Player Matchup

Ishtar
Ishtar
Cåtbus
Ishtar
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,501 Elo+
Party 1
Ra
Ra
Klebtomaniac
Ra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,351 Elo+
Party 1
Thanatos
Thanatos
Maccydoodle
Thanatos
Level 100
God Stats
3W - 1L
1,842 SR
Queue Stats
13W - 16L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
YoSoyMoron
Cthulhu
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,591 Elo+
Party 1
Nike
Nike
tikkama
Nike
Level 109
God Stats
2W - 0L
1,739 SR
Queue Stats
15W - 19L
1,466 Elo+
Party 1
Team Averages
Level 79
1,616 SR
1,483 Elo+

VS

Team Averages
Level 99
1,585 SR
1,579 Elo+
Freya
Freya
ItsMistahJay
Freya
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,541 Elo+
Party 2
Nu Wa
Nu Wa
Leonidas2104
Nu Wa
Level 115
God Stats
7W - 5L
1,554 SR
Queue Stats
145W - 132L
1,740 Elo+
Solo
Ganesha
Ganesha
Mcknittle
Ganesha
Level 85
God Stats
6W - 7L
1,689 SR
Queue Stats
12W - 16L
1,532 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ravenous LoveCf
Tsukuyomi
Level 124
God Stats
4W - 7L
1,500 SR
Queue Stats
474W - 456L
1,538 Elo+
Solo
Chaac
Chaac
SherpaRoosteR
Chaac
Level 83
God Stats
2W - 3L
1,684 SR
Queue Stats
11W - 14L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cåtbus
Ishtar
13
0 / 1 / 6
6,552
728
2,971
7,162
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 1 / 5
7,493
833
7,857
5,684
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Maccydoodle
Thanatos
13
3 / 1 / 0
6,947
772
5,361
9,219
4,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cthulhu
YoSoyMoron
Cthulhu
13
1 / 0 / 7
6,599
733
7,350
8,524
8,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nike
tikkama
Nike
13
2 / 0 / 4
6,924
769
4,543
8,083
3,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,687
632
2,607
2,469
725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 2 / 2
6,316
702
10,136
5,769
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Mcknittle
Ganesha
10
0 / 3 / 2
5,981
665
1,583
7,956
4,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Ravenous LoveCf
Tsukuyomi
12
0 / 2 / 2
6,396
711
7,480
7,730
3,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 2 / 0
7,092
788
5,560
9,830
10,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
9
Kills
3
3
Deaths
9
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Cåtbus
Ishtar
0
1
6
3
L
0
0
1
0.5
W
3
1
5
5.5
L
0
2
2
0.5
W
Thanatos
Maccydoodle
Thanatos
3
1
0
3
L
Ganesha
Mcknittle
Ganesha
0
3
2
0.33
L
Tsukuyomi
Ravenous LoveCf
Tsukuyomi
0
2
2
0.5
L
3
2
0
1.5
W
Cthulhu
YoSoyMoron
Cthulhu
1
0
7
4.5
W
Nike
tikkama
Nike
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,082
Damage
27,366
38,672
Taken
33,754
21,588
Mitigated
21,930
13,772
Healing
5,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Cåtbus
Ishtar
2,971
1,650
0
2,442
7,162
3,136
1,197
2,247
4,885
0
15,387
L
2,607
732
0
936
2,469
725
0
864
1,605
6,468
0
W
7,857
566
2,061
2,312
5,684
2,670
84
1,319
4,343
30,050
0
L
10,136
1,748
0
342
5,769
2,402
0
3,048
2,679
27,571
0
W
Thanatos
Maccydoodle
Thanatos
5,361
956
0
5,286
9,219
4,254
837
3,767
5,298
0
16,909
L
Ganesha
Mcknittle
Ganesha
1,583
0
739
479
7,956
4,763
0
4,197
3,715
3,819
0
L
Tsukuyomi
Ravenous LoveCf
Tsukuyomi
7,480
1,010
0
638
7,730
3,286
0
3,557
4,140
0
20,943
L
5,560
507
0
2,376
9,830
10,754
18
3,363
6,408
0
15,412
W
Cthulhu
YoSoyMoron
Cthulhu
7,350
471
241
250
8,524
8,035
322
3,087
5,417
20,002
0
W
Nike
tikkama
Nike
4,543
120
0
1,180
8,083
3,493
0
3,560
4,403
0
24,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,515
Gold Earned
31,472
196
Minions Killed
119
0
Camps Cleared
0
943,837
Distance Traveled
686,926
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,552
728
41
5
0
149,518
0
L
Freya
5,687
632
10
1
0
63,848
0
W
Ra
7,493
833
69
8
0
192,842
2
L
Nu Wa
6,316
702
53
6
0
176,588
0
W
Thanatos
6,947
772
28
3
0
204,777
0
L
Ganesha
5,981
665
0
0
0
111,372
0
L
Tsukuyomi
6,396
711
37
4
0
189,404
1
L
Chaac
7,092
788
19
2
0
145,714
0
W
Cthulhu
6,599
733
16
2
0
184,118
2
W
Nike
6,924
769
42
5
0
212,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role