Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Deadmangears
Chaac
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,602 Elo+
Party 1
Tiamat
Tiamat
FattyBacon
Tiamat
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
240W - 204L
1,709 Elo+
Party 1
Heimdallr
Heimdallr
WardFG
Heimdallr
Level 81
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 21L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
WardGF
Cabrakan
Level 23
God Stats
2W - 3L
1,769 SR
Queue Stats
117W - 78L
1,593 Elo+
Party 1
Team Averages
Level 94
1,554 SR
1,581 Elo+

VS

Team Averages
Level 80
1,550 SR
1,486 Elo+
Ymir
Ymir
JackRounes
Ymir
Level 108
God Stats
2W - 1L
1,749 SR
Queue Stats
58W - 50L
1,690 Elo+
Solo
Thanatos
Thanatos
OPP Mauptec
Thanatos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Arachne
Arachne
Tristantulanka
Arachne
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,219 Elo+
Solo
Chronos
Chronos
XAnarchistX7449
Chronos
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 67L
1,523 Elo+
Solo
Merlin
Merlin
XTheBudzX
Merlin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
9 / 4 / 23
9,813
981
12,435
10,038
5,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
10 / 2 / 22
10,583
1,058
11,841
14,340
8,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
FattyBacon
Tiamat
16
7 / 2 / 21
10,341
1,034
12,938
10,000
7,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
WardFG
Heimdallr
16
7 / 3 / 22
10,099
1,010
15,670
11,676
5,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
WardGF
Cabrakan
16
10 / 4 / 20
10,299
1,030
16,127
15,034
9,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 7
8,930
893
7,247
18,811
21,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thanatos
OPP Mauptec
Thanatos
14
3 / 10 / 6
8,741
874
7,546
14,483
5,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 9 / 7
8,339
834
6,124
18,651
9,850
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 7 / 2
8,131
813
10,717
11,969
5,253
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
XTheBudzX
Merlin
13
2 / 9 / 4
8,194
819
8,848
11,689
4,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
40
43
Kills
14
15
Deaths
43
108
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
9
4
23
5.13
W
10
2
22
10.5
W
Tiamat
FattyBacon
Tiamat
7
2
21
8.75
L
3
8
7
0.81
L
Thanatos
OPP Mauptec
Thanatos
3
10
6
0.6
L
2
9
7
0.61
W
Heimdallr
WardFG
Heimdallr
7
3
22
6
W
Cabrakan
WardGF
Cabrakan
10
4
20
5
L
4
7
2
0.71
L
Merlin
XTheBudzX
Merlin
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,011
Damage
40,482
61,088
Taken
75,603
35,731
Mitigated
47,680
26,287
Healing
6,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
12,435
6,825
65
1,088
10,038
5,048
1,616
4,830
5,208
0
17,219
W
11,841
1,993
524
6,479
14,340
8,377
1,210
7,441
6,899
0
28,088
W
Tiamat
FattyBacon
Tiamat
12,938
2,534
2,090
4,792
10,000
7,469
1,130
3,335
6,665
27,514
0
L
7,247
776
185
790
18,811
21,956
0
6,364
12,438
16,570
0
L
Thanatos
OPP Mauptec
Thanatos
7,546
1,091
83
3,158
14,483
5,911
0
7,429
7,035
0
9,467
L
6,124
3,474
180
1,434
18,651
9,850
0
7,219
11,432
0
13,309
W
Heimdallr
WardFG
Heimdallr
15,670
11,011
828
4,370
11,676
5,409
3,473
5,543
6,133
0
31,173
W
Cabrakan
WardGF
Cabrakan
16,127
2,297
387
5,664
15,034
9,428
400
5,594
8,216
26,415
0
L
10,717
2,104
437
275
11,969
5,253
0
4,282
7,674
22,072
0
L
Merlin
XTheBudzX
Merlin
8,848
1,229
87
203
11,689
4,710
0
3,730
7,959
18,614
297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,135
Gold Earned
42,335
136
Minions Killed
79
0
Camps Cleared
0
879,048
Distance Traveled
727,615
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,813
981
5
1
0
178,802
0
W
Chaac
10,583
1,058
39
4
0
188,456
0
W
Tiamat
10,341
1,034
33
3
0
172,248
0
L
Ymir
8,930
893
18
2
0
147,242
0
L
Thanatos
8,741
874
8
1
0
147,060
0
L
Arachne
8,339
834
18
2
0
191,665
0
W
Heimdallr
10,099
1,010
39
4
0
165,106
0
W
Cabrakan
10,299
1,030
20
2
0
174,436
0
L
Chronos
8,131
813
18
2
0
125,876
0
L
Merlin
8,194
819
17
2
0
115,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role