Player Matchup

Tsukuyomi
Tsukuyomi
N7 Wisdom
Tsukuyomi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 54L
1,512 Elo+
Party 2
Awilix
Awilix
Percival7843
Awilix
Level 17
God Stats
1W - 3L
1,507 SR
Queue Stats
303W - 292L
1,585 Elo+
Party 2
Fafnir
Fafnir
iTANK20MK
Fafnir
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,503 Elo+
Party 2
Team Averages
Level 92
1,502 SR
1,533 Elo+

VS

Team Averages
Level 84
1,527 SR
1,602 Elo+
Chang'e
Chang'e
Prettygirl8401
Chang'e
Level 118
God Stats
8W - 5L
1,617 SR
Queue Stats
106W - 106L
1,591 Elo+
Party 1
King Arthur
King Arthur
XDPLYER
King Arthur
Level 6
God Stats
1W - 1L
1,163 SR
Queue Stats
6W - 5L
1,752 Elo+
Party 1
Mercury
Mercury
xXasianopsXx
Mercury
Level 127
God Stats
4W - 4L
1,799 SR
Queue Stats
607W - 615L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
N7 Wisdom
Tsukuyomi
13
3 / 5 / 3
8,545
657
13,243
13,897
9,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
13
3 / 4 / 1
8,391
645
8,095
16,909
15,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
iTANK20MK
Fafnir
12
0 / 3 / 5
8,455
650
7,292
17,508
22,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 4
11,020
848
23,372
14,223
5,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
XDPLYER
King Arthur
11
0 / 5 / 3
7,930
610
2,765
13,466
8,967
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
xXasianopsXx
Mercury
17
5 / 1 / 7
10,984
845
12,978
13,272
5,609
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
6
Kills
12
12
Deaths
6
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
N7 Wisdom
Tsukuyomi
3
5
3
0.9
L
Awilix
3
4
1
0.88
W
7
0
4
9
W
King Arthur
XDPLYER
King Arthur
0
5
3
0.3
L
Fafnir
iTANK20MK
Fafnir
0
3
5
0.83
W
Mercury
xXasianopsXx
Mercury
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,630
Damage
39,115
48,314
Taken
40,961
48,270
Mitigated
20,114
4,627
Healing
15,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
N7 Wisdom
Tsukuyomi
13,243
1,673
349
748
13,897
9,955
0
7,588
6,309
596
42,819
L
Awilix
8,095
1,345
0
1,622
16,909
15,492
0
6,008
10,901
0
30,325
W
23,372
709
4,450
8,018
14,223
5,538
738
3,566
10,317
68,648
0
W
King Arthur
XDPLYER
King Arthur
2,765
331
0
1,104
13,466
8,967
39
2,423
10,809
0
5,332
L
Fafnir
iTANK20MK
Fafnir
7,292
2,803
0
1,908
17,508
22,823
12
9,936
7,191
16,357
0
W
Mercury
xXasianopsXx
Mercury
12,978
6,736
0
2,360
13,272
5,609
2,181
1,914
10,927
0
55,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,391
Gold Earned
29,934
99
Minions Killed
165
0
Camps Cleared
0
717,503
Distance Traveled
788,466
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,545
657
57
4
0
245,673
0
L
Awilix
8,391
645
28
2
0
256,213
0
W
Chang'e
11,020
848
95
7
0
256,115
3
W
King Arthur
7,930
610
3
0
0
209,624
0
L
Fafnir
8,455
650
14
1
0
215,617
2
W
Mercury
10,984
845
67
5
0
322,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role