Player Matchup

Fafnir
Fafnir
Andromeda579
Fafnir
Level 5
God Stats
1W - 0L
1,126 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
CreamSoda6425
Izanami
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,923 Elo+
Party 1
Hel
Hel
Gwynevyr
Hel
Level 84
God Stats
1W - 0L
1,711 SR
Queue Stats
5W - 2L
1,492 Elo+
Party 1
Team Averages
Level 68
1,446 SR
1,638 Elo+

VS

Team Averages
Level 66
1,495 SR
1,418 Elo+
Artemis
Artemis
GankMastahFresch
Artemis
Level 129
God Stats
0W - 2L
1,329 SR
Queue Stats
62W - 56L
1,457 Elo+
Party 2
Tiamat
Tiamat
KotoMatsuKamii
Tiamat
Level 24
God Stats
3W - 2L
1,692 SR
Queue Stats
32W - 36L
1,374 Elo+
Party 2
Surtr
Surtr
TheRulo2108
Surtr
Level 44
God Stats
14W - 13L
1,465 SR
Queue Stats
103W - 121L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
0 / 0 / 3
8,590
781
1,450
3,218
3,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
15
3 / 0 / 1
8,625
784
4,531
3,723
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 1 / 3
7,422
675
6,264
6,759
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 0
8,180
744
5,719
6,315
2,372
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 0 / 0
5,954
541
920
765
342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 3 / 1
6,511
592
2,807
8,532
7,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
4
Kills
1
1
Deaths
4
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fafnir
0
0
3
1.5
W
Izanami
3
0
1
3.5
L
1
1
0
1
W
1
1
3
2.5
L
0
0
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,245
Damage
9,446
13,700
Taken
15,612
7,075
Mitigated
10,359
7,450
Healing
4,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
1,450
89
0
1,259
3,218
3,532
96
567
2,651
4,846
0
W
Izanami
4,531
3,148
0
2,209
3,723
1,401
2,355
229
3,494
0
56,323
L
5,719
1,934
0
2,011
6,315
2,372
0
3,887
2,428
0
38,720
W
6,264
262
1,251
2,731
6,759
2,142
507
240
6,519
24,641
0
L
920
31
0
251
765
342
0
320
445
6,588
0
L
2,807
828
0
1,803
8,532
7,645
6
3,525
5,007
261
15,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,637
Gold Earned
20,645
160
Minions Killed
129
0
Camps Cleared
0
608,427
Distance Traveled
387,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,590
781
15
1
0
204,585
0
W
Izanami
8,625
784
107
10
0
207,901
0
L
Artemis
8,180
744
92
8
0
188,856
0
W
Hel
7,422
675
38
3
0
195,941
0
L
Tiamat
5,954
541
16
1
0
72,582
0
L
Surtr
6,511
592
21
2
0
126,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role