Player Matchup

Gilgamesh
Gilgamesh
K9SniffSniff
Gilgamesh
Level 155
God Stats
4W - 5L
1,707 SR
Queue Stats
105W - 47L
1,812 Elo+
Party 2
Artemis
Artemis
Kaskr
Artemis
Level 142
God Stats
1W - 1L
1,248 SR
Queue Stats
109W - 64L
1,715 Elo+
Party 2
Bacchus
Bacchus
KronprinzLaso
Bacchus
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 91L
1,668 Elo+
Party 2
Eset
Eset
Polar_1102
Eset
Level 130
God Stats
3W - 5L
1,500 SR
Queue Stats
514W - 452L
1,585 Elo+
Solo
Awilix
Awilix
dhavv314
Awilix
Level 121
God Stats
2W - 0L
1,755 SR
Queue Stats
82W - 52L
1,713 Elo+
Party 2
Team Averages
Level 130
1,542 SR
1,699 Elo+

VS

Team Averages
Level 164
1,544 SR
1,614 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
C4WN
Mercury
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,653 Elo+
Party 1
Chronos
Chronos
Crewson
Chronos
Level 169
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 177L
1,630 Elo+
Party 1
Sobek
Sobek
TemperatureJames
Sobek
Level 143
God Stats
0W - 1L
1,722 SR
Queue Stats
20W - 15L
1,655 Elo+
Party 1
Rama
Rama
Vash3433
Rama
Level 212
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 67L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
K9SniffSniff
Gilgamesh
11
2 / 0 / 0
5,896
590
5,368
11,107
10,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Kaskr
Artemis
11
3 / 1 / 0
6,005
601
7,138
5,857
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
9
0 / 1 / 3
5,471
547
3,802
6,097
6,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 4 / 0
5,666
567
2,719
6,394
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
dhavv314
Awilix
11
1 / 1 / 3
6,037
604
3,168
6,704
2,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 2 / 0
5,314
531
7,379
11,408
9,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
C4WN
Mercury
11
3 / 1 / 2
6,363
636
3,778
7,597
2,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Crewson
Chronos
11
3 / 2 / 1
6,356
636
4,929
5,891
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 4
5,947
595
2,732
9,182
7,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
10
0 / 2 / 0
5,413
541
2,714
8,180
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
7
Kills
7
7
Deaths
8
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
0
0
L
Mercury
C4WN
Mercury
3
1
2
4
L
Chronos
Crewson
Chronos
3
2
1
1.75
W
Gilgamesh
K9SniffSniff
Gilgamesh
2
0
0
2
W
Artemis
Kaskr
Artemis
3
1
0
3
W
Bacchus
0
1
3
1.5
W
1
4
0
0.25
L
1
1
4
3
L
Rama
0
2
0
0
W
Awilix
dhavv314
Awilix
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,195
Damage
21,532
36,159
Taken
42,258
23,845
Mitigated
24,764
11,044
Healing
12,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,379
2,669
0
2,017
11,408
9,635
0
0
11,408
0
37,685
L
Mercury
C4WN
Mercury
3,778
1,451
0
625
7,597
2,817
0
1,214
6,383
0
53,676
L
Chronos
Crewson
Chronos
4,929
1,739
0
1,545
5,891
2,140
84
2,641
3,250
41,711
0
W
Gilgamesh
K9SniffSniff
Gilgamesh
5,368
1,896
0
3,722
11,107
10,698
0
0
11,107
0
38,108
W
Artemis
Kaskr
Artemis
7,138
3,918
0
3,176
5,857
2,072
0
962
4,895
0
46,388
W
Bacchus
3,802
563
0
2,329
6,097
6,046
0
1,963
4,134
8,571
0
W
2,719
156
163
904
6,394
2,625
0
3,602
2,792
52,572
0
L
2,732
310
0
4,244
9,182
7,341
0
2,273
6,909
16,901
0
L
Rama
2,714
2,399
0
4,198
8,180
2,831
0
393
7,787
0
37,516
W
Awilix
dhavv314
Awilix
3,168
1,301
0
750
6,704
2,404
0
1,134
5,570
0
39,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,075
Gold Earned
29,393
309
Minions Killed
331
0
Camps Cleared
0
1,037,205
Distance Traveled
1,061,982
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,314
531
57
6
0
188,436
0
L
Mercury
6,363
636
82
8
0
271,448
0
L
Chronos
6,356
636
85
9
0
202,587
2
W
Gilgamesh
5,896
590
67
7
0
208,076
2
W
Artemis
6,005
601
78
8
0
175,805
2
W
Bacchus
5,471
547
5
1
0
213,080
4
W
Eset
5,666
567
93
9
0
195,838
0
L
Sobek
5,947
595
23
2
0
227,032
4
L
Rama
5,413
541
84
8
0
172,479
3
W
Awilix
6,037
604
66
7
0
244,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role