Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
ElCuti
Surtr
Level 46
God Stats
8W - 1L
1,875 SR
Queue Stats
65W - 18L
1,745 Elo+
Party 1
Kuzenbo
Kuzenbo
Graunebel
Kuzenbo
Level 158
God Stats
2W - 0L
1,747 SR
Queue Stats
123W - 76L
1,714 Elo+
Party 1
Horus
Horus
IIXRagnarokX
Horus
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
205W - 174L
1,595 Elo+
Party 1
Sylvanus
Sylvanus
PΔUL
Sylvanus
Level 181
God Stats
2W - 1L
1,337 SR
Queue Stats
134W - 72L
1,732 Elo+
Party 1
Team Averages
Level 144
1,592 SR
1,657 Elo+

VS

Team Averages
Level 54
1,267 SR
1,296 Elo+
Izanami
Izanami
Akatosh6
Izanami
Level 40
God Stats
1W - 3L
1,339 SR
Queue Stats
3W - 17L
1,084 Elo+
Party 2
Merlin
Merlin
ElYorch_6
Merlin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 69L
1,472 Elo+
Solo
Yemoja
Yemoja
SWEET-hs-
Yemoja
Level 6
God Stats
1W - 13L
1,072 SR
Queue Stats
3W - 17L
1,084 Elo+
Party 2
Fenrir
Fenrir
bautistaberazadi
Fenrir
Level 49
God Stats
2W - 5L
1,151 SR
Queue Stats
50W - 46L
1,433 Elo+
Solo
Sol
Sol
sagasx 01
Sol
Level 46
God Stats
1W - 8L
1,274 SR
Queue Stats
44W - 53L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
2 / 1 / 1
6,643
664
3,505
6,107
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
ElCuti
Surtr
10
6 / 1 / 2
6,451
645
6,865
8,335
3,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Graunebel
Kuzenbo
9
3 / 2 / 1
5,292
529
2,637
7,546
5,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
5 / 0 / 2
6,207
621
9,298
5,723
2,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
PΔUL
Sylvanus
10
1 / 2 / 2
5,920
592
4,165
7,953
4,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akatosh6
Izanami
6
1 / 4 / 1
4,356
436
2,674
6,678
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
ElYorch_6
Merlin
8
1 / 3 / 0
4,817
482
2,736
5,126
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
SWEET-hs-
Yemoja
6
0 / 2 / 2
3,950
395
792
5,135
1,978
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 3 / 1
5,490
549
2,845
8,159
2,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 5 / 3
4,824
482
3,734
7,312
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
17
Kills
5
6
Deaths
17
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
1
1
2.5
L
Izanami
Akatosh6
Izanami
1
4
1
0.38
W
Surtr
ElCuti
Surtr
6
1
2
7
L
Merlin
ElYorch_6
Merlin
1
3
0
0.33
W
Kuzenbo
Graunebel
Kuzenbo
3
2
1
1.75
W
5
0
2
6
W
Sylvanus
PΔUL
Sylvanus
1
2
2
1
L
Yemoja
SWEET-hs-
Yemoja
0
2
2
0.5
L
3
3
1
1.17
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,470
Damage
12,781
35,664
Taken
32,410
19,836
Mitigated
9,709
9,333
Healing
5,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,505
583
0
2,354
6,107
3,617
22
2,103
3,577
27,130
0
L
Izanami
Akatosh6
Izanami
2,674
2,015
0
1,014
6,678
1,378
0
874
5,786
0
15,584
W
Surtr
ElCuti
Surtr
6,865
2,955
0
1,057
8,335
3,349
0
959
7,337
860
38,105
L
Merlin
ElYorch_6
Merlin
2,736
468
0
1,566
5,126
1,529
0
3,150
1,584
16,893
0
W
Kuzenbo
Graunebel
Kuzenbo
2,637
947
0
625
7,546
5,891
159
1,085
6,461
16,694
0
W
9,298
4,299
90
1,247
5,723
2,556
0
719
5,004
0
37,382
W
Sylvanus
PΔUL
Sylvanus
4,165
1,417
586
3,374
7,953
4,423
985
1,930
6,023
31,221
8,432
L
Yemoja
SWEET-hs-
Yemoja
792
221
171
108
5,135
1,978
0
264
4,841
6,281
0
L
2,845
1,097
0
1,309
8,159
2,673
0
1,454
6,585
0
25,247
L
3,734
458
0
1,066
7,312
2,151
0
3,894
3,286
28,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,513
Gold Earned
23,437
282
Minions Killed
149
0
Camps Cleared
0
986,491
Distance Traveled
932,320
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,643
664
70
7
0
191,859
3
L
Izanami
4,356
436
26
3
0
164,535
0
W
Surtr
6,451
645
65
7
0
241,010
0
L
Merlin
4,817
482
28
3
0
178,513
0
W
Kuzenbo
5,292
529
27
3
0
200,803
1
W
Horus
6,207
621
47
5
0
196,995
0
W
Sylvanus
5,920
592
73
7
0
155,824
1
L
Yemoja
3,950
395
4
0
0
196,846
0
L
Fenrir
5,490
549
36
4
0
212,717
0
L
Sol
4,824
482
55
6
0
179,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role