Player Matchup

Sobek
Sobek
 
Sobek
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
JohnnyMo99
Thanatos
Level 108
God Stats
4W - 7L
1,612 SR
Queue Stats
9W - 17L
1,432 Elo+
Solo
Janus
Janus
TuffyFluffyy
Janus
Level 99
God Stats
6W - 8L
1,198 SR
Queue Stats
239W - 271L
1,457 Elo+
Party 2
Vulcan
Vulcan
WYLIESAGEOTE
Vulcan
Level 64
God Stats
2W - 5L
1,459 SR
Queue Stats
331W - 368L
1,330 Elo+
Party 2
Surtr
Surtr
WorldStar 503
Surtr
Level 91
God Stats
13W - 9L
1,462 SR
Queue Stats
120W - 163L
1,312 Elo+
Party 2
Team Averages
Level 102
1,446 SR
1,406 Elo+

VS

Team Averages
Level 99
1,527 SR
1,471 Elo+
Thanatos
Thanatos
FFG Peachez
Thanatos
Level 86
God Stats
27W - 31L
1,494 SR
Queue Stats
173W - 155L
1,492 Elo+
Party 1
Olorun
Olorun
FlexibleEggRoll
Olorun
Level 58
God Stats
3W - 3L
1,404 SR
Queue Stats
53W - 45L
1,487 Elo+
Party 1
Bellona
Bellona
SauceBoss5224326
Bellona
Level 127
God Stats
7W - 4L
1,504 SR
Queue Stats
23W - 21L
1,510 Elo+
Solo
Cthulhu
Cthulhu
Zoobchoobry
Cthulhu
Level 68
God Stats
2W - 1L
1,498 SR
Queue Stats
38W - 39L
1,345 Elo+
Solo
Anubis
Anubis
xC4NIB4Lx
Anubis
Level 154
God Stats
38W - 21L
1,735 SR
Queue Stats
231W - 212L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 4 / 5
7,895
464
6,740
18,863
15,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
JohnnyMo99
Thanatos
14
7 / 7 / 3
9,087
535
9,825
17,276
5,515
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 3 / 3
8,403
494
9,064
9,151
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
15
1 / 1 / 4
8,743
514
12,721
5,420
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 5 / 2
7,347
432
9,477
18,423
9,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FFG Peachez
Thanatos
13
5 / 2 / 5
8,353
491
7,621
13,206
5,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 3 / 6
8,071
475
14,105
11,969
4,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 1
8,720
513
2,870
18,110
14,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Zoobchoobry
Cthulhu
13
4 / 4 / 10
7,875
463
11,115
16,324
11,193
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
xC4NIB4Lx
Anubis
15
8 / 1 / 5
9,467
557
14,663
11,367
6,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
12
Kills
20
20
Deaths
13
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
5
0.88
W
Thanatos
FFG Peachez
Thanatos
5
2
5
3.75
W
3
3
6
2
L
Thanatos
JohnnyMo99
Thanatos
7
7
3
1.21
W
0
3
1
0.17
L
1
3
3
0.83
L
Vulcan
1
1
4
3
L
2
5
2
0.6
W
Cthulhu
Zoobchoobry
Cthulhu
4
4
10
2.25
W
Anubis
xC4NIB4Lx
Anubis
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,827
Damage
50,374
69,133
Taken
70,976
35,551
Mitigated
42,240
24,473
Healing
33,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,740
688
0
6,435
18,863
15,849
0
13,435
5,428
29,416
0
W
Thanatos
FFG Peachez
Thanatos
7,621
2,054
0
8,208
13,206
5,424
0
3,663
9,543
0
48,665
W
14,105
8,413
453
4,568
11,969
4,663
2,126
3,404
8,565
57,309
0
L
Thanatos
JohnnyMo99
Thanatos
9,825
2,322
0
11,557
17,276
5,515
262
7,292
9,984
0
47,069
W
2,870
810
0
6,992
18,110
14,529
1,090
9,398
8,712
0
61,657
L
9,064
717
78
2,429
9,151
2,650
0
4,751
4,400
58,525
0
L
Vulcan
12,721
5,997
115
638
5,420
2,150
493
151
5,269
68,326
52
L
9,477
2,829
207
3,014
18,423
9,387
0
14,254
4,169
233
38,116
W
Cthulhu
Zoobchoobry
Cthulhu
11,115
1,839
1,041
4,530
16,324
11,193
220
5,349
10,975
27,533
0
W
Anubis
xC4NIB4Lx
Anubis
14,663
677
214
7,960
11,367
6,431
1,075
6,810
4,557
72,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,475
Gold Earned
42,486
337
Minions Killed
409
0
Camps Cleared
0
1,716,791
Distance Traveled
1,620,647
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,895
464
28
2
0
344,002
1
W
Thanatos
8,353
491
59
3
0
386,348
0
W
Olorun
8,071
475
87
5
0
282,152
1
L
Thanatos
9,087
535
55
3
0
364,290
0
W
Bellona
8,720
513
122
7
0
298,852
0
L
Janus
8,403
494
94
6
0
351,903
1
L
Vulcan
8,743
514
110
6
0
320,813
0
L
Surtr
7,347
432
50
3
0
335,783
1
W
Cthulhu
7,875
463
37
2
0
341,497
0
W
Anubis
9,467
557
104
6
0
311,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role