Player Matchup

Ah Muzen Cab
Ah Muzen Cab
NWprime
Ah Muzen Cab
Level 88
God Stats
1W - 4L
1,500 SR
Queue Stats
26W - 15L
1,626 Elo+
Party 1
Poseidon
Poseidon
STRINGBEANIY
Poseidon
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 122L
1,572 Elo+
Party 1
Surtr
Surtr
inflatableangel
Surtr
Level 74
God Stats
9W - 8L
1,522 SR
Queue Stats
92W - 76L
1,572 Elo+
Party 1
Team Averages
Level 89
1,507 SR
1,590 Elo+

VS

Team Averages
Level 68
1,461 SR
1,500 Elo+
Sun Wukong
Sun Wukong
MageOrDC
Sun Wukong
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,500 Elo+
Party 2
Tyr
Tyr
SuperPunch101
Tyr
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 11L
1,500 Elo+
Party 2
Mulan
Mulan
clutchbatman
Mulan
Level 29
God Stats
2W - 1L
1,383 SR
Queue Stats
13W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
NWprime
Ah Muzen Cab
13
0 / 7 / 2
8,721
581
8,753
15,703
7,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
STRINGBEANIY
Poseidon
15
2 / 9 / 1
9,635
642
17,878
15,007
9,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
1 / 2 / 1
9,184
612
8,906
17,083
27,727
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MageOrDC
Sun Wukong
18
12 / 1 / 6
12,535
836
20,622
20,589
16,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
1 / 0 / 14
10,456
697
7,732
10,849
12,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 2 / 11
10,989
733
13,022
15,797
19,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
3
Kills
18
18
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
MageOrDC
Sun Wukong
12
1
6
15
L
Ah Muzen Cab
NWprime
Ah Muzen Cab
0
7
2
0.14
L
Poseidon
STRINGBEANIY
Poseidon
2
9
1
0.28
W
1
0
14
8
W
5
2
11
5.25
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,537
Damage
41,376
47,793
Taken
47,235
44,973
Mitigated
48,662
3,700
Healing
18,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
MageOrDC
Sun Wukong
20,622
3,379
799
10,096
20,589
16,349
1,777
9,324
11,265
0
71,368
L
Ah Muzen Cab
NWprime
Ah Muzen Cab
8,753
4,081
0
1,035
15,703
7,463
0
526
15,177
0
31,323
L
Poseidon
STRINGBEANIY
Poseidon
17,878
1,624
0
0
15,007
9,783
0
472
14,535
67,056
0
W
7,732
392
411
2,911
10,849
12,761
652
3,494
7,355
0
23,618
W
13,022
1,006
903
3,464
15,797
19,552
248
5,400
10,397
3,067
32,653
L
8,906
4,403
286
2,379
17,083
27,727
0
717
16,366
457
19,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,540
Gold Earned
33,980
169
Minions Killed
209
0
Camps Cleared
0
684,789
Distance Traveled
908,325
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,535
836
121
8
0
306,082
0
L
Ah Muzen Cab
8,721
581
50
3
0
218,367
0
L
Poseidon
9,635
642
94
6
0
209,636
1
W
Tyr
10,456
697
44
3
0
309,289
0
W
Mulan
10,989
733
44
3
0
292,954
0
L
Surtr
9,184
612
25
2
0
256,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role