Player Matchup

Fenrir
Fenrir
ImSound
Fenrir
Level 78
God Stats
0W - 1L
1,736 SR
Queue Stats
25W - 22L
1,584 Elo+
Party 1
Izanami
Izanami
ItzBlittz
Izanami
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,545 Elo+
Party 1
Thoth
Thoth
Uxss
Thoth
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 72L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
ZhangFan000
Cthulhu
Level 154
God Stats
0W - 5L
1,500 SR
Queue Stats
901W - 906L
1,511 Elo+
Solo
Surtr
Surtr
dawnofrebirth
Surtr
Level 156
God Stats
120W - 92L
1,497 SR
Queue Stats
440W - 417L
1,485 Elo+
Solo
Team Averages
Level 119
1,546 SR
1,540 Elo+

VS

Team Averages
Level 92
1,529 SR
1,618 Elo+
Atlas
Atlas
Qona
Atlas
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 11L
1,706 Elo+
Party 2
Ishtar
Ishtar
Schmeatalicious
Ishtar
Level 66
God Stats
3W - 0L
1,823 SR
Queue Stats
9W - 2L
1,769 Elo+
Party 2
Aphrodite
Aphrodite
Topillo2002
Aphrodite
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
215W - 216L
1,610 Elo+
Solo
Guan Yu
Guan Yu
cozeeking
Guan Yu
Level 146
God Stats
11W - 13L
1,537 SR
Queue Stats
139W - 120L
1,551 Elo+
Solo
Thanatos
Thanatos
nicjac
Thanatos
Level 108
God Stats
1W - 1L
1,284 SR
Queue Stats
23W - 23L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ImSound
Fenrir
13
7 / 5 / 2
8,669
578
7,924
15,604
5,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
ItzBlittz
Izanami
14
1 / 1 / 1
8,172
545
10,638
11,951
5,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Uxss
Thoth
12
2 / 4 / 3
7,388
493
6,512
9,813
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
ZhangFan000
Cthulhu
12
2 / 6 / 4
7,460
497
9,051
20,276
14,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 5 / 5
8,332
555
14,791
19,188
12,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Qona
Atlas
14
7 / 1 / 9
9,238
616
15,379
14,175
14,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 3 / 2
8,064
538
10,663
14,030
5,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Topillo2002
Aphrodite
14
2 / 2 / 11
8,465
564
11,378
13,969
6,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
cozeeking
Guan Yu
11
0 / 5 / 3
6,093
406
4,420
14,349
9,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
nicjac
Thanatos
15
9 / 4 / 4
9,239
616
12,119
17,351
7,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
15
Kills
21
21
Deaths
15
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ImSound
Fenrir
7
5
2
1.6
L
Izanami
ItzBlittz
Izanami
1
1
1
1.5
W
Atlas
Qona
Atlas
7
1
9
11.5
W
3
3
2
1.33
W
Aphrodite
Topillo2002
Aphrodite
2
2
11
3.75
L
Thoth
Uxss
Thoth
2
4
3
0.88
L
Cthulhu
ZhangFan000
Cthulhu
2
6
4
0.67
W
Guan Yu
cozeeking
Guan Yu
0
5
3
0.3
L
3
5
5
1.1
W
Thanatos
nicjac
Thanatos
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,916
Damage
53,959
76,832
Taken
73,874
41,889
Mitigated
43,727
22,315
Healing
41,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ImSound
Fenrir
7,924
3,182
0
3,539
15,604
5,691
0
3,660
11,944
0
40,395
L
Izanami
ItzBlittz
Izanami
10,638
6,845
0
5,234
11,951
5,010
1,016
3,793
8,158
0
73,728
W
Atlas
Qona
Atlas
15,379
5,811
700
3,609
14,175
14,178
0
4,240
9,935
42,528
1,194
W
10,663
7,492
0
6,375
14,030
5,603
929
1,659
12,371
0
66,755
W
Aphrodite
Topillo2002
Aphrodite
11,378
2,218
4,010
9,104
13,969
6,891
370
4,502
9,467
73,248
0
L
Thoth
Uxss
Thoth
6,512
441
0
570
9,813
3,597
0
4,994
4,819
48,356
1,069
L
Cthulhu
ZhangFan000
Cthulhu
9,051
265
2,220
4,287
20,276
14,895
57
7,240
12,907
36,580
0
W
Guan Yu
cozeeking
Guan Yu
4,420
752
362
4,241
14,349
9,167
0
3,298
11,051
0
27,212
L
14,791
4,914
0
6,465
19,188
12,696
72
5,876
12,808
1,313
60,941
W
Thanatos
nicjac
Thanatos
12,119
5,252
0
12,897
17,351
7,888
0
2,288
15,063
0
68,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,021
Gold Earned
41,099
388
Minions Killed
396
0
Camps Cleared
0
1,402,740
Distance Traveled
1,429,109
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,669
578
59
4
0
321,546
2
L
Izanami
8,172
545
136
9
0
285,891
4
W
Atlas
9,238
616
26
2
0
315,184
0
W
Ishtar
8,064
538
106
7
0
246,644
1
W
Aphrodite
8,465
564
109
7
0
248,168
0
L
Thoth
7,388
493
83
6
0
255,805
0
L
Cthulhu
7,460
497
33
2
0
289,495
2
W
Guan Yu
6,093
406
44
3
0
290,347
0
L
Surtr
8,332
555
77
5
0
250,003
0
W
Thanatos
9,239
616
111
7
0
328,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role