Player Matchup

Scylla
Scylla
AFlyGuy_
Scylla
Level 158
God Stats
2W - 1L
1,715 SR
Queue Stats
112W - 133L
1,421 Elo+
Party 1
Lancelot
Lancelot
Abbybluelew84
Lancelot
Level 121
God Stats
2W - 4L
1,500 SR
Queue Stats
837W - 849L
1,437 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RetroKelp
Kumbhakarna
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 72L
1,270 Elo+
Party 1
Horus
Horus
TruncateLily5
Horus
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
832W - 852L
1,414 Elo+
Party 2
Loki
Loki
Tuez_Caillou
Loki
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,248 Elo+
Solo
Team Averages
Level 131
1,543 SR
1,358 Elo+

VS

Team Averages
Level 86
1,566 SR
1,548 Elo+
Sol
Sol
GngrBreadMan9
Sol
Level 157
God Stats
5W - 2L
1,783 SR
Queue Stats
106W - 115L
1,410 Elo+
Solo
Hercules
Hercules
Puretarantula19
Hercules
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 61L
1,833 Elo+
Solo
Discordia
Discordia
SharkbaitOOAHA
Discordia
Level 85
God Stats
4W - 1L
1,500 SR
Queue Stats
189W - 170L
1,477 Elo+
Party 3
Guan Yu
Guan Yu
UrMomsMine
Guan Yu
Level 43
God Stats
5W - 2L
1,549 SR
Queue Stats
352W - 301L
1,553 Elo+
Party 3
Cernunnos
Cernunnos
iRanOuttaRPGs
Cernunnos
Level 85
God Stats
4W - 1L
1,500 SR
Queue Stats
144W - 147L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AFlyGuy_
Scylla
15
0 / 8 / 9
9,210
576
20,936
16,884
7,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Abbybluelew84
Lancelot
16
4 / 8 / 6
9,762
610
14,861
27,639
18,236
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
RetroKelp
Kumbhakarna
19
2 / 5 / 8
11,026
689
10,218
26,222
30,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

17
3 / 2 / 5
9,745
609
11,520
34,578
28,715
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

19
6 / 6 / 5
11,206
700
17,195
16,808
7,095
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 15
12,139
759
24,979
18,313
7,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
15
2 / 6 / 17
10,169
636
8,175
32,705
22,440
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
SharkbaitOOAHA
Discordia
20
11 / 3 / 12
12,422
776
41,147
18,650
9,178
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Guan Yu
UrMomsMine
Guan Yu
19
5 / 2 / 17
11,586
724
16,822
21,982
25,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
iRanOuttaRPGs
Cernunnos
20
5 / 1 / 16
11,835
740
23,168
13,392
7,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
106
15
Kills
29
29
Deaths
15
33
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Scylla
AFlyGuy_
Scylla
0
8
9
0.56
L
Lancelot
Abbybluelew84
Lancelot
4
8
6
0.88
W
6
3
15
4.5
W
Hercules
2
6
17
1.75
L
Kumbhakarna
RetroKelp
Kumbhakarna
2
5
8
1.2
W
Discordia
SharkbaitOOAHA
Discordia
11
3
12
5.67
L
3
2
5
2.75
L
6
6
5
1.42
W
Guan Yu
UrMomsMine
Guan Yu
5
2
17
6.75
W
Cernunnos
iRanOuttaRPGs
Cernunnos
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,730
Damage
114,291
122,131
Taken
105,042
92,244
Mitigated
71,719
41,085
Healing
59,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AFlyGuy_
Scylla
20,936
1,231
1,163
856
16,884
7,765
0
8,959
7,925
31,715
2,988
L
Lancelot
Abbybluelew84
Lancelot
14,861
2,167
2,569
4,784
27,639
18,236
0
13,615
14,024
0
21,396
W
24,979
5,468
886
9,002
18,313
7,856
3,425
5,741
12,422
47,433
0
W
Hercules
8,175
2,081
1,596
11,754
32,705
22,440
44
5,069
27,262
0
12,768
L
Kumbhakarna
RetroKelp
Kumbhakarna
10,218
317
1,197
4,979
26,222
30,433
0
15,335
10,887
26,485
0
W
Discordia
SharkbaitOOAHA
Discordia
41,147
3,941
2,273
5,706
18,650
9,178
398
7,089
11,353
64,260
0
L
11,520
4,089
5,017
17,190
34,578
28,715
0
19,698
14,880
0
17,841
L
17,195
3,452
568
2,762
16,808
7,095
0
8,519
8,289
0
36,094
W
Guan Yu
UrMomsMine
Guan Yu
16,822
2,043
10,149
10,791
21,982
25,117
821
7,310
14,442
0
28,086
W
Cernunnos
iRanOuttaRPGs
Cernunnos
23,168
8,385
2,322
4,850
13,392
7,128
2,455
2,891
10,378
0
48,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,949
Gold Earned
58,151
130
Minions Killed
180
0
Camps Cleared
0
1,408,557
Distance Traveled
1,360,901
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,210
576
49
3
0
237,571
0
L
Lancelot
9,762
610
16
1
0
287,789
0
W
Sol
12,139
759
50
3
0
253,134
0
W
Hercules
10,169
636
9
1
0
235,225
7
L
Kumbhakarna
11,026
689
22
1
0
275,510
0
W
Discordia
12,422
776
51
3
0
300,994
0
L
Horus
9,745
609
10
1
0
302,611
0
L
Loki
11,206
700
33
2
0
305,076
0
W
Guan Yu
11,586
724
24
2
0
310,184
0
W
Cernunnos
11,835
740
46
3
0
261,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role