
Party 1
Surtr
Surtr
Cupofthecake
Surtr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
NicoxDel
Anhur
Level 108
God Stats
3W - 8L
1,615 SR
Queue Stats
54W - 54L
1,510 Elo+
Solo
Cthulhu
Cthulhu
brosepticeye
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 66L
1,428 Elo+
Solo
Team Averages
Level 99
1,509 SR
1,478 Elo+

VS

Team Averages
Level 103
1,470 SR
1,493 Elo+
Cliodhna
Cliodhna
Heycare13
Cliodhna
Level 148
God Stats
4W - 12L
1,329 SR
Queue Stats
155W - 144L
1,501 Elo+
Solo
Terra
Terra
JCaron
Terra
Level 66
God Stats
7W - 5L
1,330 SR
Queue Stats
121W - 119L
1,453 Elo+
Party 2
Sol
Sol
TheKing1220
Sol
Level 126
God Stats
3W - 1L
1,632 SR
Queue Stats
145W - 141L
1,469 Elo+
Party 2
Odin
Odin
Zacheryed
Odin
Level 83
God Stats
1W - 4L
1,354 SR
Queue Stats
4W - 11L
1,560 Elo+
Solo
Olorun
Olorun
six2midnite
Olorun
Level 93
God Stats
9W - 4L
1,707 SR
Queue Stats
121W - 123L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 0 / 0
3,863
773
905
1,786
491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Loki
5
0 / 2 / 0
3,339
668
1,389
3,627
898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

1
0 / 0 / 0
963
193
0
0
0
Anhur
NicoxDel
Anhur
4
0 / 2 / 1
2,913
583
2,324
4,174
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
brosepticeye
Cthulhu
4
0 / 1 / 1
3,291
658
1,445
5,182
1,877
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Heycare13
Cliodhna
6
0 / 0 / 0
3,373
675
917
2,725
696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
JCaron
Terra
5
0 / 1 / 2
3,584
717
786
3,751
1,628
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
3 / 0 / 0
3,928
786
5,104
3,804
625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Odin
6
2 / 0 / 0
3,809
762
1,365
3,471
2,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
7
0 / 0 / 0
3,898
780
176
1,697
563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
0
Kills
5
5
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
L
Loki
0
2
0
0
L
0
0
0
0
W
Cliodhna
Heycare13
Cliodhna
0
0
0
0
W
Terra
JCaron
Terra
0
1
2
1
L
Anhur
NicoxDel
Anhur
0
2
1
0.25
W
3
0
0
3
W
Odin
2
0
0
2
L
Cthulhu
brosepticeye
Cthulhu
0
1
1
0.5
W
Olorun
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,063
Damage
8,348
14,769
Taken
15,448
4,597
Mitigated
5,840
5,000
Healing
5,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
905
104
0
625
1,786
491
0
176
1,610
25,990
0
L
Loki
1,389
352
0
838
3,627
898
0
0
3,627
0
10,897
L
0
0
0
0
0
0
0
0
0
0
0
W
Cliodhna
Heycare13
Cliodhna
917
0
0
521
2,725
696
0
207
2,518
0
13,434
W
Terra
JCaron
Terra
786
66
910
1,136
3,751
1,628
0
691
3,060
3,241
0
L
Anhur
NicoxDel
Anhur
2,324
1,462
0
1,197
4,174
1,331
0
3,414
760
0
10,502
W
5,104
3,366
0
1,509
3,804
625
0
680
3,124
22,750
0
W
Odin
1,365
208
0
500
3,471
2,328
0
0
3,471
0
15,848
L
Cthulhu
brosepticeye
Cthulhu
1,445
111
668
1,672
5,182
1,877
0
2,476
2,706
7,564
0
W
Olorun
176
0
46
1,052
1,697
563
0
772
925
23,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,369
Gold Earned
18,592
100
Minions Killed
143
0
Camps Cleared
0
418,541
Distance Traveled
515,810
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,863
773
51
10
0
102,239
0
L
Loki
3,339
668
23
5
0
111,887
2
L
Surtr
963
193
0
0
0
0
0
W
Cliodhna
3,373
675
26
5
0
123,860
0
W
Terra
3,584
717
8
2
0
124,880
3
L
Anhur
2,913
583
19
4
0
100,037
2
W
Sol
3,928
786
32
6
0
99,961
0
W
Odin
3,809
762
34
7
0
90,513
0
L
Cthulhu
3,291
658
7
1
0
104,378
1
W
Olorun
3,898
780
43
9
0
76,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role